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res Initial Checkin of all vault programs Sep 14, 2018
BlastCorpsLZBDecoder.cpp Initial Checkin of all vault programs Sep 14, 2018
BlastCorpsLZBDecoder.h Initial Checkin of all vault programs Sep 14, 2018
BlitzDecoder.cpp Initial Checkin of all vault programs Sep 14, 2018
BlitzDecoder.h Initial Checkin of all vault programs Sep 14, 2018
CalcCRC.cpp Initial Checkin of all vault programs Sep 14, 2018
CalcCRC.h Initial Checkin of all vault programs Sep 14, 2018
EASportsDecoder.cpp Initial Checkin of all vault programs Sep 14, 2018
EASportsDecoder.h Initial Checkin of all vault programs Sep 14, 2018
GECompression.cpp Initial Checkin of all vault programs Sep 14, 2018
GECompression.h Initial Checkin of all vault programs Sep 14, 2018
H20Decoder.cpp Initial Checkin of all vault programs Sep 14, 2018
H20Decoder.h Initial Checkin of all vault programs Sep 14, 2018
Kobe2ADPCMDecoder.cpp Initial Checkin of all vault programs Sep 14, 2018
Kobe2ADPCMDecoder.h Initial Checkin of all vault programs Sep 14, 2018
LZARIDecoder.cpp Initial Checkin of all vault programs Sep 14, 2018
LZARIDecoder.h Initial Checkin of all vault programs Sep 14, 2018
MKMythologiesDecode.cpp Initial Checkin of all vault programs Sep 14, 2018
MKMythologiesDecode.h Initial Checkin of all vault programs Sep 14, 2018
MORTDecoder.cpp Initial Checkin of all vault programs Sep 14, 2018
MORTDecoder.h Initial Checkin of all vault programs Sep 14, 2018
MidwayDecoder.cpp Initial Checkin of all vault programs Sep 14, 2018
MidwayDecoder.h Initial Checkin of all vault programs Sep 14, 2018
MidwayLZ.cpp Initial Checkin of all vault programs Sep 14, 2018
MidwayLZ.h Initial Checkin of all vault programs Sep 14, 2018
N64AIFCAudio.cpp Initial Checkin of all vault programs Sep 14, 2018
N64AIFCAudio.h Initial Checkin of all vault programs Sep 14, 2018
N64SoundToolLibrary.rc Initial Checkin of all vault programs Sep 14, 2018
N64SoundToolLibrary.vcproj Initial Checkin of all vault programs Sep 14, 2018
NinDec.cpp Initial Checkin of all vault programs Sep 14, 2018
NinDec.h Initial Checkin of all vault programs Sep 14, 2018
NintendoEncoder.cpp Initial Checkin of all vault programs Sep 14, 2018
NintendoEncoder.h Initial Checkin of all vault programs Sep 14, 2018
ReadMe.txt Initial Checkin of all vault programs Sep 14, 2018
Resource.h Initial Checkin of all vault programs Sep 14, 2018
SharedFunctions.cpp Initial Checkin of all vault programs Sep 14, 2018
SharedFunctions.h Initial Checkin of all vault programs Sep 14, 2018
SnoDecoder.cpp Initial Checkin of all vault programs Sep 14, 2018
SnoDecoder.h Initial Checkin of all vault programs Sep 14, 2018
SoundToolExports.h Initial Checkin of all vault programs Sep 14, 2018
SupermanDecoder.cpp Initial Checkin of all vault programs Sep 14, 2018
SupermanDecoder.h Initial Checkin of all vault programs Sep 14, 2018
SydneyDecoder.cpp Initial Checkin of all vault programs Sep 14, 2018
SydneyDecoder.h Initial Checkin of all vault programs Sep 14, 2018
TetrisphereDecoder.cpp Initial Checkin of all vault programs Sep 14, 2018
TetrisphereDecoder.h Initial Checkin of all vault programs Sep 14, 2018
TigDecoder.cpp Initial Checkin of all vault programs Sep 14, 2018
TigDecoder.h Initial Checkin of all vault programs Sep 14, 2018
flzh_rn.cpp Initial Checkin of all vault programs Sep 14, 2018
flzh_rn.h Initial Checkin of all vault programs Sep 14, 2018
mio0.h Initial Checkin of all vault programs Sep 14, 2018
n643docompression.cpp Initial Checkin of all vault programs Sep 14, 2018
n643docompression.h Initial Checkin of all vault programs Sep 14, 2018
nvpktool.cpp Initial Checkin of all vault programs Sep 14, 2018
rnc_deco.cpp Initial Checkin of all vault programs Sep 14, 2018
rnc_deco.h Initial Checkin of all vault programs Sep 14, 2018
stdafx.cpp Initial Checkin of all vault programs Sep 14, 2018
stdafx.h Initial Checkin of all vault programs Sep 14, 2018
targetver.h Initial Checkin of all vault programs Sep 14, 2018
yay0.cpp Initial Checkin of all vault programs Sep 14, 2018
yay0.h Initial Checkin of all vault programs Sep 14, 2018
yaz0.cpp Initial Checkin of all vault programs Sep 14, 2018
yaz0.h Initial Checkin of all vault programs Sep 14, 2018

ReadMe.txt

========================================================================
    MICROSOFT FOUNDATION CLASS LIBRARY : N64SoundToolLibrary Project Overview
========================================================================


AppWizard has created this N64SoundToolLibrary DLL for you.  This DLL not only
demonstrates the basics of using the Microsoft Foundation classes but
is also a starting point for writing your DLL.

This file contains a summary of what you will find in each of the files that
make up your N64SoundToolLibrary DLL.

N64SoundToolLibrary.vcproj
    This is the main project file for VC++ projects generated using an Application Wizard.
    It contains information about the version of Visual C++ that generated the file, and
    information about the platforms, configurations, and project features selected with the
    Application Wizard.

N64SoundToolLibrary.h
    This is the main header file for the DLL.  It declares the
    CN64SoundToolLibraryApp class.

N64SoundToolLibrary.cpp
    This is the main DLL source file.  It contains the class CN64SoundToolLibraryApp.

N64SoundToolLibrary.rc
    This is a listing of all of the Microsoft Windows resources that the
    program uses.  It includes the icons, bitmaps, and cursors that are stored
    in the RES subdirectory.  This file can be directly edited in Microsoft
    Visual C++.

res\N64SoundToolLibrary.rc2
    This file contains resources that are not edited by Microsoft
    Visual C++.  You should place all resources not editable by
    the resource editor in this file.

N64SoundToolLibrary.def
    This file contains information about the DLL that must be
    provided to run with Microsoft Windows.  It defines parameters
    such as the name and description of the DLL.  It also exports
    functions from the DLL.

/////////////////////////////////////////////////////////////////////////////
Other standard files:

StdAfx.h, StdAfx.cpp
    These files are used to build a precompiled header (PCH) file
    named N64SoundToolLibrary.pch and a precompiled types file named StdAfx.obj.

Resource.h
    This is the standard header file, which defines new resource IDs.
    Microsoft Visual C++ reads and updates this file.

/////////////////////////////////////////////////////////////////////////////
Other notes:

AppWizard uses "TODO:" to indicate parts of the source code you
should add to or customize.

/////////////////////////////////////////////////////////////////////////////