HTML5 Javascript Game Engine
JavaScript
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examples
legacy
lib/requirejs
.gitignore
Animation.js
Behaviour.js
Camera.js
Class.js
Entity.js
Game.js
Grid.js
Loader.js
Mersenne.js
Object.js
Point.js
Screen.js
Sprite.js
Surface.js
Tile.js
TileSet.js
Tilemap.js
cookies.js
docs.html
input.js
jo.js
magic.mgc
math2d.js
package.json
readme.md

readme.md

JomohoJS Game Engine

The easy and straight forward way to do 2D games in html5.

JomohoJs comes with its own collaborative level editor togather (http://github.com/jomoho/togather2) and a comprehensive library of game related functionality.

It will make your development a fun and rewarding process, by automating and simplyfing as much as possible while still giving fine grained control.

It comes comes with the following features:

  • Fixed or dynamic framerate
  • Easy fullscreen canvas
  • Drawable Surfaces
  • Html5 Audio abstraction
  • Preloading of sprites, files and sound files
  • Easy inheritance using Class.extend()
  • Animations
  • Asynchronous modules, using requirejs
  • 2D Vector Math
  • Collision detection (rudimentary)
  • Seedable random number generator using Mersenne Twister Algorithm
  • Tilemap Classes