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Merge pull request #7 from dictoon/master

typos
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2 parents 6aeb6c7 + 869529d commit b6bc6e574938169c7e1d2a9237864e9ff5a6f3a9 @jonathantopf committed Jan 20, 2012
Showing with 8 additions and 11 deletions.
  1. +8 −11 INSTALL.txt
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19 INSTALL.txt
@@ -2,7 +2,7 @@ NOTE: for some features to work you may need to build the latest version of appl
http://appleseedhq.net/wiki/building-appleseed
-NOTE: for the latest verso of this plugin visit the maya to appleseed github page:
+NOTE: for the latest version of this plugin visit the Mayaseed github page:
https://github.com/jonathantopf/mayaseed
@@ -14,7 +14,7 @@ To start unzip the plugin contents to a directory of your choice, but make sure
/projects/mayaseed
-i would replace the following line with:
+i would replace the following line:
putenv MAYA_SCRIPT_PATH ($env_script_path + ":<mayaseed root>/plugins");
@@ -23,12 +23,12 @@ with this:
putenv MAYA_PLUG_IN_PATH ($env_plugin_path + ":/projects/mayaseed/plugins");
-Next you will first need to copy the following lines to your userSetup.mel file, usually located in your maya scripts directory, if not just create it as a plain text file with the .mel extension.
+Next you will first need to copy the following lines to your userSetup.mel file, usually located in your Maya scripts directory, if not just create it as a plain text file with the .mel extension.
Mac: /Users/<username>/Library/Preferences/Autodesk/maya/<maya version>/scripts
-Windows Vista and higher: C:\Users\<username>\Documents\maya\<maya version>\scripts (you may have My Documents instead of
+Windows Vista and higher: C:\Users\<username>\Documents\maya\<maya version>\scripts (you may have My Documents instead of Documents)
Windows XP and lower: C:\Documents and Settings\username\My Documents\maya\<maya version>\scripts
-IRX & Linux: /usr/aw/userconfig/maya/<maya version>/scripts
+Linux: /usr/aw/userconfig/maya/<maya version>/scripts
// mayaseed setup -----------------------------------------------
@@ -46,9 +46,9 @@ getenv MAYA_PLUG_IN_PATH;
-Next you will want to start up maya and enable the plugin, this isn't essential for the exporter to work but it will throw an error is the plugins aren't installed.
+Next you will want to start up Maya and enable the plugin, this isn't essential for the exporter to work but it will throw an error if the plugins aren't installed.
-To enable the plugin choose window > settings preferences > plugin manager and load 'ms_envNode.py', you will also want to click autoload so you don't have to do this step every time maya loads.
+To enable the plugin choose window > settings preferences > plugin manager and load 'ms_envNode.py', you will also want to click autoload so you don't have to do this step every time Maya loads.
Last you will want to make a shelf button containing the following code to show the mayaseed dialogue.
@@ -66,11 +66,8 @@ mayaseed.ms()
#*************************************************************************
-The easiest way to do this is to open up the script editor and paste the following code into a python tab, hilite the code and middle mouse drag the code into the shelf. You may be asked whether you want to save the script as python or MEL, choose python.
+The easiest way to do this is to open up the script editor and paste the following code into a python tab, highlight the code and middle mouse drag the code into the shelf. You may be asked whether you want to save the script as python or MEL, choose python.
That should be everything, just click the shelf button to show the UI and the rest should hopefully be obvious. This exporter is very much a work in progress and many improvements/features are planned for the future. Also please submit any bugs/feature requests as this is meant to be practical and usable software and I'd love to hear how it is being used.
jon
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