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Optimised & fast TinyScreen sprites and tiles
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Examples/tinyscreen-spritetile-testbed
LICENSE
README.md
Sprite.cpp
Sprite.h

README.md

tinyscreen-spritetile-lib

Optimised & fast TinyScreen sprites and tiles

features

  • draw a number of sprites to TinyScreen, with optional alpha masking and horizontal flip
  • use a tilemap to draw a background to the TinyScreen
  • uses line-by-line buffered writes to the screen for maximum efficiency & zero overdraw / flicker
  • sprites stored in program memory

next steps

  • allow tile sprite size to be NxN pixels (currently always 8x8)
  • allow flip on tiles
  • save raw 'screenshot' to SD card
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