tinyscreen-spritetile-lib
Optimised & fast TinyScreen sprites and tiles
features
- draw a number of sprites to TinyScreen, with optional alpha masking and horizontal flip
- use a tilemap to draw a background to the TinyScreen
- uses line-by-line buffered writes to the screen for maximum efficiency & zero overdraw / flicker
- sprites stored in program memory
next steps
- allow tile sprite size to be NxN pixels (currently always 8x8)
- allow flip on tiles
- save raw 'screenshot' to SD card