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removed stupid convention where levels were named .txt

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1 parent 680f433 commit 82bd4685c25e700f98f6299913712d6640a475df @josephbleau committed May 27, 2011
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@@ -401,7 +401,7 @@ def render_highscores(self, screen):
pygame.draw.rect(screen,(0,0,0), (0,520,800,80))
render_text(screen, self.font, "Vanessa's Mahjong", (20,20,300,300), color=(255,74,203))
render_text(screen, self.font, "Highscores...", (20,540,200,100), color=(255,74,203))
- render_text(screen, self.font, "Arrow keys to cycle", (500,20,300,300), color=(255,74,203))
+ render_text(screen, self.font, "Left/Right to Cycle", (450,20,300,300), color=(255,74,203))
if self.viewing_highscores_for:
scorepath = os.path.abspath('levels/scores/' + self.viewing_highscores_for)
@@ -485,7 +485,6 @@ def render_level_select(self, screen):
for level in levels:
if level == 'scores':
continue
- level = level[:-4]
render_text(screen, self.font, level, (310, 200 + i * 50, 300, 300))
i += 1
render_text(screen, self.font, "BACK", (310, 100, 300, 300))
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