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CI/CD, Cloud Infrastructure, and Godot
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CI/CD, Cloud Infrastructure, and Godot

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josephbmanley/README.md

Hi there, I'm Joseph 👋

  • 🔭 I work on:
    • ☁️ AWS Projects
    • 🎮 Godot Projects
  • 🌱 I’m looking to improve my network development skills
  • 💬 Ask me about your AWS/Godot problems!
  • 😄 Pronouns: he/him

Connect with me:

codeSTACKr.com codeSTACKr | Twitter codeSTACKr | LinkedIn





codeSTACKr's Github Stats

Pinned

  1. Backend services and infrastructure for managed TetraForce servers.

    Python 9

  2. Deployment tool for AWS CloudFormation

    Python 4 2

  3. GitHub action that builds a Godot project for multiple platforms

    Shell 52 6

  4. Automatic semantic versioning through CI/CD

    Python 7 2

708 contributions in the last year

Sep Oct Nov Dec Jan Feb Mar Apr May Jun Jul Aug Sep Mon Wed Fri

Contribution activity

September 2021

Created 1 commit in 1 repository
Opened 1 pull request in 1 repository
loudsmilestudios/TetraForce 1 merged
Reviewed 1 pull request in 1 repository
loudsmilestudios/TetraForce 1 pull request

Created an issue in loudsmilestudios/TetraForce that received 1 comment

Cannon Blocked

Issue description: Cannon only fires once, so if it is blocked you can get soft locked. Steps to reproduce: Go to part of the game with statues blo…

1 comment
Opened 1 other issue in 1 repository
godotengine/godot-cpp 1 open
Started 1 discussion in 1 repository
loudsmilestudios/TetraForce
2 contributions in private repositories Sep 8 – Sep 11

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