Add some spacing between canvases.
Forgot to add the updated html file.
Added a second canvas for the force visualization.
Now set the game to proceed and animate automatically.
Removed logging, since everything appears to be functioning correctly.
Fixed a logging error.
Added more logging.
Switched to deep copying of the world state, and added more logging t…
…o confirm correctness.
Set up logic for incrementing world state, along with some logging to…
… confirm it works correctly.
Quit test logging of countneighbors 0,0
Removed unnecessary logging.
Fixed issue with count a cell as one of its own neighbors, and remove…
…d associated logging.
Added more detailed logging for debugging.
Corrected an error with south/north index confusion, and added loggin…
…g to confirm correctness.
Began implementing the logic of the game of life.
Fixed capitalization issues.
Fixed a variable rename issue.
Painting the initial world state
Initialize with random cell states.
Some basic initialization to test out.
Cleaned up index file a bit.
Fixed another typo.
Initial setup for the canvas.
Set up some basic styles.