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#include "PandaUDP.h"
// MIT License
// Copyright (c) 2020 Jake Bordens
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
// This class will emulate the UDP streaming protocol of the Comma.ai Panda OBD-2 interface.
// 1. a UDP clients hould send a UDP packet with the contents "hello".
//
// 2. the Panda responds a UDP packet containing between 1-512 frames of the following format:
// Panda UDP Packet format
// │ │
// ┌───┬───┬───┬───┼───┬───┬─┬─┬─┬─┼───┬───┬───┬───┬───┬───┬───┬───┐
// │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │
// └───┴───┴───┴───┴───┴───┴─┴─┴─┴─┴───┴───┴───┴───┴───┴───┴───┴───┘
// │ ││ │ │ │
// └─────┴────────┘└─────?───┴─▲─┘▲└─────────────────────▶
// 11-bits or 29-bits │ │ Payload data
// Address │ │
// │ │
// Bus ID ─┘ │
// Payload Length────┘
//
// 3. After 5 seconds, the Panda will stop trasmitting data. If a client wishes to continue
// streaming, the client should send a UDP "hello" request at a minimum once every 5 seconds.
//
void PandaUDP::begin(uint16_t localPort_) {
localPort = localPort_;
// Setup the UDP server
if (udp.listen(localPort)) {
udp.onPacket([this](AsyncUDPPacket packet) {
// You could do a check here to see if the client sent "hello"
// I'm lazy and will just assume any packet arriving here is
// a request to start/continue streaming
// Set the remote port and IP
_remoteIP = packet.remoteIP();
_remotePort = packet.remotePort();
Serial.print("Panda packet from: ");
Serial.println(_remoteIP);
// Set the timeout to 5 seconds in the future.
timeout = millis() + 10000;
});
}
}
PandaPacket p;
volatile bool sendActive = false;
void PandaUDP::handleMessage(CAN_FRAME message, const uint8_t busId) {
// If remote port == 0, then we do not have an active client connected.
if (_remotePort > 0)
{
if (millis() > timeout)
{
Serial.println("Closing Panda stream due to timeout");
_remotePort = 0;
}
else
{
if (!sendActive)
{
sendActive = true;
//Load the packet
p.f1 = message.id << 21;
p.f2 = (message.length & 0x0F) | (busId << 4);
memcpy(p.data, message.data.byte, message.length);
//Send to the client
udp.writeTo((uint8_t*)&p, sizeof(PandaPacket), _remoteIP, localPort);
sendActive = false;
}
}
}
}
PandaUDP::~PandaUDP() {
// Clean up. In practice the PandaUDP object is kept in memory indefintely.
udp.close();
}