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# Summary | ||
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* [API Reference](documentation/api_reference.md) | ||
* [Enter/Leave Animations](documentation/enter_leave_animations.md) | ||
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# API Reference | ||
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FlipMove is a React component, and is configured via the following props: | ||
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### `children` | ||
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| **Accepted Types:** | **Default Value** | | ||
|---------------------|-------------------| | ||
| `Array`, `Object` | `undefined` | | ||
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The children passed to FlipMove are the component(s) or DOM element(s) that will be moved about. Accepts either a single child (as long as it has a unique `key` property) or an array of children. | ||
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--- | ||
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### `easing` | ||
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| **Accepted Types:** | **Default Value** | | ||
|---------------------|-------------------| | ||
| `String` | "ease-in-out" | | ||
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Any valid CSS3 timing function (eg. "linear", "ease-in", "cubic-bezier(1, 0, 0, 1)"). | ||
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--- | ||
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### `duration` | ||
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| **Accepted Types:** | **Default Value** | | ||
|---------------------|-------------------| | ||
| `Number` | `350` | | ||
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The length, in milliseconds, that the transition ought to take. | ||
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--- | ||
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### `delay` | ||
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| **Accepted Types:** | **Default Value** | | ||
|---------------------|-------------------| | ||
| `Number` | `0` | | ||
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The length, in milliseconds, to wait before the animation begins. | ||
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--- | ||
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### `staggerDurationBy` | ||
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| **Accepted Types:** | **Default Value** | | ||
|---------------------|-------------------| | ||
| `Number` | `0` | | ||
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The length, in milliseconds, to be added to the duration of each subsequent element. | ||
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For example, if you are animating 4 elements with a `duration` of 200 and a `staggerDurationBy` of 20: | ||
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* The first element will take 200ms to transition. | ||
* The second element will take 220ms to transition. | ||
* The third element will take 240ms to transition. | ||
* The fourth element will take 260ms to transition. | ||
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This effect is great for "humanizing" transitions and making them feel less robotic. | ||
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--- | ||
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### `staggerDelayBy` | ||
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| **Accepted Types:** | **Default Value** | | ||
|---------------------|-------------------| | ||
| `Number` | `0` | | ||
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The length, in milliseconds, to be added to the delay of each subsequent element. | ||
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For example, if you are animating 4 elements with a `delay` of 0 and a `staggerDelayBy` of 20: | ||
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* The first element will start transitioning immediately. | ||
* The second element will start transitioning after 20ms. | ||
* The third element will start transitioning after 40ms. | ||
* The fourth element will start transitioning after 60ms. | ||
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Similarly to staggerDurationBy, This effect is great for "humanizing" transitions and making them feel less robotic. | ||
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**Protip:** You can make elements animate one-at-a-time by using an identical `duration` and `staggerDelayBy`. | ||
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--- | ||
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### `enterAnimation` | ||
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| **Accepted Types:** | **Default Value** | | ||
|--------------------------------|-------------------| | ||
| `String`, `Boolean`, `Object` | 'elevator' | | ||
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Control the onEnter animation that runs when new items are added to the DOM. For examples of this property, see the <strong><a href="https://github.com/joshwcomeau/react-flip-move#enterleave-animations">feature description above</a></strong>. | ||
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Accepts several types: | ||
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**String:** You can enter one of the following presets to select that as your enter animation: | ||
* `elevator` (default) | ||
* `fade` | ||
* `accordionVertical` | ||
* `accordionHorizontal` | ||
* `none` | ||
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<a href="https://github.com/joshwcomeau/react-flip-move/blob/master/src/enter-leave-presets.js">View the CSS implementation of these presets.</a> | ||
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**Boolean:** You can enter `false` to disable the enter animation, or `true` to select the default enter animation (elevator). | ||
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**Object:** For fully granular control, you can pass in an object that contains the styles you'd like to animate. | ||
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It requires two keys: `from` and `to`. Each key holds an object of CSS properties. You can supply any valid camelCase CSS properties, and flip-move will transition between the two, over the course of the specified `duration`. | ||
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Example: | ||
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```js | ||
const customEnterAnimation = { | ||
from: { transform: 'scale(0.5, 1)' }, | ||
to: { transform: 'scale(1, 1)' } | ||
}; | ||
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<FlipMove enterAnimation={customEnterAnimation}> | ||
{renderChildren()} | ||
</FlipMove> | ||
``` | ||
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It is recommended that you stick to hardware-accelerated CSS properties for optimal performance: transform and opacity. | ||
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--- | ||
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### `leaveAnimation` | ||
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| **Accepted Types:** | **Default Value** | | ||
|--------------------------------|-------------------| | ||
| `String`, `Boolean`, `Object` | 'elevator' | | ||
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Control the onLeave animation that runs when new items are removed from the DOM. For examples of this property, see the <strong><a href="https://github.com/joshwcomeau/react-flip-move#enterleave-animations">feature description above</a></strong>. | ||
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This property functions identically to `enterAnimation`. | ||
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Accepts several types: | ||
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**String:** You can enter one of the following presets to select that as your enter animation: | ||
* `elevator` (default) | ||
* `fade` | ||
* `accordionVertical` | ||
* `accordionHorizontal` | ||
* `none` | ||
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<a href="https://github.com/joshwcomeau/react-flip-move/blob/master/src/enter-leave-presets.js">View the CSS implementation of these presets.</a> | ||
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**Boolean:** You can enter `false` to disable the leave animation, or `true` to select the default leave animation (elevator). | ||
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**Object:** For fully granular control, you can pass in an object that contains the styles you'd like to animate. | ||
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It requires two keys: `from` and `to`. Each key holds an object of CSS properties. You can supply any valid camelCase CSS properties, and flip-move will transition between the two, over the course of the specified `duration`. | ||
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Example: | ||
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```js | ||
const customLeaveAnimation = { | ||
from: { transform: 'scale(1, 1)' }, | ||
to: { transform: 'scale(0.5, 1) translateY(-20px)' } | ||
}; | ||
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<FlipMove leaveAnimation={customLeaveAnimation}> | ||
{renderChildren()} | ||
</FlipMove> | ||
``` | ||
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It is recommended that you stick to hardware-accelerated CSS properties for optimal performance: transform and opacity. | ||
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--- | ||
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### `maintainContainerHeight` | ||
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| **Accepted Types:** | **Default Value** | | ||
|---------------------|-------------------| | ||
| `Boolean` | `false` | | ||
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Do not collapse container height until after leaving animations complete. | ||
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When `false`, children are immediately removed from the DOM flow as they animate away. Setting this value to `true` will maintain the height of the container until after their leaving animation completes. | ||
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--- | ||
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### `onStart` | ||
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| **Accepted Types:** | **Default Value** | | ||
|---------------------|-------------------| | ||
| `Function` | `undefined` | | ||
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A callback to be invoked **once per child element** at the start of the animation. | ||
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The callback is invoked with two arguments: | ||
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* `childElement`: A reference to the React Element being animated. | ||
* `domNode`: A reference to the unadulterated DOM node being animated. | ||
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In general, it is advisable to ignore the `domNode` argument and work with the `childElement`. The `domNode` is just an escape hatch for doing complex things not otherwise possible. | ||
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--- | ||
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### `onFinish` | ||
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| **Accepted Types:** | **Default Value** | | ||
|---------------------|-------------------| | ||
| `Function` | `undefined` | | ||
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A callback to be invoked **once per child element** at the end of the animation. | ||
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The callback is invoked with two arguments: | ||
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* `childElement`: A reference to the React Element being animated. | ||
* `domNode`: A reference to the unadulterated DOM node being animated. | ||
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In general, it is advisable to ignore the `domNode` argument and work with the `childElement`. The `domNode` is just an escape hatch for doing complex things not otherwise possible. | ||
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--- | ||
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### `onStartAll` | ||
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| **Accepted Types:** | **Default Value** | | ||
|---------------------|-------------------| | ||
| `Function` | `undefined` | | ||
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A callback to be invoked **once per group** at the start of the animation. | ||
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The callback is invoked with two arguments: | ||
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* `childElements`: An array of the references to the React Element(s) being animated. | ||
* `domNodes`: An array of the references to the unadulterated DOM node(s) being animated. | ||
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These arguments are similar to the ones provided for `onStart`, except we provide an *array* of the elements and nodes. The order of both arguments is guaranteed; this means you can use a zipping function like <a href="https://lodash.com/docs#zip">lodash's .zip</a> to get pairs of element/node, if needed. | ||
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In general, it is advisable to ignore the `domNodes` argument and work with the `childElements`. The `domNodes` are just an escape hatch for doing complex things not otherwise possible. | ||
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--- | ||
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### `onFinishAll` | ||
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| **Accepted Types:** | **Default Value** | | ||
|---------------------|-------------------| | ||
| `Function` | `undefined` | | ||
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A callback to be invoked **once per group** at the end of the animation. | ||
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The callback is invoked with two arguments: | ||
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* `childElements`: An array of the references to the React Element(s) being animated. | ||
* `domNodes`: An array of the references to the unadulterated DOM node(s) being animated. | ||
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These arguments are similar to the ones provided for `onFinish`, except we provide an *array* of the elements and nodes. The order of both arguments is guaranteed; this means you can use a zipping function like <a href="https://lodash.com/docs#zip">lodash's .zip</a> to get pairs of element/node, if needed. | ||
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In general, it is advisable to ignore the `domNodes` argument and work with the `childElements`. The `domNodes` are just an escape hatch for doing complex things not otherwise possible. | ||
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--- | ||
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### `typeName` | ||
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| **Accepted Types:** | **Default Value** | | ||
|---------------------|-------------------| | ||
| `String` | 'div' | | ||
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Flip Move wraps your children in a container element. By default, this element is a `div`, but you may wish to provide a custom HTML element (for example, if your children are list items, you may wish to set this to `ul`). | ||
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Any valid HTML element type is accepted, but peculiar things may happen if you use an unconventional element. | ||
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--- | ||
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### `disableAllAnimations` | ||
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| **Accepted Types:** | **Default Value** | | ||
|---------------------|-------------------| | ||
| `Boolean` | `false` | | ||
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Sometimes, you may wish to temporarily disable the animations and have the normal behaviour resumed. Setting this flag to `true` skips all animations. | ||
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--- | ||
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### `getPosition` | ||
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| **Accepted Types:** | **Default Value** | | ||
|---------------------|-------------------------| | ||
| `Function` | `getBoundingClientRect` | | ||
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This function is called with a DOM node as the only argument. It should return an object as specified by the [getBoundingClientRect() spec](https://developer.mozilla.org/en-US/docs/Web/API/Element/getBoundingClientRect). | ||
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For normal usage of FlipMove you won't need this. An example of usage is when FlipMove is used in a container that is scaled using CSS. You can correct the values from `getBoundingClientRect` by using this prop. | ||
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--- |
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