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/* Copyright Joyent, Inc. and other Node contributors. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to
* deal in the Software without restriction, including without limitation the
* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
* sell copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include <assert.h>
#include <io.h>
#include <string.h>
#include <stdint.h>
#include "uv.h"
#include "internal.h"
#include "handle-inl.h"
#include "stream-inl.h"
#include "req-inl.h"
#define UNICODE_REPLACEMENT_CHARACTER (0xfffd)
#define ANSI_NORMAL 0x00
#define ANSI_ESCAPE_SEEN 0x02
#define ANSI_CSI 0x04
#define ANSI_ST_CONTROL 0x08
#define ANSI_IGNORE 0x10
#define ANSI_IN_ARG 0x20
#define ANSI_IN_STRING 0x40
#define ANSI_BACKSLASH_SEEN 0x80
static void uv_tty_update_virtual_window(CONSOLE_SCREEN_BUFFER_INFO* info);
/* Null uv_buf_t */
static const uv_buf_t uv_null_buf_ = { 0, NULL };
/*
* The console virtual window.
*
* Normally cursor movement in windows is relative to the console screen buffer,
* e.g. the application is allowed to overwrite the 'history'. This is very
* inconvenient, it makes absolute cursor movement pretty useless. There is
* also the concept of 'client rect' which is defined by the actual size of
* the console window and the scroll position of the screen buffer, but it's
* very volatile because it changes when the user scrolls.
*
* To make cursor movement behave sensibly we define a virtual window to which
* cursor movement is confined. The virtual window is always as wide as the
* console screen buffer, but it's height is defined by the size of the
* console window. The top of the virtual window aligns with the position
* of the caret when the first stdout/err handle is created, unless that would
* mean that it would extend beyond the bottom of the screen buffer - in that
* that case it's located as far down as possible.
*
* When the user writes a long text or many newlines, such that the output
* reaches beyond the bottom of the virtual window, the virtual window is
* shifted downwards, but not resized.
*
* Since all tty i/o happens on the same console, this window is shared
* between all stdout/stderr handles.
*/
static int uv_tty_virtual_offset = -1;
static int uv_tty_virtual_height = -1;
static int uv_tty_virtual_width = -1;
static CRITICAL_SECTION uv_tty_output_lock;
void uv_console_init() {
InitializeCriticalSection(&uv_tty_output_lock);
}
int uv_tty_init(uv_loop_t* loop, uv_tty_t* tty, uv_file fd, int readable) {
HANDLE win_handle;
CONSOLE_SCREEN_BUFFER_INFO info;
win_handle = (HANDLE) _get_osfhandle(fd);
if (win_handle == INVALID_HANDLE_VALUE) {
uv__set_sys_error(loop, ERROR_INVALID_HANDLE);
return -1;
}
if (!GetConsoleMode(win_handle, &tty->original_console_mode)) {
uv__set_sys_error(loop, GetLastError());
return -1;
}
/* Initialize virtual window size; if it fails, assume that this is stdin. */
if (GetConsoleScreenBufferInfo(win_handle, &info)) {
EnterCriticalSection(&uv_tty_output_lock);
uv_tty_update_virtual_window(&info);
LeaveCriticalSection(&uv_tty_output_lock);
}
uv_stream_init(loop, (uv_stream_t*) tty, UV_TTY);
uv_connection_init((uv_stream_t*) tty);
tty->handle = win_handle;
tty->read_line_handle = NULL;
tty->read_line_buffer = uv_null_buf_;
tty->read_raw_wait = NULL;
tty->reqs_pending = 0;
tty->flags |= UV_HANDLE_BOUND;
/* Init keycode-to-vt100 mapper state. */
tty->last_key_len = 0;
tty->last_key_offset = 0;
tty->last_utf16_high_surrogate = 0;
memset(&tty->last_input_record, 0, sizeof tty->last_input_record);
/* Init utf8-to-utf16 conversion state. */
tty->utf8_bytes_left = 0;
tty->utf8_codepoint = 0;
/* Initialize eol conversion state */
tty->previous_eol = 0;
/* Init ANSI parser state. */
tty->ansi_parser_state = ANSI_NORMAL;
return 0;
}
int uv_tty_set_mode(uv_tty_t* tty, int mode) {
DWORD flags = 0;
unsigned char was_reading;
uv_alloc_cb alloc_cb;
uv_read_cb read_cb;
if (!!mode == !!(tty->flags & UV_HANDLE_TTY_RAW)) {
return 0;
}
if (tty->original_console_mode & ENABLE_QUICK_EDIT_MODE) {
flags = ENABLE_QUICK_EDIT_MODE | ENABLE_EXTENDED_FLAGS;
}
if (mode) {
/* Raw input */
flags |= ENABLE_WINDOW_INPUT;
} else {
/* Line-buffered mode. */
flags |= ENABLE_ECHO_INPUT | ENABLE_INSERT_MODE | ENABLE_LINE_INPUT |
ENABLE_EXTENDED_FLAGS | ENABLE_PROCESSED_INPUT;
}
if (!SetConsoleMode(tty->handle, flags)) {
uv__set_sys_error(tty->loop, GetLastError());
return -1;
}
/* If currently reading, stop, and restart reading. */
if (tty->flags & UV_HANDLE_READING) {
was_reading = 1;
alloc_cb = tty->alloc_cb;
read_cb = tty->read_cb;
if (was_reading && uv_tty_read_stop(tty) != 0) {
return -1;
}
} else {
was_reading = 0;
}
/* Update flag. */
tty->flags &= ~UV_HANDLE_TTY_RAW;
tty->flags |= mode ? UV_HANDLE_TTY_RAW : 0;
/* If we just stopped reading, restart. */
if (was_reading && uv_tty_read_start(tty, alloc_cb, read_cb) != 0) {
return -1;
}
return 0;
}
int uv_is_tty(uv_file file) {
DWORD result;
return GetConsoleMode((HANDLE) _get_osfhandle(file), &result) != 0;
}
int uv_tty_get_winsize(uv_tty_t* tty, int* width, int* height) {
CONSOLE_SCREEN_BUFFER_INFO info;
if (!GetConsoleScreenBufferInfo(tty->handle, &info)) {
uv__set_sys_error(tty->loop, GetLastError());
return -1;
}
EnterCriticalSection(&uv_tty_output_lock);
uv_tty_update_virtual_window(&info);
LeaveCriticalSection(&uv_tty_output_lock);
*width = uv_tty_virtual_width;
*height = uv_tty_virtual_height;
return 0;
}
static void CALLBACK uv_tty_post_raw_read(void* data, BOOLEAN didTimeout) {
uv_loop_t* loop;
uv_tty_t* handle;
uv_req_t* req;
assert(data);
assert(!didTimeout);
req = (uv_req_t*) data;
handle = (uv_tty_t*) req->data;
loop = handle->loop;
UnregisterWait(handle->read_raw_wait);
handle->read_raw_wait = NULL;
SET_REQ_SUCCESS(req);
POST_COMPLETION_FOR_REQ(loop, req);
}
static void uv_tty_queue_read_raw(uv_loop_t* loop, uv_tty_t* handle) {
uv_read_t* req;
BOOL r;
assert(handle->flags & UV_HANDLE_READING);
assert(!(handle->flags & UV_HANDLE_READ_PENDING));
assert(handle->handle && handle->handle != INVALID_HANDLE_VALUE);
handle->read_line_buffer = uv_null_buf_;
req = &handle->read_req;
memset(&req->overlapped, 0, sizeof(req->overlapped));
r = RegisterWaitForSingleObject(&handle->read_raw_wait,
handle->handle,
uv_tty_post_raw_read,
(void*) req,
INFINITE,
WT_EXECUTEINWAITTHREAD | WT_EXECUTEONLYONCE);
if (!r) {
handle->read_raw_wait = NULL;
SET_REQ_ERROR(req, GetLastError());
uv_insert_pending_req(loop, (uv_req_t*)req);
}
handle->flags |= UV_HANDLE_READ_PENDING;
handle->reqs_pending++;
}
static DWORD CALLBACK uv_tty_line_read_thread(void* data) {
uv_loop_t* loop;
uv_tty_t* handle;
uv_req_t* req;
DWORD bytes, read_bytes;
assert(data);
req = (uv_req_t*) data;
handle = (uv_tty_t*) req->data;
loop = handle->loop;
assert(handle->read_line_buffer.base != NULL);
assert(handle->read_line_buffer.len > 0);
/* ReadConsole can't handle big buffers. */
if (handle->read_line_buffer.len < 8192) {
bytes = handle->read_line_buffer.len;
} else {
bytes = 8192;
}
/* Todo: Unicode */
if (ReadConsoleA(handle->read_line_handle,
(void*) handle->read_line_buffer.base,
bytes,
&read_bytes,
NULL)) {
SET_REQ_SUCCESS(req);
req->overlapped.InternalHigh = read_bytes;
} else {
SET_REQ_ERROR(req, GetLastError());
}
POST_COMPLETION_FOR_REQ(loop, req);
return 0;
}
static void uv_tty_queue_read_line(uv_loop_t* loop, uv_tty_t* handle) {
uv_read_t* req;
BOOL r;
assert(handle->flags & UV_HANDLE_READING);
assert(!(handle->flags & UV_HANDLE_READ_PENDING));
assert(handle->handle && handle->handle != INVALID_HANDLE_VALUE);
req = &handle->read_req;
memset(&req->overlapped, 0, sizeof(req->overlapped));
handle->read_line_buffer = handle->alloc_cb((uv_handle_t*) handle, 8192);
assert(handle->read_line_buffer.base != NULL);
assert(handle->read_line_buffer.len > 0);
/* Duplicate the console handle, so if we want to cancel the read, we can */
/* just close this handle duplicate. */
if (handle->read_line_handle == NULL) {
HANDLE this_process = GetCurrentProcess();
r = DuplicateHandle(this_process,
handle->handle,
this_process,
&handle->read_line_handle,
0,
0,
DUPLICATE_SAME_ACCESS);
if (!r) {
handle->read_line_handle = NULL;
SET_REQ_ERROR(req, GetLastError());
uv_insert_pending_req(loop, (uv_req_t*)req);
goto out;
}
}
r = QueueUserWorkItem(uv_tty_line_read_thread,
(void*) req,
WT_EXECUTELONGFUNCTION);
if (!r) {
SET_REQ_ERROR(req, GetLastError());
uv_insert_pending_req(loop, (uv_req_t*)req);
}
out:
handle->flags |= UV_HANDLE_READ_PENDING;
handle->reqs_pending++;
}
static void uv_tty_queue_read(uv_loop_t* loop, uv_tty_t* handle) {
if (handle->flags & UV_HANDLE_TTY_RAW) {
uv_tty_queue_read_raw(loop, handle);
} else {
uv_tty_queue_read_line(loop, handle);
}
}
static const char* get_vt100_fn_key(DWORD code, char shift, char ctrl,
size_t* len) {
#define VK_CASE(vk, normal_str, shift_str, ctrl_str, shift_ctrl_str) \
case (vk): \
if (shift && ctrl) { \
*len = sizeof shift_ctrl_str; \
return "\033" shift_ctrl_str; \
} else if (shift) { \
*len = sizeof shift_str ; \
return "\033" shift_str; \
} else if (ctrl) { \
*len = sizeof ctrl_str; \
return "\033" ctrl_str; \
} else { \
*len = sizeof normal_str; \
return "\033" normal_str; \
}
switch (code) {
/* These mappings are the same as Cygwin's. Unmodified and alt-modified */
/* keypad keys comply with linux console, modifiers comply with xterm */
/* modifier usage. F1..f12 and shift-f1..f10 comply with linux console, */
/* f6..f12 with and without modifiers comply with rxvt. */
VK_CASE(VK_INSERT, "[2~", "[2;2~", "[2;5~", "[2;6~")
VK_CASE(VK_END, "[4~", "[4;2~", "[4;5~", "[4;6~")
VK_CASE(VK_DOWN, "[B", "[1;2B", "[1;5B", "[1;6B")
VK_CASE(VK_NEXT, "[6~", "[6;2~", "[6;5~", "[6;6~")
VK_CASE(VK_LEFT, "[D", "[1;2D", "[1;5D", "[1;6D")
VK_CASE(VK_CLEAR, "[G", "[1;2G", "[1;5G", "[1;6G")
VK_CASE(VK_RIGHT, "[C", "[1;2C", "[1;5C", "[1;6C")
VK_CASE(VK_UP, "[A", "[1;2A", "[1;5A", "[1;6A")
VK_CASE(VK_HOME, "[1~", "[1;2~", "[1;5~", "[1;6~")
VK_CASE(VK_PRIOR, "[5~", "[5;2~", "[5;5~", "[5;6~")
VK_CASE(VK_DELETE, "[3~", "[3;2~", "[3;5~", "[3;6~")
VK_CASE(VK_NUMPAD0, "[2~", "[2;2~", "[2;5~", "[2;6~")
VK_CASE(VK_NUMPAD1, "[4~", "[4;2~", "[4;5~", "[4;6~")
VK_CASE(VK_NUMPAD2, "[B", "[1;2B", "[1;5B", "[1;6B")
VK_CASE(VK_NUMPAD3, "[6~", "[6;2~", "[6;5~", "[6;6~")
VK_CASE(VK_NUMPAD4, "[D", "[1;2D", "[1;5D", "[1;6D")
VK_CASE(VK_NUMPAD5, "[G", "[1;2G", "[1;5G", "[1;6G")
VK_CASE(VK_NUMPAD6, "[C", "[1;2C", "[1;5C", "[1;6C")
VK_CASE(VK_NUMPAD7, "[A", "[1;2A", "[1;5A", "[1;6A")
VK_CASE(VK_NUMPAD8, "[1~", "[1;2~", "[1;5~", "[1;6~")
VK_CASE(VK_NUMPAD9, "[5~", "[5;2~", "[5;5~", "[5;6~")
VK_CASE(VK_DECIMAL, "[3~", "[3;2~", "[3;5~", "[3;6~")
VK_CASE(VK_F1, "[[A", "[23~", "[11^", "[23^" )
VK_CASE(VK_F2, "[[B", "[24~", "[12^", "[24^" )
VK_CASE(VK_F3, "[[C", "[25~", "[13^", "[25^" )
VK_CASE(VK_F4, "[[D", "[26~", "[14^", "[26^" )
VK_CASE(VK_F5, "[[E", "[28~", "[15^", "[28^" )
VK_CASE(VK_F6, "[17~", "[29~", "[17^", "[29^" )
VK_CASE(VK_F7, "[18~", "[31~", "[18^", "[31^" )
VK_CASE(VK_F8, "[19~", "[32~", "[19^", "[32^" )
VK_CASE(VK_F9, "[20~", "[33~", "[20^", "[33^" )
VK_CASE(VK_F10, "[21~", "[34~", "[21^", "[34^" )
VK_CASE(VK_F11, "[23~", "[23$", "[23^", "[23@" )
VK_CASE(VK_F12, "[24~", "[24$", "[24^", "[24@" )
default:
*len = 0;
return NULL;
}
#undef VK_CASE
}
void uv_process_tty_read_raw_req(uv_loop_t* loop, uv_tty_t* handle,
uv_req_t* req) {
/* Shortcut for handle->last_input_record.Event.KeyEvent. */
#define KEV handle->last_input_record.Event.KeyEvent
DWORD records_left, records_read;
uv_buf_t buf;
off_t buf_used;
assert(handle->type == UV_TTY);
handle->flags &= ~UV_HANDLE_READ_PENDING;
if (!(handle->flags & UV_HANDLE_READING) ||
!(handle->flags & UV_HANDLE_TTY_RAW)) {
goto out;
}
if (!REQ_SUCCESS(req)) {
/* An error occurred while waiting for the event. */
if ((handle->flags & UV_HANDLE_READING)) {
handle->flags &= ~UV_HANDLE_READING;
uv__set_sys_error(loop, GET_REQ_ERROR(req));
handle->read_cb((uv_stream_t*)handle, -1, uv_null_buf_);
}
goto out;
}
/* Fetch the number of events */
if (!GetNumberOfConsoleInputEvents(handle->handle, &records_left)) {
uv__set_sys_error(loop, GetLastError());
handle->flags &= ~UV_HANDLE_READING;
DECREASE_ACTIVE_COUNT(loop, handle);
handle->read_cb((uv_stream_t*)handle, -1, uv_null_buf_);
goto out;
}
/* Windows sends a lot of events that we're not interested in, so buf */
/* will be allocated on demand, when there's actually something to emit. */
buf = uv_null_buf_;
buf_used = 0;
while ((records_left > 0 || handle->last_key_len > 0) &&
(handle->flags & UV_HANDLE_READING)) {
if (handle->last_key_len == 0) {
/* Read the next input record */
if (!ReadConsoleInputW(handle->handle,
&handle->last_input_record,
1,
&records_read)) {
uv__set_sys_error(loop, GetLastError());
handle->flags &= ~UV_HANDLE_READING;
DECREASE_ACTIVE_COUNT(loop, handle);
handle->read_cb((uv_stream_t*) handle, -1, buf);
goto out;
}
records_left--;
/* Ignore events that are not keyboard events */
if (handle->last_input_record.EventType != KEY_EVENT) {
continue;
}
/* Ignore keyup events, unless the left alt key was held and a valid */
/* unicode character was emitted. */
if (!KEV.bKeyDown && !(((KEV.dwControlKeyState & LEFT_ALT_PRESSED) ||
KEV.wVirtualKeyCode==VK_MENU) && KEV.uChar.UnicodeChar != 0)) {
continue;
}
/* Ignore keypresses to numpad number keys if the left alt is held */
/* because the user is composing a character, or windows simulating */
/* this. */
if ((KEV.dwControlKeyState & LEFT_ALT_PRESSED) &&
!(KEV.dwControlKeyState & ENHANCED_KEY) &&
(KEV.wVirtualKeyCode == VK_INSERT ||
KEV.wVirtualKeyCode == VK_END ||
KEV.wVirtualKeyCode == VK_DOWN ||
KEV.wVirtualKeyCode == VK_NEXT ||
KEV.wVirtualKeyCode == VK_LEFT ||
KEV.wVirtualKeyCode == VK_CLEAR ||
KEV.wVirtualKeyCode == VK_RIGHT ||
KEV.wVirtualKeyCode == VK_HOME ||
KEV.wVirtualKeyCode == VK_UP ||
KEV.wVirtualKeyCode == VK_PRIOR ||
KEV.wVirtualKeyCode == VK_NUMPAD0 ||
KEV.wVirtualKeyCode == VK_NUMPAD1 ||
KEV.wVirtualKeyCode == VK_NUMPAD2 ||
KEV.wVirtualKeyCode == VK_NUMPAD3 ||
KEV.wVirtualKeyCode == VK_NUMPAD4 ||
KEV.wVirtualKeyCode == VK_NUMPAD5 ||
KEV.wVirtualKeyCode == VK_NUMPAD6 ||
KEV.wVirtualKeyCode == VK_NUMPAD7 ||
KEV.wVirtualKeyCode == VK_NUMPAD8 ||
KEV.wVirtualKeyCode == VK_NUMPAD9)) {
continue;
}
if (KEV.uChar.UnicodeChar != 0) {
int prefix_len, char_len;
/* Character key pressed */
if (KEV.uChar.UnicodeChar >= 0xD800 &&
KEV.uChar.UnicodeChar < 0xDC00) {
/* UTF-16 high surrogate */
handle->last_utf16_high_surrogate = KEV.uChar.UnicodeChar;
continue;
}
/* Prefix with \u033 if alt was held, but alt was not used as part */
/* a compose sequence. */
if ((KEV.dwControlKeyState & (LEFT_ALT_PRESSED | RIGHT_ALT_PRESSED))
&& !(KEV.dwControlKeyState & (LEFT_CTRL_PRESSED |
RIGHT_CTRL_PRESSED)) && KEV.bKeyDown) {
handle->last_key[0] = '\033';
prefix_len = 1;
} else {
prefix_len = 0;
}
if (KEV.uChar.UnicodeChar >= 0xDC00 &&
KEV.uChar.UnicodeChar < 0xE000) {
/* UTF-16 surrogate pair */
WCHAR utf16_buffer[2] = { handle->last_utf16_high_surrogate,
KEV.uChar.UnicodeChar};
char_len = WideCharToMultiByte(CP_UTF8,
0,
utf16_buffer,
2,
&handle->last_key[prefix_len],
sizeof handle->last_key,
NULL,
NULL);
} else {
/* Single UTF-16 character */
char_len = WideCharToMultiByte(CP_UTF8,
0,
&KEV.uChar.UnicodeChar,
1,
&handle->last_key[prefix_len],
sizeof handle->last_key,
NULL,
NULL);
}
/* Whatever happened, the last character wasn't a high surrogate. */
handle->last_utf16_high_surrogate = 0;
/* If the utf16 character(s) couldn't be converted something must */
/* be wrong. */
if (!char_len) {
uv__set_sys_error(loop, GetLastError());
handle->flags &= ~UV_HANDLE_READING;
DECREASE_ACTIVE_COUNT(loop, handle);
handle->read_cb((uv_stream_t*) handle, -1, buf);
goto out;
}
handle->last_key_len = (unsigned char) (prefix_len + char_len);
handle->last_key_offset = 0;
continue;
} else {
/* Function key pressed */
const char* vt100;
size_t prefix_len, vt100_len;
vt100 = get_vt100_fn_key(KEV.wVirtualKeyCode,
!!(KEV.dwControlKeyState & SHIFT_PRESSED),
!!(KEV.dwControlKeyState & (
LEFT_CTRL_PRESSED |
RIGHT_CTRL_PRESSED)),
&vt100_len);
/* If we were unable to map to a vt100 sequence, just ignore. */
if (!vt100) {
continue;
}
/* Prefix with \x033 when the alt key was held. */
if (KEV.dwControlKeyState & (LEFT_ALT_PRESSED | RIGHT_ALT_PRESSED)) {
handle->last_key[0] = '\033';
prefix_len = 1;
} else {
prefix_len = 0;
}
/* Copy the vt100 sequence to the handle buffer. */
assert(prefix_len + vt100_len < sizeof handle->last_key);
memcpy(&handle->last_key[prefix_len], vt100, vt100_len);
handle->last_key_len = (unsigned char) (prefix_len + vt100_len);
handle->last_key_offset = 0;
continue;
}
} else {
/* Copy any bytes left from the last keypress to the user buffer. */
if (handle->last_key_offset < handle->last_key_len) {
/* Allocate a buffer if needed */
if (buf_used == 0) {
buf = handle->alloc_cb((uv_handle_t*) handle, 1024);
}
buf.base[buf_used++] = handle->last_key[handle->last_key_offset++];
/* If the buffer is full, emit it */
if (buf_used == buf.len) {
handle->read_cb((uv_stream_t*) handle, buf_used, buf);
buf = uv_null_buf_;
buf_used = 0;
}
continue;
}
/* Apply dwRepeat from the last input record. */
if (--KEV.wRepeatCount > 0) {
handle->last_key_offset = 0;
continue;
}
handle->last_key_len = 0;
continue;
}
}
/* Send the buffer back to the user */
if (buf_used > 0) {
handle->read_cb((uv_stream_t*) handle, buf_used, buf);
}
out:
/* Wait for more input events. */
if ((handle->flags & UV_HANDLE_READING) &&
!(handle->flags & UV_HANDLE_READ_PENDING)) {
uv_tty_queue_read(loop, handle);
}
DECREASE_PENDING_REQ_COUNT(handle);
#undef KEV
}
void uv_process_tty_read_line_req(uv_loop_t* loop, uv_tty_t* handle,
uv_req_t* req) {
uv_buf_t buf;
assert(handle->type == UV_TTY);
buf = handle->read_line_buffer;
handle->flags &= ~UV_HANDLE_READ_PENDING;
handle->read_line_buffer = uv_null_buf_;
if (!REQ_SUCCESS(req)) {
/* Read was not successful */
if ((handle->flags & UV_HANDLE_READING) &&
handle->read_line_handle != NULL) {
/* Real error */
handle->flags &= ~UV_HANDLE_READING;
DECREASE_ACTIVE_COUNT(loop, handle);
uv__set_sys_error(loop, GET_REQ_ERROR(req));
handle->read_cb((uv_stream_t*) handle, -1, buf);
} else {
/* The read was cancelled, or whatever we don't care */
uv__set_sys_error(loop, WSAEWOULDBLOCK); /* maps to UV_EAGAIN */
handle->read_cb((uv_stream_t*) handle, 0, buf);
}
} else {
/* Read successful */
/* TODO: read unicode, convert to utf-8 */
DWORD bytes = req->overlapped.InternalHigh;
if (bytes == 0) {
uv__set_sys_error(loop, WSAEWOULDBLOCK); /* maps to UV_EAGAIN */
}
handle->read_cb((uv_stream_t*) handle, bytes, buf);
}
/* Wait for more input events. */
if ((handle->flags & UV_HANDLE_READING) &&
!(handle->flags & UV_HANDLE_READ_PENDING)) {
uv_tty_queue_read(loop, handle);
}
DECREASE_PENDING_REQ_COUNT(handle);
}
void uv_process_tty_read_req(uv_loop_t* loop, uv_tty_t* handle,
uv_req_t* req) {
/* If the read_line_buffer member is zero, it must have been an raw read. */
/* Otherwise it was a line-buffered read. */
/* FIXME: This is quite obscure. Use a flag or something. */
if (handle->read_line_buffer.len == 0) {
uv_process_tty_read_raw_req(loop, handle, req);
} else {
uv_process_tty_read_line_req(loop, handle, req);
}
}
int uv_tty_read_start(uv_tty_t* handle, uv_alloc_cb alloc_cb,
uv_read_cb read_cb) {
uv_loop_t* loop = handle->loop;
handle->flags |= UV_HANDLE_READING;
INCREASE_ACTIVE_COUNT(loop, handle);
handle->read_cb = read_cb;
handle->alloc_cb = alloc_cb;
/* If reading was stopped and then started again, there could still be a */
/* read request pending. */
if (handle->flags & UV_HANDLE_READ_PENDING) {
return 0;
}
/* Maybe the user stopped reading half-way while processing key events. */
/* Short-circuit if this could be the case. */
if (handle->last_key_len > 0) {
SET_REQ_SUCCESS(&handle->read_req);
uv_insert_pending_req(handle->loop, (uv_req_t*) &handle->read_req);
return -1;
}
uv_tty_queue_read(loop, handle);
return 0;
}
int uv_tty_read_stop(uv_tty_t* handle) {
uv_loop_t* loop = handle->loop;
if (handle->flags & UV_HANDLE_READING) {
handle->flags &= ~UV_HANDLE_READING;
DECREASE_ACTIVE_COUNT(loop, handle);
}
/* Cancel raw read */
if ((handle->flags & UV_HANDLE_READ_PENDING) &&
(handle->flags & UV_HANDLE_TTY_RAW)) {
/* Write some bullshit event to force the console wait to return. */
INPUT_RECORD record;
DWORD written;
memset(&record, 0, sizeof record);
if (!WriteConsoleInputW(handle->handle, &record, 1, &written)) {
uv__set_sys_error(loop, GetLastError());
return -1;
}
}
/* Cancel line-buffered read */
if (handle->read_line_handle != NULL) {
/* Closing this handle will cancel the ReadConsole operation */
CloseHandle(handle->read_line_handle);
handle->read_line_handle = NULL;
}
return 0;
}
static void uv_tty_update_virtual_window(CONSOLE_SCREEN_BUFFER_INFO* info) {
uv_tty_virtual_height = info->srWindow.Bottom - info->srWindow.Top + 1;
uv_tty_virtual_width = info->dwSize.X;
/* Recompute virtual window offset row. */
if (uv_tty_virtual_offset == -1) {
uv_tty_virtual_offset = info->dwCursorPosition.Y;
} else if (uv_tty_virtual_offset < info->dwCursorPosition.Y -
uv_tty_virtual_height + 1) {
/* If suddenly find the cursor outside of the virtual window, it must */
/* have somehow scrolled. Update the virtual window offset. */
uv_tty_virtual_offset = info->dwCursorPosition.Y -
uv_tty_virtual_height + 1;
}
if (uv_tty_virtual_offset + uv_tty_virtual_height > info->dwSize.Y) {
uv_tty_virtual_offset = info->dwSize.Y - uv_tty_virtual_height;
}
if (uv_tty_virtual_offset < 0) {
uv_tty_virtual_offset = 0;
}
}
static COORD uv_tty_make_real_coord(uv_tty_t* handle,
CONSOLE_SCREEN_BUFFER_INFO* info, int x, unsigned char x_relative, int y,
unsigned char y_relative) {
COORD result;
uv_tty_update_virtual_window(info);
/* Adjust y position */
if (y_relative) {
y = info->dwCursorPosition.Y + y;
} else {
y = uv_tty_virtual_offset + y;
}
/* Clip y to virtual client rectangle */
if (y < uv_tty_virtual_offset) {
y = uv_tty_virtual_offset;
} else if (y >= uv_tty_virtual_offset + uv_tty_virtual_height) {
y = uv_tty_virtual_offset + uv_tty_virtual_height - 1;
}
/* Adjust x */
if (x_relative) {
x = info->dwCursorPosition.X + x;
}
/* Clip x */
if (x < 0) {
x = 0;
} else if (x >= uv_tty_virtual_width) {
x = uv_tty_virtual_width - 1;
}
result.X = (unsigned short) x;
result.Y = (unsigned short) y;
return result;
}
static int uv_tty_emit_text(uv_tty_t* handle, WCHAR buffer[], DWORD length,
DWORD* error) {
DWORD written;
if (*error != ERROR_SUCCESS) {
return -1;
}
if (!WriteConsoleW(handle->handle,
(void*) buffer,
length,
&written,
NULL)) {
*error = GetLastError();
return -1;
}
return 0;
}
static int uv_tty_move_caret(uv_tty_t* handle, int x, unsigned char x_relative,
int y, unsigned char y_relative, DWORD* error) {
CONSOLE_SCREEN_BUFFER_INFO info;
COORD pos;
if (*error != ERROR_SUCCESS) {
return -1;
}
retry:
if (!GetConsoleScreenBufferInfo(handle->handle, &info)) {
*error = GetLastError();
}
pos = uv_tty_make_real_coord(handle, &info, x, x_relative, y, y_relative);
if (!SetConsoleCursorPosition(handle->handle, pos)) {
if (GetLastError() == ERROR_INVALID_PARAMETER) {
/* The console may be resized - retry */
goto retry;
} else {
*error = GetLastError();
return -1;
}
}
return 0;
}
static int uv_tty_reset(uv_tty_t* handle, DWORD* error) {
const COORD origin = {0, 0};
const WORD char_attrs = FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_RED;
CONSOLE_SCREEN_BUFFER_INFO info;
DWORD count, written;
if (*error != ERROR_SUCCESS) {
return -1;
}
/* Reset original text attributes. */
if (!SetConsoleTextAttribute(handle->handle, char_attrs)) {
*error = GetLastError();
return -1;
}
/* Move the cursor position to (0, 0). */
if (!SetConsoleCursorPosition(handle->handle, origin)) {
*error = GetLastError();
return -1;
}
/* Clear the screen buffer. */
retry:
if (!GetConsoleScreenBufferInfo(handle->handle, &info)) {
*error = GetLastError();
return -1;
}
count = info.dwSize.X * info.dwSize.Y;
if (!(FillConsoleOutputCharacterW(handle->handle,
L'\x20',
count,
origin,
&written) &&
FillConsoleOutputAttribute(handle->handle,
char_attrs,
written,
origin,
&written))) {
if (GetLastError() == ERROR_INVALID_PARAMETER) {
/* The console may be resized - retry */
goto retry;
} else {
*error = GetLastError();
return -1;
}
}
/* Move the virtual window up to the top. */
uv_tty_virtual_offset = 0;
uv_tty_update_virtual_window(&info);
return 0;
}
static int uv_tty_clear(uv_tty_t* handle, int dir, char entire_screen,
DWORD* error) {
CONSOLE_SCREEN_BUFFER_INFO info;
COORD start, end;
DWORD count, written;
int x1, x2, y1, y2;
int x1r, x2r, y1r, y2r;
if (*error != ERROR_SUCCESS) {
return -1;
}
if (dir == 0) {
/* Clear from current position */
x1 = 0;
x1r = 1;
} else {
/* Clear from column 0 */
x1 = 0;
x1r = 0;
}
if (dir == 1) {
/* Clear to current position */
x2 = 0;
x2r = 1;
} else {
/* Clear to end of row. We pretend the console is 65536 characters wide, */
/* uv_tty_make_real_coord will clip it to the actual console width. */
x2 = 0xffff;
x2r = 0;
}
if (!entire_screen) {
/* Stay on our own row */
y1 = y2 = 0;
y1r = y2r = 1;
} else {
/* Apply columns direction to row */
y1 = x1;
y1r = x1r;
y2 = x2;
y2r = x2r;
}
retry:
if (!GetConsoleScreenBufferInfo(handle->handle, &info)) {
*error = GetLastError();
return -1;
}
start = uv_tty_make_real_coord(handle, &info, x1, x1r, y1, y1r);
end = uv_tty_make_real_coord(handle, &info, x2, x2r, y2, y2r);
count = (end.Y * info.dwSize.X + end.X) -
(start.Y * info.dwSize.X + start.X) + 1;
if (!(FillConsoleOutputCharacterW(handle->handle,
L'\x20',
count,
start,
&written) &&
FillConsoleOutputAttribute(handle->handle,
info.wAttributes,
written,
start,
&written))) {
if (GetLastError() == ERROR_INVALID_PARAMETER) {
/* The console may be resized - retry */
goto retry;
} else {
*error = GetLastError();
return -1;
}
}
return 0;
}
static int uv_tty_set_style(uv_tty_t* handle, DWORD* error) {
unsigned short argc = handle->ansi_csi_argc;
unsigned short* argv = handle->ansi_csi_argv;
int i;
CONSOLE_SCREEN_BUFFER_INFO info;
char fg_color = -1, bg_color = -1;
char fg_bright = -1, bg_bright = -1;
if (argc == 0) {
/* Reset mode */
fg_color = 7;
bg_color = 0;
fg_bright = 0;
bg_bright = 0;
}
for (i = 0; i < argc; i++) {
short arg = argv[i];
if (arg == 0) {
/* Reset mode */
fg_color = 7;
bg_color = 0;
fg_bright = 0;
bg_bright = 0;
} else if (arg == 1) {
/* Foreground bright on */
fg_bright = 1;
} else if (arg == 2) {
/* Both bright off */
fg_bright = 0;
bg_bright = 0;
} else if (arg == 5) {
/* Background bright on */
bg_bright = 1;
} else if (arg == 21 || arg == 22) {
/* Foreground bright off */
fg_bright = 0;
} else if (arg == 25) {
/* Background bright off */
bg_bright = 0;
} else if (arg >= 30 && arg <= 37) {
/* Set foreground color */
fg_color = arg - 30;
} else if (arg == 39) {
/* Default text color */
fg_color = 7;
fg_bright = 0;
} else if (arg >= 40 && arg <= 47) {
/* Set background color */
bg_color = arg - 40;
} else if (arg == 49) {
/* Default background color */
bg_color = 0;
} else if (arg >= 90 && arg <= 97) {
/* Set bold foreground color */
fg_bright = 1;
fg_color = arg - 90;
} else if (arg >= 100 && arg <= 107) {
/* Set bold background color */
bg_bright = 1;
bg_color = arg - 100;
}
}
if (fg_color == -1 && bg_color == -1 && fg_bright == -1 &&
bg_bright == -1) {
/* Nothing changed */
return 0;
}
if (!GetConsoleScreenBufferInfo(handle->handle, &info)) {
*error = GetLastError();
return -1;
}
if (fg_color != -1) {
info.wAttributes &= ~(FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE);
if (fg_color & 1) info.wAttributes |= FOREGROUND_RED;
if (fg_color & 2) info.wAttributes |= FOREGROUND_GREEN;
if (fg_color & 4) info.wAttributes |= FOREGROUND_BLUE;
}
if (fg_bright != -1) {
if (fg_bright) {
info.wAttributes |= FOREGROUND_INTENSITY;
} else {
info.wAttributes &= ~FOREGROUND_INTENSITY;
}
}
if (bg_color != -1) {
info.wAttributes &= ~(BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE);
if (bg_color & 1) info.wAttributes |= BACKGROUND_RED;
if (bg_color & 2) info.wAttributes |= BACKGROUND_GREEN;
if (bg_color & 4) info.wAttributes |= BACKGROUND_BLUE;
}
if (bg_bright != -1) {
if (bg_bright) {
info.wAttributes |= BACKGROUND_INTENSITY;
} else {
info.wAttributes &= ~BACKGROUND_INTENSITY;
}
}
if (!SetConsoleTextAttribute(handle->handle, info.wAttributes)) {
*error = GetLastError();
return -1;
}
return 0;
}
static int uv_tty_save_state(uv_tty_t* handle, unsigned char save_attributes,
DWORD* error) {
CONSOLE_SCREEN_BUFFER_INFO info;
if (*error != ERROR_SUCCESS) {
return -1;
}
if (!GetConsoleScreenBufferInfo(handle->handle, &info)) {
*error = GetLastError();
return -1;
}
uv_tty_update_virtual_window(&info);
handle->saved_position.X = info.dwCursorPosition.X;
handle->saved_position.Y = info.dwCursorPosition.Y - uv_tty_virtual_offset;
handle->flags |= UV_HANDLE_TTY_SAVED_POSITION;
if (save_attributes) {
handle->saved_attributes = info.wAttributes &
(FOREGROUND_INTENSITY | BACKGROUND_INTENSITY);
handle->flags |= UV_HANDLE_TTY_SAVED_ATTRIBUTES;
}
return 0;
}
static int uv_tty_restore_state(uv_tty_t* handle,
unsigned char restore_attributes, DWORD* error) {
CONSOLE_SCREEN_BUFFER_INFO info;
WORD new_attributes;
if (*error != ERROR_SUCCESS) {
return -1;
}
if (handle->flags & UV_HANDLE_TTY_SAVED_POSITION) {
if (uv_tty_move_caret(handle,
handle->saved_position.X,
0,
handle->saved_position.Y,
0,
error) != 0) {
return -1;
}
}
if (restore_attributes &&
(handle->flags & UV_HANDLE_TTY_SAVED_ATTRIBUTES)) {
if (!GetConsoleScreenBufferInfo(handle->handle, &info)) {
*error = GetLastError();
return -1;
}
new_attributes = info.wAttributes;
new_attributes &= ~(FOREGROUND_INTENSITY | BACKGROUND_INTENSITY);
new_attributes |= handle->saved_attributes;
if (!SetConsoleTextAttribute(handle->handle, new_attributes)) {
*error = GetLastError();
return -1;
}
}
return 0;
}
static int uv_tty_write_bufs(uv_tty_t* handle, uv_buf_t bufs[], int bufcnt,
DWORD* error) {
/* We can only write 8k characters at a time. Windows can't handle */
/* much more characters in a single console write anyway. */
WCHAR utf16_buf[8192];
DWORD utf16_buf_used = 0;
int i;
#define FLUSH_TEXT() \
do { \
if (utf16_buf_used > 0) { \
uv_tty_emit_text(handle, utf16_buf, utf16_buf_used, error); \
utf16_buf_used = 0; \
} \
} while (0)
/* Cache for fast access */
unsigned char utf8_bytes_left = handle->utf8_bytes_left;
unsigned int utf8_codepoint = handle->utf8_codepoint;
unsigned char previous_eol = handle->previous_eol;
unsigned char ansi_parser_state = handle->ansi_parser_state;
/* Store the error here. If we encounter an error, stop trying to do i/o */
/* but keep parsing the buffer so we leave the parser in a consistent */
/* state. */
*error = ERROR_SUCCESS;
EnterCriticalSection(&uv_tty_output_lock);
for (i = 0; i < bufcnt; i++) {
uv_buf_t buf = bufs[i];
unsigned int j;
for (j = 0; j < buf.len; j++) {
unsigned char c = buf.base[j];
/* Run the character through the utf8 decoder We happily accept non */
/* shortest form encodings and invalid code points - there's no real */
/* harm that can be done. */
if (utf8_bytes_left == 0) {
/* Read utf-8 start byte */
DWORD first_zero_bit;
unsigned char not_c = ~c;
#ifdef _MSC_VER /* msvc */
if (_BitScanReverse(&first_zero_bit, not_c)) {
#else /* assume gcc */
if (c != 0) {
first_zero_bit = (sizeof(int) * 8) - 1 - __builtin_clz(not_c);
#endif
if (first_zero_bit == 7) {
/* Ascii - pass right through */
utf8_codepoint = (unsigned int) c;
} else if (first_zero_bit <= 5) {
/* Multibyte sequence */
utf8_codepoint = (0xff >> (8 - first_zero_bit)) & c;
utf8_bytes_left = (char) (6 - first_zero_bit);
} else {
/* Invalid continuation */
utf8_codepoint = UNICODE_REPLACEMENT_CHARACTER;
}
} else {
/* 0xff -- invalid */
utf8_codepoint = UNICODE_REPLACEMENT_CHARACTER;
}
} else if ((c & 0xc0) == 0x80) {
/* Valid continuation of utf-8 multibyte sequence */
utf8_bytes_left--;
utf8_codepoint <<= 6;
utf8_codepoint |= ((unsigned int) c & 0x3f);
} else {
/* Start byte where continuation was expected. */
utf8_bytes_left = 0;
utf8_codepoint = UNICODE_REPLACEMENT_CHARACTER;
/* Patch buf offset so this character will be parsed again as a */
/* start byte. */
j--;
}
/* Maybe we need to parse more bytes to find a character. */
if (utf8_bytes_left != 0) {
continue;
}
/* Parse vt100/ansi escape codes */
if (ansi_parser_state == ANSI_NORMAL) {
switch (utf8_codepoint) {
case '\033':
ansi_parser_state = ANSI_ESCAPE_SEEN;
continue;
case 0233:
ansi_parser_state = ANSI_CSI;
handle->ansi_csi_argc = 0;
continue;
}
} else if (ansi_parser_state == ANSI_ESCAPE_SEEN) {
switch (utf8_codepoint) {
case '[':
ansi_parser_state = ANSI_CSI;
handle->ansi_csi_argc = 0;
continue;
case '^':
case '_':
case 'P':
case ']':
/* Not supported, but we'll have to parse until we see a stop */
/* code, e.g. ESC \ or BEL. */
ansi_parser_state = ANSI_ST_CONTROL;
continue;
case '\033':
/* Ignore double escape. */
continue;
case 'c':
/* Full console reset. */
FLUSH_TEXT();
uv_tty_reset(handle, error);
ansi_parser_state = ANSI_NORMAL;
continue;
case '7':
/* Save the cursor position and text attributes. */
FLUSH_TEXT();
uv_tty_save_state(handle, 1, error);
ansi_parser_state = ANSI_NORMAL;
continue;
case '8':
/* Restore the cursor position and text attributes */
FLUSH_TEXT();
uv_tty_restore_state(handle, 1, error);
ansi_parser_state = ANSI_NORMAL;
continue;
default:
if (utf8_codepoint >= '@' && utf8_codepoint <= '_') {
/* Single-char control. */
ansi_parser_state = ANSI_NORMAL;
continue;
} else {
/* Invalid - proceed as normal, */
ansi_parser_state = ANSI_NORMAL;
}
}
} else if (ansi_parser_state & ANSI_CSI) {
if (!(ansi_parser_state & ANSI_IGNORE)) {
if (utf8_codepoint >= '0' && utf8_codepoint <= '9') {
/* Parsing a numerical argument */
if (!(ansi_parser_state & ANSI_IN_ARG)) {
/* We were not currently parsing a number */
/* Check for too many arguments */
if (handle->ansi_csi_argc >= ARRAY_SIZE(handle->ansi_csi_argv)) {
ansi_parser_state |= ANSI_IGNORE;
continue;
}
ansi_parser_state |= ANSI_IN_ARG;
handle->ansi_csi_argc++;
handle->ansi_csi_argv[handle->ansi_csi_argc - 1] =
(unsigned short) utf8_codepoint - '0';
continue;
} else {
/* We were already parsing a number. Parse next digit. */
uint32_t value = 10 *
handle->ansi_csi_argv[handle->ansi_csi_argc - 1];
/* Check for overflow. */
if (value > UINT16_MAX) {
ansi_parser_state |= ANSI_IGNORE;
continue;
}
handle->ansi_csi_argv[handle->ansi_csi_argc - 1] =
(unsigned short) value + (utf8_codepoint - '0');
continue;
}
} else if (utf8_codepoint == ';') {
/* Denotes the end of an argument. */
if (ansi_parser_state & ANSI_IN_ARG) {
ansi_parser_state &= ~ANSI_IN_ARG;
continue;
} else {
/* If ANSI_IN_ARG is not set, add another argument and */
/* default it to 0. */
/* Check for too many arguments */
if (handle->ansi_csi_argc >= ARRAY_SIZE(handle->ansi_csi_argv)) {
ansi_parser_state |= ANSI_IGNORE;
continue;
}
handle->ansi_csi_argc++;
handle->ansi_csi_argv[handle->ansi_csi_argc - 1] = 0;
continue;
}
} else if (utf8_codepoint >= '@' && utf8_codepoint <= '~' &&
(handle->ansi_csi_argc > 0 || utf8_codepoint != '[')) {
int x, y, d;
/* Command byte */
switch (utf8_codepoint) {
case 'A':
/* cursor up */
FLUSH_TEXT();
y = -(handle->ansi_csi_argc ? handle->ansi_csi_argv[0] : 1);
uv_tty_move_caret(handle, 0, 1, y, 1, error);
break;
case 'B':
/* cursor down */
FLUSH_TEXT();
y = handle->ansi_csi_argc ? handle->ansi_csi_argv[0] : 1;
uv_tty_move_caret(handle, 0, 1, y, 1, error);
break;
case 'C':
/* cursor forward */
FLUSH_TEXT();
x = handle->ansi_csi_argc ? handle->ansi_csi_argv[0] : 1;
uv_tty_move_caret(handle, x, 1, 0, 1, error);
break;
case 'D':
/* cursor back */
FLUSH_TEXT();
x = -(handle->ansi_csi_argc ? handle->ansi_csi_argv[0] : 1);
uv_tty_move_caret(handle, x, 1, 0, 1, error);
break;
case 'E':
/* cursor next line */
FLUSH_TEXT();
y = handle->ansi_csi_argc ? handle->ansi_csi_argv[0] : 1;
uv_tty_move_caret(handle, 0, 0, y, 1, error);
break;
case 'F':
/* cursor previous line */
FLUSH_TEXT();
y = -(handle->ansi_csi_argc ? handle->ansi_csi_argv[0] : 1);
uv_tty_move_caret(handle, 0, 0, y, 1, error);
break;
case 'G':
/* cursor horizontal move absolute */
FLUSH_TEXT();
x = (handle->ansi_csi_argc >= 1 && handle->ansi_csi_argv[0])
? handle->ansi_csi_argv[0] - 1 : 0;
uv_tty_move_caret(handle, x, 0, 0, 1, error);
break;
case 'H':
case 'f':
/* cursor move absolute */
FLUSH_TEXT();
y = (handle->ansi_csi_argc >= 1 && handle->ansi_csi_argv[0])
? handle->ansi_csi_argv[0] - 1 : 0;
x = (handle->ansi_csi_argc >= 2 && handle->ansi_csi_argv[1])
? handle->ansi_csi_argv[1] - 1 : 0;
uv_tty_move_caret(handle, x, 0, y, 0, error);
break;
case 'J':
/* Erase screen */
FLUSH_TEXT();
d = handle->ansi_csi_argc ? handle->ansi_csi_argv[0] : 0;
if (d >= 0 && d <= 2) {
uv_tty_clear(handle, d, 1, error);
}
break;
case 'K':
/* Erase line */
FLUSH_TEXT();
d = handle->ansi_csi_argc ? handle->ansi_csi_argv[0] : 0;
if (d >= 0 && d <= 2) {
uv_tty_clear(handle, d, 0, error);
}
break;
case 'm':
/* Set style */
FLUSH_TEXT();
uv_tty_set_style(handle, error);
break;
case 's':
/* Save the cursor position. */
FLUSH_TEXT();
uv_tty_save_state(handle, 0, error);
break;
case 'u':
/* Restore the cursor position */
FLUSH_TEXT();
uv_tty_restore_state(handle, 0, error);
break;
}
/* Sequence ended - go back to normal state. */
ansi_parser_state = ANSI_NORMAL;
continue;
} else {
/* We don't support commands that use private mode characters or */
/* intermediaries. Ignore the rest of the sequence. */
ansi_parser_state |= ANSI_IGNORE;
continue;
}
} else {
/* We're ignoring this command. Stop only on command character. */
if (utf8_codepoint >= '@' && utf8_codepoint <= '~') {
ansi_parser_state = ANSI_NORMAL;
}
continue;
}
} else if (ansi_parser_state & ANSI_ST_CONTROL) {
/* Unsupported control code */
/* Ignore everything until we see BEL or ESC \ */
if (ansi_parser_state & ANSI_IN_STRING) {
if (!(ansi_parser_state & ANSI_BACKSLASH_SEEN)) {
if (utf8_codepoint == '"') {
ansi_parser_state &= ~ANSI_IN_STRING;
} else if (utf8_codepoint == '\\') {
ansi_parser_state |= ANSI_BACKSLASH_SEEN;
}
} else {
ansi_parser_state &= ~ANSI_BACKSLASH_SEEN;
}
} else {
if (utf8_codepoint == '\007' || (utf8_codepoint == '\\' &&
(ansi_parser_state & ANSI_ESCAPE_SEEN))) {
/* End of sequence */
ansi_parser_state = ANSI_NORMAL;
} else if (utf8_codepoint == '\033') {
/* Escape character */
ansi_parser_state |= ANSI_ESCAPE_SEEN;
} else if (utf8_codepoint == '"') {
/* String starting */
ansi_parser_state |= ANSI_IN_STRING;
ansi_parser_state &= ~ANSI_ESCAPE_SEEN;
ansi_parser_state &= ~ANSI_BACKSLASH_SEEN;
} else {
ansi_parser_state &= ~ANSI_ESCAPE_SEEN;
}
}
continue;
} else {
/* Inconsistent state */
abort();
}
/* We wouldn't mind emitting utf-16 surrogate pairs. Too bad, the */
/* windows console doesn't really support UTF-16, so just emit the */
/* replacement character. */
if (utf8_codepoint > 0xffff) {
utf8_codepoint = UNICODE_REPLACEMENT_CHARACTER;
}
if (utf8_codepoint == 0x0a || utf8_codepoint == 0x0d) {
/* EOL conversion - emit \r\n, when we see either \r or \n. */
/* If a \n immediately follows a \r or vice versa, ignore it. */
if (previous_eol == 0 || utf8_codepoint == previous_eol) {
/* If there's no room in the utf16 buf, flush it first. */
if (2 > ARRAY_SIZE(utf16_buf) - utf16_buf_used) {
uv_tty_emit_text(handle, utf16_buf, utf16_buf_used, error);
utf16_buf_used = 0;
}
utf16_buf[utf16_buf_used++] = L'\r';
utf16_buf[utf16_buf_used++] = L'\n';
previous_eol = (char) utf8_codepoint;
} else {
/* Ignore this newline, but don't ignore later ones. */
previous_eol = 0;
}
} else if (utf8_codepoint <= 0xffff) {
/* Encode character into utf-16 buffer. */
/* If there's no room in the utf16 buf, flush it first. */
if (1 > ARRAY_SIZE(utf16_buf) - utf16_buf_used) {
uv_tty_emit_text(handle, utf16_buf, utf16_buf_used, error);
utf16_buf_used = 0;
}
utf16_buf[utf16_buf_used++] = (WCHAR) utf8_codepoint;
previous_eol = 0;
}
}
}
/* Flush remaining characters */
FLUSH_TEXT();
/* Copy cached values back to struct. */
handle->utf8_bytes_left = utf8_bytes_left;
handle->utf8_codepoint = utf8_codepoint;
handle->previous_eol = previous_eol;
handle->ansi_parser_state = ansi_parser_state;
LeaveCriticalSection(&uv_tty_output_lock);
if (*error == STATUS_SUCCESS) {
return 0;
} else {
return -1;
}
#undef FLUSH_TEXT
}
int uv_tty_write(uv_loop_t* loop, uv_write_t* req, uv_tty_t* handle,
uv_buf_t bufs[], int bufcnt, uv_write_cb cb) {
DWORD error;
if ((handle->flags & UV_HANDLE_SHUTTING) ||
(handle->flags & UV_HANDLE_CLOSING)) {
uv__set_sys_error(loop, WSAESHUTDOWN);
return -1;
}
uv_req_init(loop, (uv_req_t*) req);
req->type = UV_WRITE;
req->handle = (uv_stream_t*) handle;
req->cb = cb;
handle->reqs_pending++;
handle->write_reqs_pending++;
REGISTER_HANDLE_REQ(loop, handle, req);
req->queued_bytes = 0;
if (!uv_tty_write_bufs(handle, bufs, bufcnt, &error)) {
SET_REQ_SUCCESS(req);
} else {
SET_REQ_ERROR(req, error);
}
uv_insert_pending_req(loop, (uv_req_t*) req);
return 0;
}
void uv_process_tty_write_req(uv_loop_t* loop, uv_tty_t* handle,
uv_write_t* req) {
handle->write_queue_size -= req->queued_bytes;
UNREGISTER_HANDLE_REQ(loop, handle, req);
if (req->cb) {
uv__set_sys_error(loop, GET_REQ_ERROR(req));
((uv_write_cb)req->cb)(req, loop->last_err.code == UV_OK ? 0 : -1);
}
handle->write_reqs_pending--;
if (handle->flags & UV_HANDLE_SHUTTING &&
handle->write_reqs_pending == 0) {
uv_want_endgame(loop, (uv_handle_t*)handle);
}
DECREASE_PENDING_REQ_COUNT(handle);
}
void uv_tty_close(uv_tty_t* handle) {
handle->flags |= UV_HANDLE_SHUTTING;
uv_tty_read_stop(handle);
CloseHandle(handle->handle);
uv__handle_start(handle);
if (handle->reqs_pending == 0) {
uv_want_endgame(handle->loop, (uv_handle_t*) handle);
}
}
void uv_tty_endgame(uv_loop_t* loop, uv_tty_t* handle) {
if ((handle->flags && UV_HANDLE_CONNECTION) &&
handle->shutdown_req != NULL &&
handle->write_reqs_pending == 0) {
UNREGISTER_HANDLE_REQ(loop, handle, handle->shutdown_req);
/* TTY shutdown is really just a no-op */
if (handle->shutdown_req->cb) {
if (handle->flags & UV_HANDLE_CLOSING) {
uv__set_artificial_error(loop, UV_ECANCELED);
handle->shutdown_req->cb(handle->shutdown_req, -1);
} else {
handle->shutdown_req->cb(handle->shutdown_req, 0);
}
}
handle->shutdown_req = NULL;
DECREASE_PENDING_REQ_COUNT(handle);
return;
}
if (handle->flags & UV_HANDLE_CLOSING &&
handle->reqs_pending == 0) {
/* The console handle duplicate used for line reading should be destroyed */
/* by uv_tty_read_stop. */
assert(handle->read_line_handle == NULL);
/* The wait handle used for raw reading should be unregistered when the */
/* wait callback runs. */
assert(handle->read_raw_wait == NULL);
assert(!(handle->flags & UV_HANDLE_CLOSED));
uv__handle_stop(handle);
uv__handle_close(handle);
}
}
/* TODO: remove me */
void uv_process_tty_accept_req(uv_loop_t* loop, uv_tty_t* handle,
uv_req_t* raw_req) {
abort();
}
/* TODO: remove me */
void uv_process_tty_connect_req(uv_loop_t* loop, uv_tty_t* handle,
uv_connect_t* req) {
abort();
}
void uv_tty_reset_mode() {
/* Not necessary to do anything. */
;
}
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