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/* Copyright Joyent, Inc. and other Node contributors. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to
* deal in the Software without restriction, including without limitation the
* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
* sell copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#ifndef _WIN32_WINNT
# define _WIN32_WINNT 0x0502
#endif
#include <stdint.h>
#include <winsock2.h>
#include <mswsock.h>
#include <ws2tcpip.h>
#include <windows.h>
#include <sys/stat.h>
#include "tree.h"
#define MAX_PIPENAME_LEN 256
/**
* It should be possible to cast uv_buf_t[] to WSABUF[]
* see http://msdn.microsoft.com/en-us/library/ms741542(v=vs.85).aspx
*/
typedef struct uv_buf_t {
ULONG len;
char* base;
} uv_buf_t;
typedef int uv_file;
RB_HEAD(uv_timer_tree_s, uv_timer_s);
#define UV_LOOP_PRIVATE_FIELDS \
/* The loop's I/O completion port */ \
HANDLE iocp; \
/* Reference count that keeps the event loop alive */ \
int refs; \
/* The current time according to the event loop. in msecs. */ \
int64_t time; \
/* Tail of a single-linked circular queue of pending reqs. If the queue */ \
/* is empty, tail_ is NULL. If there is only one item, */ \
/* tail_->next_req == tail_ */ \
uv_req_t* pending_reqs_tail; \
/* Head of a single-linked list of closed handles */ \
uv_handle_t* endgame_handles; \
/* The head of the timers tree */ \
struct uv_timer_tree_s timers; \
/* Lists of active loop (prepare / check / idle) watchers */ \
uv_prepare_t* prepare_handles; \
uv_check_t* check_handles; \
uv_idle_t* idle_handles; \
/* This pointer will refer to the prepare/check/idle handle whose */ \
/* callback is scheduled to be called next. This is needed to allow */ \
/* safe removal from one of the lists above while that list being */ \
/* iterated over. */ \
uv_prepare_t* next_prepare_handle; \
uv_check_t* next_check_handle; \
uv_idle_t* next_idle_handle; \
ares_channel ares_chan; \
int ares_active_sockets; \
uv_timer_t ares_polling_timer; \
/* Last error code */ \
uv_err_t last_error;
#define UV_REQ_TYPE_PRIVATE \
/* TODO: remove the req suffix */ \
UV_ARES_EVENT_REQ, \
UV_ARES_CLEANUP_REQ, \
UV_GETADDRINFO_REQ, \
UV_PROCESS_EXIT, \
UV_PROCESS_CLOSE, \
UV_UDP_RECV
#define UV_REQ_PRIVATE_FIELDS \
union { \
/* Used by I/O operations */ \
struct { \
OVERLAPPED overlapped; \
size_t queued_bytes; \
}; \
}; \
struct uv_req_s* next_req;
#define UV_WRITE_PRIVATE_FIELDS \
int done; \
uv_write_t* next_write;
#define UV_CONNECT_PRIVATE_FIELDS \
/* empty */
#define UV_SHUTDOWN_PRIVATE_FIELDS \
/* empty */
#define UV_UDP_SEND_PRIVATE_FIELDS \
/* empty */
#define UV_PRIVATE_REQ_TYPES \
typedef struct uv_pipe_accept_s { \
UV_REQ_FIELDS \
HANDLE pipeHandle; \
struct uv_pipe_accept_s* next_pending; \
} uv_pipe_accept_t; \
typedef struct uv_tcp_accept_s { \
UV_REQ_FIELDS \
SOCKET accept_socket; \
char accept_buffer[sizeof(struct sockaddr_storage) * 2 + 32]; \
struct uv_tcp_accept_s* next_pending; \
} uv_tcp_accept_t;
#define uv_stream_connection_fields \
unsigned int write_reqs_pending; \
uv_write_t* write_reqs_tail; \
uv_shutdown_t* shutdown_req;
#define uv_stream_server_fields \
uv_connection_cb connection_cb;
#define UV_STREAM_PRIVATE_FIELDS \
unsigned int reqs_pending; \
uv_alloc_cb alloc_cb; \
uv_read_cb read_cb; \
uv_req_t read_req; \
union { \
struct { uv_stream_connection_fields }; \
struct { uv_stream_server_fields }; \
};
#define uv_tcp_server_fields \
uv_tcp_accept_t* accept_reqs; \
uv_tcp_accept_t* pending_accepts;
#define uv_tcp_connection_fields \
uv_buf_t read_buffer;
#define UV_TCP_PRIVATE_FIELDS \
SOCKET socket; \
uv_err_t bind_error; \
union { \
struct { uv_tcp_server_fields }; \
struct { uv_tcp_connection_fields }; \
};
#define UV_UDP_PRIVATE_FIELDS \
SOCKET socket; \
unsigned int reqs_pending; \
uv_req_t recv_req; \
uv_buf_t recv_buffer; \
struct sockaddr_storage recv_from; \
int recv_from_len; \
uv_udp_recv_cb recv_cb; \
uv_alloc_cb alloc_cb;
#define uv_pipe_server_fields \
uv_pipe_accept_t accept_reqs[4]; \
uv_pipe_accept_t* pending_accepts;
#define uv_pipe_connection_fields \
uv_timer_t* eof_timer;
#define UV_PIPE_PRIVATE_FIELDS \
HANDLE handle; \
wchar_t* name; \
union { \
struct { uv_pipe_server_fields }; \
struct { uv_pipe_connection_fields }; \
};
#define UV_TIMER_PRIVATE_FIELDS \
RB_ENTRY(uv_timer_s) tree_entry; \
int64_t due; \
int64_t repeat; \
uv_timer_cb timer_cb;
#define UV_ASYNC_PRIVATE_FIELDS \
struct uv_req_s async_req; \
uv_async_cb async_cb; \
/* char to avoid alignment issues */ \
char volatile async_sent;
#define UV_PREPARE_PRIVATE_FIELDS \
uv_prepare_t* prepare_prev; \
uv_prepare_t* prepare_next; \
uv_prepare_cb prepare_cb;
#define UV_CHECK_PRIVATE_FIELDS \
uv_check_t* check_prev; \
uv_check_t* check_next; \
uv_check_cb check_cb;
#define UV_IDLE_PRIVATE_FIELDS \
uv_idle_t* idle_prev; \
uv_idle_t* idle_next; \
uv_idle_cb idle_cb;
#define UV_HANDLE_PRIVATE_FIELDS \
uv_handle_t* endgame_next; \
unsigned int flags;
#define UV_ARES_TASK_PRIVATE_FIELDS \
struct uv_req_s ares_req; \
SOCKET sock; \
HANDLE h_wait; \
WSAEVENT h_event; \
HANDLE h_close_event;
#define UV_GETADDRINFO_PRIVATE_FIELDS \
struct uv_req_s getadddrinfo_req; \
uv_getaddrinfo_cb getaddrinfo_cb; \
void* alloc; \
wchar_t* node; \
wchar_t* service; \
struct addrinfoW* hints; \
struct addrinfoW* res; \
int retcode;
#define UV_PROCESS_PRIVATE_FIELDS \
struct uv_process_exit_s { \
UV_REQ_FIELDS \
} exit_req; \
struct uv_process_close_s { \
UV_REQ_FIELDS \
} close_req; \
HANDLE child_stdio[3]; \
int exit_signal; \
DWORD spawn_errno; \
HANDLE wait_handle; \
HANDLE process_handle; \
HANDLE close_handle;
#define UV_FS_PRIVATE_FIELDS \
int flags; \
int last_error; \
struct _stati64 stat; \
void* arg0; \
union { \
struct { \
void* arg1; \
void* arg2; \
void* arg3; \
}; \
struct { \
ssize_t arg4; \
ssize_t arg5; \
}; \
};
#define UV_WORK_PRIVATE_FIELDS \
#define UV_TTY_PRIVATE_FIELDS /* empty */
int uv_utf16_to_utf8(const wchar_t* utf16Buffer, size_t utf16Size,
char* utf8Buffer, size_t utf8Size);
int uv_utf8_to_utf16(const char* utf8Buffer, wchar_t* utf16Buffer,
size_t utf16Size);
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