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/* Copyright Joyent, Inc. and other Node contributors. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to
* deal in the Software without restriction, including without limitation the
* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
* sell copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include <assert.h>
#include "uv.h"
#include "../uv-common.h"
#include "internal.h"
/*
* Threshold of active tcp streams for which to preallocate tcp read buffers.
* (Due to node slab allocator performing poorly under this pattern,
* the optimization is temporarily disabled (threshold=0). This will be
* revisited once node allocator is improved.)
*/
const unsigned int uv_active_tcp_streams_threshold = 0;
/*
* Number of simultaneous pending AcceptEx calls.
*/
const unsigned int uv_simultaneous_server_accepts = 32;
/* A zero-size buffer for use by uv_tcp_read */
static char uv_zero_[] = "";
/* Counter to keep track of active tcp streams */
static unsigned int active_tcp_streams = 0;
static int uv_tcp_set_socket(uv_loop_t* loop, uv_tcp_t* handle,
SOCKET socket) {
DWORD yes = 1;
assert(handle->socket == INVALID_SOCKET);
/* Set the socket to nonblocking mode */
if (ioctlsocket(socket, FIONBIO, &yes) == SOCKET_ERROR) {
uv_set_sys_error(loop, WSAGetLastError());
return -1;
}
/* Make the socket non-inheritable */
if (!SetHandleInformation((HANDLE)socket, HANDLE_FLAG_INHERIT, 0)) {
uv_set_sys_error(loop, GetLastError());
return -1;
}
/* Associate it with the I/O completion port. */
/* Use uv_handle_t pointer as completion key. */
if (CreateIoCompletionPort((HANDLE)socket,
loop->iocp,
(ULONG_PTR)socket,
0) == NULL) {
uv_set_sys_error(loop, GetLastError());
return -1;
}
if (pSetFileCompletionNotificationModes) {
if (pSetFileCompletionNotificationModes((HANDLE) socket,
FILE_SKIP_SET_EVENT_ON_HANDLE |
FILE_SKIP_COMPLETION_PORT_ON_SUCCESS)) {
handle->flags |= UV_HANDLE_SYNC_BYPASS_IOCP;
} else if (GetLastError() != ERROR_INVALID_FUNCTION) {
uv_set_sys_error(loop, GetLastError());
return -1;
}
}
handle->socket = socket;
return 0;
}
int uv_tcp_init(uv_loop_t* loop, uv_tcp_t* handle) {
uv_stream_init(loop, (uv_stream_t*)handle);
handle->accept_reqs = NULL;
handle->pending_accepts = NULL;
handle->socket = INVALID_SOCKET;
handle->type = UV_TCP;
handle->reqs_pending = 0;
loop->counters.tcp_init++;
return 0;
}
void uv_tcp_endgame(uv_loop_t* loop, uv_tcp_t* handle) {
uv_err_t err;
int status;
if (handle->flags & UV_HANDLE_CONNECTION &&
handle->flags & UV_HANDLE_SHUTTING &&
!(handle->flags & UV_HANDLE_SHUT) &&
handle->write_reqs_pending == 0) {
if (shutdown(handle->socket, SD_SEND) != SOCKET_ERROR) {
status = 0;
handle->flags |= UV_HANDLE_SHUT;
} else {
status = -1;
err = uv_new_sys_error(WSAGetLastError());
}
if (handle->shutdown_req->cb) {
if (status == -1) {
loop->last_error = err;
}
handle->shutdown_req->cb(handle->shutdown_req, status);
}
handle->reqs_pending--;
}
if (handle->flags & UV_HANDLE_CLOSING &&
handle->reqs_pending == 0) {
assert(!(handle->flags & UV_HANDLE_CLOSED));
handle->flags |= UV_HANDLE_CLOSED;
if (!(handle->flags & UV_HANDLE_CONNECTION) && handle->accept_reqs) {
free(handle->accept_reqs);
handle->accept_reqs = NULL;
}
if (handle->close_cb) {
handle->close_cb((uv_handle_t*)handle);
}
active_tcp_streams--;
uv_unref(loop);
}
}
static int uv__bind(uv_loop_t* loop, uv_tcp_t* handle, int domain,
struct sockaddr* addr, int addrsize) {
DWORD err;
int r;
SOCKET sock;
if (handle->socket == INVALID_SOCKET) {
sock = socket(domain, SOCK_STREAM, 0);
if (sock == INVALID_SOCKET) {
uv_set_sys_error(loop, WSAGetLastError());
return -1;
}
if (uv_tcp_set_socket(loop, handle, sock) == -1) {
closesocket(sock);
return -1;
}
}
r = bind(handle->socket, addr, addrsize);
if (r == SOCKET_ERROR) {
err = WSAGetLastError();
if (err == WSAEADDRINUSE) {
/* Some errors are not to be reported until connect() or listen() */
handle->bind_error = uv_new_sys_error(err);
handle->flags |= UV_HANDLE_BIND_ERROR;
} else {
uv_set_sys_error(loop, err);
return -1;
}
}
handle->flags |= UV_HANDLE_BOUND;
return 0;
}
int uv_tcp_bind(uv_tcp_t* handle, struct sockaddr_in addr) {
uv_loop_t* loop = handle->loop;
if (addr.sin_family != AF_INET) {
uv_set_sys_error(loop, WSAEFAULT);
return -1;
}
return uv__bind(loop,
handle,
AF_INET,
(struct sockaddr*)&addr,
sizeof(struct sockaddr_in));
}
int uv_tcp_bind6(uv_tcp_t* handle, struct sockaddr_in6 addr) {
uv_loop_t* loop = handle->loop;
if (addr.sin6_family != AF_INET6) {
uv_set_sys_error(loop, WSAEFAULT);
return -1;
}
if (uv_allow_ipv6) {
handle->flags |= UV_HANDLE_IPV6;
return uv__bind(loop,
handle,
AF_INET6,
(struct sockaddr*)&addr,
sizeof(struct sockaddr_in6));
} else {
uv_set_sys_error(loop, WSAEAFNOSUPPORT);
return -1;
}
}
static void uv_tcp_queue_accept(uv_tcp_t* handle, uv_tcp_accept_t* req) {
uv_loop_t* loop = handle->loop;
BOOL success;
DWORD bytes;
SOCKET accept_socket;
short family;
LPFN_ACCEPTEX pAcceptExFamily;
assert(handle->flags & UV_HANDLE_LISTENING);
assert(req->accept_socket == INVALID_SOCKET);
/* choose family and extension function */
if ((handle->flags & UV_HANDLE_IPV6) != 0) {
family = AF_INET6;
pAcceptExFamily = pAcceptEx6;
} else {
family = AF_INET;
pAcceptExFamily = pAcceptEx;
}
/* Open a socket for the accepted connection. */
accept_socket = socket(family, SOCK_STREAM, 0);
if (accept_socket == INVALID_SOCKET) {
SET_REQ_ERROR(req, WSAGetLastError());
uv_insert_pending_req(loop, (uv_req_t*)req);
handle->reqs_pending++;
return;
}
/* Prepare the overlapped structure. */
memset(&(req->overlapped), 0, sizeof(req->overlapped));
success = pAcceptExFamily(handle->socket,
accept_socket,
(void*)req->accept_buffer,
0,
sizeof(struct sockaddr_storage),
sizeof(struct sockaddr_storage),
&bytes,
&req->overlapped);
if (UV_SUCCEEDED_WITHOUT_IOCP(success)) {
/* Process the req without IOCP. */
req->accept_socket = accept_socket;
handle->reqs_pending++;
uv_insert_pending_req(loop, (uv_req_t*)req);
} else if (UV_SUCCEEDED_WITH_IOCP(success)) {
/* The req will be processed with IOCP. */
req->accept_socket = accept_socket;
handle->reqs_pending++;
} else {
/* Make this req pending reporting an error. */
SET_REQ_ERROR(req, WSAGetLastError());
uv_insert_pending_req(loop, (uv_req_t*)req);
handle->reqs_pending++;
/* Destroy the preallocated client socket. */
closesocket(accept_socket);
}
}
static void uv_tcp_queue_read(uv_loop_t* loop, uv_tcp_t* handle) {
uv_req_t* req;
uv_buf_t buf;
int result;
DWORD bytes, flags;
assert(handle->flags & UV_HANDLE_READING);
assert(!(handle->flags & UV_HANDLE_READ_PENDING));
req = &handle->read_req;
memset(&req->overlapped, 0, sizeof(req->overlapped));
/*
* Preallocate a read buffer if the number of active streams is below
* the threshold.
*/
if (active_tcp_streams < uv_active_tcp_streams_threshold) {
handle->flags &= ~UV_HANDLE_ZERO_READ;
handle->read_buffer = handle->alloc_cb((uv_handle_t*) handle, 65536);
assert(handle->read_buffer.len > 0);
buf = handle->read_buffer;
} else {
handle->flags |= UV_HANDLE_ZERO_READ;
buf.base = (char*) &uv_zero_;
buf.len = 0;
}
flags = 0;
result = WSARecv(handle->socket,
(WSABUF*)&buf,
1,
&bytes,
&flags,
&req->overlapped,
NULL);
if (UV_SUCCEEDED_WITHOUT_IOCP(result == 0)) {
/* Process the req without IOCP. */
handle->flags |= UV_HANDLE_READ_PENDING;
req->overlapped.InternalHigh = bytes;
handle->reqs_pending++;
uv_insert_pending_req(loop, req);
} else if (UV_SUCCEEDED_WITH_IOCP(result == 0)) {
/* The req will be processed with IOCP. */
handle->flags |= UV_HANDLE_READ_PENDING;
handle->reqs_pending++;
} else {
/* Make this req pending reporting an error. */
SET_REQ_ERROR(req, WSAGetLastError());
uv_insert_pending_req(loop, req);
handle->reqs_pending++;
}
}
int uv_tcp_listen(uv_tcp_t* handle, int backlog, uv_connection_cb cb) {
uv_loop_t* loop = handle->loop;
unsigned int i;
uv_tcp_accept_t* req;
assert(backlog > 0);
if (handle->flags & UV_HANDLE_BIND_ERROR) {
loop->last_error = handle->bind_error;
return -1;
}
if (handle->flags & UV_HANDLE_LISTENING ||
handle->flags & UV_HANDLE_READING) {
/* Already listening. */
uv_set_sys_error(loop, WSAEALREADY);
return -1;
}
if (!(handle->flags & UV_HANDLE_BOUND) &&
uv_tcp_bind(handle, uv_addr_ip4_any_) < 0)
return -1;
if (listen(handle->socket, backlog) == SOCKET_ERROR) {
uv_set_sys_error(loop, WSAGetLastError());
return -1;
}
handle->flags |= UV_HANDLE_LISTENING;
handle->connection_cb = cb;
assert(!handle->accept_reqs);
handle->accept_reqs = (uv_tcp_accept_t*)
malloc(uv_simultaneous_server_accepts * sizeof(uv_tcp_accept_t));
if (!handle->accept_reqs) {
uv_fatal_error(ERROR_OUTOFMEMORY, "malloc");
}
for (i = 0; i < uv_simultaneous_server_accepts; i++) {
req = &handle->accept_reqs[i];
uv_req_init(loop, (uv_req_t*)req);
req->type = UV_ACCEPT;
req->accept_socket = INVALID_SOCKET;
req->data = handle;
uv_tcp_queue_accept(handle, req);
}
return 0;
}
int uv_tcp_accept(uv_tcp_t* server, uv_tcp_t* client) {
uv_loop_t* loop = server->loop;
int rv = 0;
uv_tcp_accept_t* req = server->pending_accepts;
if (!req) {
/* No valid connections found, so we error out. */
uv_set_sys_error(loop, WSAEWOULDBLOCK);
return -1;
}
if (req->accept_socket == INVALID_SOCKET) {
uv_set_sys_error(loop, WSAENOTCONN);
return -1;
}
if (uv_tcp_set_socket(client->loop, client, req->accept_socket) == -1) {
closesocket(req->accept_socket);
rv = -1;
} else {
uv_connection_init((uv_stream_t*) client);
/* AcceptEx() implicitly binds the accepted socket. */
client->flags |= UV_HANDLE_BOUND;
}
/* Prepare the req to pick up a new connection */
server->pending_accepts = req->next_pending;
req->next_pending = NULL;
req->accept_socket = INVALID_SOCKET;
if (!(server->flags & UV_HANDLE_CLOSING)) {
uv_tcp_queue_accept(server, req);
}
active_tcp_streams++;
return rv;
}
int uv_tcp_read_start(uv_tcp_t* handle, uv_alloc_cb alloc_cb,
uv_read_cb read_cb) {
uv_loop_t* loop = handle->loop;
if (!(handle->flags & UV_HANDLE_CONNECTION)) {
uv_set_sys_error(loop, WSAEINVAL);
return -1;
}
if (handle->flags & UV_HANDLE_READING) {
uv_set_sys_error(loop, WSAEALREADY);
return -1;
}
if (handle->flags & UV_HANDLE_EOF) {
uv_set_sys_error(loop, WSAESHUTDOWN);
return -1;
}
handle->flags |= UV_HANDLE_READING;
handle->read_cb = read_cb;
handle->alloc_cb = alloc_cb;
/* If reading was stopped and then started again, there could stell be a */
/* read request pending. */
if (!(handle->flags & UV_HANDLE_READ_PENDING))
uv_tcp_queue_read(loop, handle);
return 0;
}
int uv_tcp_connect(uv_connect_t* req, uv_tcp_t* handle,
struct sockaddr_in address, uv_connect_cb cb) {
uv_loop_t* loop = handle->loop;
int addrsize = sizeof(struct sockaddr_in);
BOOL success;
DWORD bytes;
if (handle->flags & UV_HANDLE_BIND_ERROR) {
loop->last_error = handle->bind_error;
return -1;
}
if (address.sin_family != AF_INET) {
uv_set_sys_error(loop, WSAEFAULT);
return -1;
}
if (!(handle->flags & UV_HANDLE_BOUND) &&
uv_tcp_bind(handle, uv_addr_ip4_any_) < 0)
return -1;
uv_req_init(loop, (uv_req_t*) req);
req->type = UV_CONNECT;
req->handle = (uv_stream_t*) handle;
req->cb = cb;
memset(&req->overlapped, 0, sizeof(req->overlapped));
success = pConnectEx(handle->socket,
(struct sockaddr*) &address,
addrsize,
NULL,
0,
&bytes,
&req->overlapped);
if (UV_SUCCEEDED_WITHOUT_IOCP(success)) {
/* Process the req without IOCP. */
handle->reqs_pending++;
uv_insert_pending_req(loop, (uv_req_t*)req);
} else if (UV_SUCCEEDED_WITH_IOCP(success)) {
/* The req will be processed with IOCP. */
handle->reqs_pending++;
} else {
uv_set_sys_error(loop, WSAGetLastError());
return -1;
}
return 0;
}
int uv_tcp_connect6(uv_connect_t* req, uv_tcp_t* handle,
struct sockaddr_in6 address, uv_connect_cb cb) {
uv_loop_t* loop = handle->loop;
int addrsize = sizeof(struct sockaddr_in6);
BOOL success;
DWORD bytes;
if (!uv_allow_ipv6) {
uv_new_sys_error(WSAEAFNOSUPPORT);
return -1;
}
if (handle->flags & UV_HANDLE_BIND_ERROR) {
loop->last_error = handle->bind_error;
return -1;
}
if (address.sin6_family != AF_INET6) {
uv_set_sys_error(loop, WSAEFAULT);
return -1;
}
if (!(handle->flags & UV_HANDLE_BOUND) &&
uv_tcp_bind6(handle, uv_addr_ip6_any_) < 0)
return -1;
uv_req_init(loop, (uv_req_t*) req);
req->type = UV_CONNECT;
req->handle = (uv_stream_t*) handle;
req->cb = cb;
memset(&req->overlapped, 0, sizeof(req->overlapped));
success = pConnectEx6(handle->socket,
(struct sockaddr*) &address,
addrsize,
NULL,
0,
&bytes,
&req->overlapped);
if (UV_SUCCEEDED_WITHOUT_IOCP(success)) {
handle->reqs_pending++;
uv_insert_pending_req(loop, (uv_req_t*)req);
} else if (UV_SUCCEEDED_WITH_IOCP(success)) {
handle->reqs_pending++;
} else {
uv_set_sys_error(loop, WSAGetLastError());
return -1;
}
return 0;
}
int uv_tcp_getsockname(uv_tcp_t* handle, struct sockaddr* name,
int* namelen) {
uv_loop_t* loop = handle->loop;
int result;
if (!(handle->flags & UV_HANDLE_BOUND)) {
uv_set_sys_error(loop, WSAEINVAL);
return -1;
}
if (handle->flags & UV_HANDLE_BIND_ERROR) {
loop->last_error = handle->bind_error;
return -1;
}
result = getsockname(handle->socket, name, namelen);
if (result != 0) {
uv_set_sys_error(loop, WSAGetLastError());
return -1;
}
return 0;
}
int uv_tcp_getpeername(uv_tcp_t* handle, struct sockaddr* name,
int* namelen) {
uv_loop_t* loop = handle->loop;
int result;
if (!(handle->flags & UV_HANDLE_BOUND)) {
uv_set_sys_error(loop, WSAEINVAL);
return -1;
}
if (handle->flags & UV_HANDLE_BIND_ERROR) {
loop->last_error = handle->bind_error;
return -1;
}
result = getpeername(handle->socket, name, namelen);
if (result != 0) {
uv_set_sys_error(loop, WSAGetLastError());
return -1;
}
return 0;
}
int uv_tcp_write(uv_loop_t* loop, uv_write_t* req, uv_tcp_t* handle,
uv_buf_t bufs[], int bufcnt, uv_write_cb cb) {
int result;
DWORD bytes;
if (!(handle->flags & UV_HANDLE_CONNECTION)) {
uv_set_sys_error(loop, WSAEINVAL);
return -1;
}
if (handle->flags & UV_HANDLE_SHUTTING) {
uv_set_sys_error(loop, WSAESHUTDOWN);
return -1;
}
uv_req_init(loop, (uv_req_t*) req);
req->type = UV_WRITE;
req->handle = (uv_stream_t*) handle;
req->cb = cb;
req->done = 0;
memset(&req->overlapped, 0, sizeof(req->overlapped));
uv_insert_pending_write_req((uv_stream_t*)handle, req);
result = WSASend(handle->socket,
(WSABUF*)bufs,
bufcnt,
&bytes,
0,
&req->overlapped,
NULL);
if (UV_SUCCEEDED_WITHOUT_IOCP(result == 0)) {
/* Request completed immediately. */
req->queued_bytes = 0;
handle->reqs_pending++;
handle->write_reqs_pending++;
uv_insert_pending_req(loop, (uv_req_t*) req);
} else if (UV_SUCCEEDED_WITH_IOCP(result == 0)) {
/* Request queued by the kernel. */
req->queued_bytes = uv_count_bufs(bufs, bufcnt);
handle->reqs_pending++;
handle->write_reqs_pending++;
handle->write_queue_size += req->queued_bytes;
} else {
/* Send failed due to an error. */
uv_set_sys_error(loop, WSAGetLastError());
return -1;
}
return 0;
}
void uv_process_tcp_read_req(uv_loop_t* loop, uv_tcp_t* handle,
uv_req_t* req) {
DWORD bytes, flags, err;
uv_buf_t buf;
assert(handle->type == UV_TCP);
handle->flags &= ~UV_HANDLE_READ_PENDING;
if (!REQ_SUCCESS(req)) {
/* An error occurred doing the read. */
if ((handle->flags & UV_HANDLE_READING)) {
handle->flags &= ~UV_HANDLE_READING;
loop->last_error = GET_REQ_UV_SOCK_ERROR(req);
buf = (handle->flags & UV_HANDLE_ZERO_READ) ?
uv_buf_init(NULL, 0) : handle->read_buffer;
handle->read_cb((uv_stream_t*)handle, -1, buf);
}
} else {
if (!(handle->flags & UV_HANDLE_ZERO_READ)) {
/* The read was done with a non-zero buffer length. */
if (req->overlapped.InternalHigh > 0) {
/* Successful read */
handle->read_cb((uv_stream_t*)handle,
req->overlapped.InternalHigh,
handle->read_buffer);
/* Read again only if bytes == buf.len */
if (req->overlapped.InternalHigh < handle->read_buffer.len) {
goto done;
}
} else {
/* Connection closed */
handle->flags &= ~UV_HANDLE_READING;
handle->flags |= UV_HANDLE_EOF;
loop->last_error.code = UV_EOF;
loop->last_error.sys_errno_ = ERROR_SUCCESS;
buf.base = 0;
buf.len = 0;
handle->read_cb((uv_stream_t*)handle, -1, handle->read_buffer);
goto done;
}
}
/* Do nonblocking reads until the buffer is empty */
while (handle->flags & UV_HANDLE_READING) {
buf = handle->alloc_cb((uv_handle_t*) handle, 65536);
assert(buf.len > 0);
flags = 0;
if (WSARecv(handle->socket,
(WSABUF*)&buf,
1,
&bytes,
&flags,
NULL,
NULL) != SOCKET_ERROR) {
if (bytes > 0) {
/* Successful read */
handle->read_cb((uv_stream_t*)handle, bytes, buf);
/* Read again only if bytes == buf.len */
if (bytes < buf.len) {
break;
}
} else {
/* Connection closed */
handle->flags &= ~UV_HANDLE_READING;
handle->flags |= UV_HANDLE_EOF;
loop->last_error.code = UV_EOF;
loop->last_error.sys_errno_ = ERROR_SUCCESS;
handle->read_cb((uv_stream_t*)handle, -1, buf);
break;
}
} else {
err = WSAGetLastError();
if (err == WSAEWOULDBLOCK) {
/* Read buffer was completely empty, report a 0-byte read. */
uv_set_sys_error(loop, WSAEWOULDBLOCK);
handle->read_cb((uv_stream_t*)handle, 0, buf);
} else {
/* Ouch! serious error. */
uv_set_sys_error(loop, err);
handle->flags &= ~UV_HANDLE_READING;
handle->read_cb((uv_stream_t*)handle, -1, buf);
}
break;
}
}
done:
/* Post another read if still reading and not closing. */
if ((handle->flags & UV_HANDLE_READING) &&
!(handle->flags & UV_HANDLE_READ_PENDING)) {
uv_tcp_queue_read(loop, handle);
}
}
DECREASE_PENDING_REQ_COUNT(handle);
}
void uv_process_tcp_write_req(uv_loop_t* loop, uv_tcp_t* handle,
uv_write_t* req) {
assert(handle->type == UV_TCP);
handle->write_queue_size -= req->queued_bytes;
req->done = 1;
while (handle->write_reqs_tail) {
req = handle->write_reqs_tail->next_write;
if (!req->done) {
break;
}
if (req == handle->write_reqs_tail) {
handle->write_reqs_tail = NULL;
} else {
handle->write_reqs_tail->next_write = req->next_write;
}
if (req->cb) {
loop->last_error = GET_REQ_UV_SOCK_ERROR(req);
((uv_write_cb)req->cb)(req, loop->last_error.code == UV_OK ? 0 : -1);
}
handle->write_reqs_pending--;
if (handle->flags & UV_HANDLE_SHUTTING &&
handle->write_reqs_pending == 0) {
uv_want_endgame(loop, (uv_handle_t*)handle);
}
DECREASE_PENDING_REQ_COUNT(handle);
}
}
void uv_process_tcp_accept_req(uv_loop_t* loop, uv_tcp_t* handle,
uv_req_t* raw_req) {
uv_tcp_accept_t* req = (uv_tcp_accept_t*) raw_req;
assert(handle->type == UV_TCP);
/* If handle->accepted_socket is not a valid socket, then */
/* uv_queue_accept must have failed. This is a serious error. We stop */
/* accepting connections and report this error to the connection */
/* callback. */
if (req->accept_socket == INVALID_SOCKET) {
if (handle->flags & UV_HANDLE_LISTENING) {
handle->flags &= ~UV_HANDLE_LISTENING;
if (handle->connection_cb) {
loop->last_error = GET_REQ_UV_SOCK_ERROR(req);
handle->connection_cb((uv_stream_t*)handle, -1);
}
}
} else if (REQ_SUCCESS(req) &&
setsockopt(req->accept_socket,
SOL_SOCKET,
SO_UPDATE_ACCEPT_CONTEXT,
(char*)&handle->socket,
sizeof(handle->socket)) == 0) {
req->next_pending = handle->pending_accepts;
handle->pending_accepts = req;
/* Accept and SO_UPDATE_ACCEPT_CONTEXT were successful. */
if (handle->connection_cb) {
handle->connection_cb((uv_stream_t*)handle, 0);
}
} else {
/* Error related to accepted socket is ignored because the server */
/* socket may still be healthy. If the server socket is broken
/* uv_queue_accept will detect it. */
closesocket(req->accept_socket);
req->accept_socket = INVALID_SOCKET;
if (handle->flags & UV_HANDLE_LISTENING) {
uv_tcp_queue_accept(handle, req);
}
}
DECREASE_PENDING_REQ_COUNT(handle);
}
void uv_process_tcp_connect_req(uv_loop_t* loop, uv_tcp_t* handle,
uv_connect_t* req) {
assert(handle->type == UV_TCP);
if (req->cb) {
if (REQ_SUCCESS(req)) {
if (setsockopt(handle->socket,
SOL_SOCKET,
SO_UPDATE_CONNECT_CONTEXT,
NULL,
0) == 0) {
uv_connection_init((uv_stream_t*)handle);
active_tcp_streams++;
((uv_connect_cb)req->cb)(req, 0);
} else {
uv_set_sys_error(loop, WSAGetLastError());
((uv_connect_cb)req->cb)(req, -1);
}
} else {
loop->last_error = GET_REQ_UV_SOCK_ERROR(req);
((uv_connect_cb)req->cb)(req, -1);
}
}
DECREASE_PENDING_REQ_COUNT(handle);
}
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