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55048cdf » ry
2011-03-10 Update copyright headers
1 // Copyright Joyent, Inc. and other Node contributors.
2 //
3 // Permission is hereby granted, free of charge, to any person obtaining a
4 // copy of this software and associated documentation files (the
5 // "Software"), to deal in the Software without restriction, including
6 // without limitation the rights to use, copy, modify, merge, publish,
7 // distribute, sublicense, and/or sell copies of the Software, and to permit
8 // persons to whom the Software is furnished to do so, subject to the
9 // following conditions:
10 //
11 // The above copyright notice and this permission notice shall be included
12 // in all copies or substantial portions of the Software.
13 //
14 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
15 // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
16 // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
17 // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
18 // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
19 // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
20 // USE OR OTHER DEALINGS IN THE SOFTWARE.
21
74954ce7 » thughes
2011-03-08 Add string class that uses ExternalAsciiStringResource.
22 #include "node_string.h"
23
24 namespace node {
25
26 using namespace v8;
27
28 Handle<String> ImmutableAsciiSource::CreateFromLiteral(
29 const char *string_literal,
30 size_t length) {
31 HandleScope scope;
32
33 Local<String> ret = String::NewExternal(new ImmutableAsciiSource(
34 string_literal,
35 length));
36 return scope.Close(ret);
37 }
38
39 }
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