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tag: v0.5.3
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// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
#ifndef NODE_PLATFORM_WIN32_WINSOCK_H_
#define NODE_PLATFORM_WIN32_WINSOCK_H_
#include <platform_win32.h>
#include <winsock2.h>
#include <mswsock.h>
#include <ws2tcpip.h>
#include <ws2spi.h>
namespace node {
void wsa_init();
void wsa_perror(const char* prefix = "");
SOCKET wsa_sync_socket(int af, int type, int proto);
int wsa_socketpair(int af, int type, int proto, SOCKET sock[2]);
int wsa_sync_async_socketpair(int af, int type, int proto, SOCKET *syncSocket, SOCKET *asyncSocket);
} // namespace node
#endif // NODE_PLATFORM_WIN32_WINSOCK_H_
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