other-life client build
C C++ Objective-C GLSL Shell SourcePawn Other
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actor_defs
animations
books
debian
docs
engine
exceptions
eye_candy
fsaa
io
languages
macosx
map_editor
pawn
pawn_scripts
pkgfiles
shader
shaders
skybox
templates
xml
xz
.gitignore
2d_objects.c
2d_objects.h
3d_objects.c
3d_objects.h
CHANGES
Makefile.bsd
Makefile.linux
Makefile.linux64
Makefile.osx
Makefile.win
TODO
achievements.cpp
achievements.h
actor_init.cpp
actor_init.h
actor_scripts.c
actor_scripts.h
actors.c
actors.h
alphamap.c
alphamap.h
asc.c
asc.h
astrology.c
astrology.h
bags.c
bags.h
bbox_tree.c
bbox_tree.h
books.c
books.h
buddy.c
buddy.h
buffs.c
buffs.h
cache.c
cache.h
cal.c
cal.h
cal3d_wrapper.cpp
cal3d_wrapper.h
cal_types.h
calc.c
calc.h
calstripper.c
calstripper.h
chat.c
chat.h
client_serv.h
cluster.c
cluster.h
colors.c
colors.h
command_queue.cpp
command_queue.h
command_queue.hpp
commands.lst
console.c
console.h
consolewin.c
consolewin.h
context_menu.cpp
context_menu.h
counters.c
counters.h
cursors.c
cursors.h
custom_update.c
custom_update.h
dbuffer.h
dds.c
dds.h
ddsimage.c
ddsimage.h
dialogues.c
dialogues.h
draw_scene.c
draw_scene.h
e3d.h
e3d_object.h
e3dlist.txt
el.ini
el_memory.c
el_memory.h
elc.dsp
elc.dsw
elc.ico
elc.png
elc_private.h
elc_private.rc
elc_private.res
elconfig.c
elconfig.h
elloggingwrapper.cpp
elloggingwrapper.h
elmemory.c
elmemory.h
elwindows.c
elwindows.h
emotes.c
emotes.h
encyclopedia.c
encyclopedia.h
errors.c
errors.h
eternal.ico
eternal_lands_license.txt
events.c
events.h
ext_protocol.c
ext_protocol.h
extentions.xml
eye_candy_debugwin.c
eye_candy_debugwin.h
eye_candy_types.h
eye_candy_wrapper.cpp
eye_candy_wrapper.h
filter.c
filter.h
font.c
font.h
framebuffer.c
framebuffer.h
frustum.c
gamewin.c
gamewin.h
gl_init.c
gl_init.h
glext.h
glext.pl
global.h
hash.c
hash.h
help.c
help.h
highlight.c
highlight.h
hud.c
hud.h
hud_indicators.cpp
hud_indicators.h
hud_timer.cpp
hud_timer.h
icon_window.cpp
icon_window.h
ignore.c
ignore.h
image.c
image.h
image_loading.c
image_loading.h
init.c
init.h
interface.c
interface.h
item_info.cpp
item_info.h
item_lists.cpp
item_lists.h
items.c
items.h
key.ini
keys.c
keys.h
knowledge.c
knowledge.h
langselwin.c
langselwin.h
lights.c
lights.h
list.c
list.h
load_gl_extensions.c
load_gl_extensions.h
loading_win.c
loading_win.h
loginwin.c
loginwin.h
main.c
main_icon_window.xml
make.defaults
makeargv.c
makeargv.h
manufacture.c
manufacture.h
map.c
map.h
mapinfo.lst
mapwin.c
mapwin.h
material_metadata.xml
md5.c
md5.h
mines.c
mines.h
minimap.c
minimap.h
misc.c
misc.h
missiles.c
missiles.h
multiplayer.c
multiplayer.h
named_colours.cpp
named_colours.h
named_colours.xml
new_actors.c
new_actors.h
new_character.c
new_character.h
new_character_icon_window.xml
new_update.c
new_update.h
notepad.c
notepad.h
openingwin.c
openingwin.h
optimizer.cpp
optimizer.hpp
particles.c
particles.h
paste.c
paste.h
pathfinder.c
pathfinder.h
platform.h
pm_log.c
pm_log.h
popup.c
popup.h
quest_log.cpp
questlog.h
queue.c
queue.h
readme.txt
reflection.c
reflection.h
rules.c
rules.h
select.cpp
sendvideoinfo.cpp
sendvideoinfo.h
serverpopup.c
serverpopup.h
servers.c
servers.h
servers.lst
session.c
session.h
shadows.c
shadows.h
skeletons.c
skeletons.h
skills.c
skills.h
sky.c
sky.h
sort.c
sort.h
sound.c
sound.h
special_effects.c
special_effects.h
spells.c
spells.h
spells.xml
stats.c
stats.h
storage.c
storage.h
symbol_table.c
symbol_table.h
tabs.c
tabs.h
text.c
text.h
text_aliases.c
text_aliases.h
textures.c
textures.h
threads.h
tile_map.c
tiles.h
timers.c
timers.h
trade.c
trade.h
trade_log.cpp
trade_log.h
translate.c
translate.h
update.c
update.h
url.c
url.h
user_menus.cpp
user_menus.h
vmath.h
weather.c
weather.h
widgets.c
widgets.h

readme.txt

Please read the eternal_lands_license.txt, which governs the source code.