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Adding a check for double progress call in effects units
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gnarf committed Jul 26, 2012
1 parent 155855b commit 0a1be43
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@@ -1770,6 +1770,10 @@ asyncTest("Animation callbacks (#11797)", 15, function() {
ok( true, "async: start" );
},
progress: function( anim, percent ) {
// occasionally the progress handler is called twice in first frame.... *shrug*
if ( percent === 0 && expectedProgress === 1 ) {
return;
}
equal( percent, expectedProgress, "async: progress " + expectedProgress );
// once at 0, once at 1
expectedProgress++;

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