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start of project, still lots left to do.

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  1. +1 −0  .gitignore
  2. +47 −0 README.md
  3. +15 −0 demo/build.js
  4. +4 −0 demo/build.sh
  5. +10 −0 demo/index.html
  6. +7 −0 demo/lib/controller.coffee
  7. +3 −0  demo/lib/csmain.coffee
  8. +5 −0 demo/lib/main.js
  9. +1,998 −0 demo/lib/require.js
  10. +9 −0 demo/lib/util.coffee
  11. +6 −0 demo/lib/view.coffee
  12. +146 −0 hm.js
  13. +53 −0 tests/all-server.js
  14. +1 −0  tests/all.js
  15. +1 −0  tests/allj.sh
  16. +1 −0  tests/alln.sh
  17. +195 −0 tests/doh/LICENSE
  18. +12 −0 tests/doh/README
  19. +855 −0 tests/doh/_browserRunner.js
  20. +20 −0 tests/doh/_nodeRunner.js
  21. +17 −0 tests/doh/_rhinoRunner.js
  22. +10 −0 tests/doh/_sounds/LICENSE
  23. BIN  tests/doh/_sounds/doh.wav
  24. BIN  tests/doh/_sounds/dohaaa.wav
  25. BIN  tests/doh/_sounds/woohoo.wav
  26. +316 −0 tests/doh/runner.html
  27. +1,499 −0 tests/doh/runner.js
  28. +3 −0  tests/doh/runner.sh
  29. BIN  tests/doh/small_logo.png
  30. +21 −0 tests/export/export-tests.js
  31. +14 −0 tests/export/export.html
  32. +11 −0 tests/export/funcs.hm
  33. +6 −0 tests/export/vars.hm
  34. +12 −0 tests/index.html
  35. +8,273 −0 tools/r.js
1  .gitignore
@@ -0,0 +1 @@
+demo-build
47 README.md
@@ -0,0 +1,47 @@
+# require-hm
+
+A simulation of some APIs that are proposed for ECMAScript Harmony for
+JavaScript modules, but done as a loader plugin that works with
+[RequireJS](http://requirejs.org), and other AMD loaders that support
+the [loader plugin API](http://requirejs.org/docs/plugins.html) supported by
+RequireJS.
+
+The APIs are taken from here:
+
+* [harmony:modules](http://wiki.ecmascript.org/doku.php?id=harmony:modules)
+* [harmony:module_loaders](http://wiki.ecmascript.org/doku.php?id=harmony:module_loaders)
+* [harmony:modules_examples](http://wiki.ecmascript.org/doku.php?id=harmony:modules_examples)
+
+Not all the APIs are supported, see further below for more details.
+
+## Goals
+
+The goal is to allow using harmony-like modules today, that work in today's
+browsers and in Node. This allows playing with the APIs to make sure
+they get some use and understanding before baking them into a standard.
+
+It is also a way for me to experiment with the API and suggest changes in a way
+that holds together in real code.
+
+## Limitations
+
+The loader plugin just uses some regular expressions, and
+it relies on existing JavaScript engines, which cannot do the fancy compilation
+and linking that native support can do.
+
+This means some things that would be early errors in a native implementation are
+not early errors with this approach, and there are probably some parsing edge
+cases that fail with this approach vs. native support.
+
+It is possible to take this code and go further with some AST tools like
+UglifyJS, and this code may expand for that purpose, but for now, the regexp
+approach allows a quicker proof of concept.
+
+## Supported APIs
+
+TODO
+module math {} NOT supported
+
+string resolution: .js and mod/name
+Mention .hm for the files that are harmony files.
+Inclusion and exclusion lists?
15 demo/build.js
@@ -0,0 +1,15 @@
+({
+ appDir: '.',
+ baseUrl: 'lib',
+ //Uncomment to turn off uglify minification.
+ //optimize: 'none',
+ dir: '../demo-build',
+ paths: {
+ cs: '../../cs'
+ },
+ modules: [
+ {
+ name: "main"
+ }
+ ]
+})
4 demo/build.sh
@@ -0,0 +1,4 @@
+#!/bin/sh
+
+rm -rf ../demo-build
+node ../tools/r.js -o build.js
10 demo/index.html
@@ -0,0 +1,10 @@
+<!DOCTYPE html>
+<html>
+<head>
+ <title>CoffeeScript Loader Plugin Demo</title>
+ <script data-main="lib/main" src="lib/require.js"></script>
+</head>
+<body>
+ <h1>CoffeeScript Loader Plugin Demo</h1>
+</body>
+</html>
7 demo/lib/controller.coffee
@@ -0,0 +1,7 @@
+
+define {
+ attach: (view) ->
+ # Just a simple demonstration of some modules cooperating.
+ require.ready () ->
+ view.render document.getElementsByTagName('body')[0]
+}
3  demo/lib/csmain.coffee
@@ -0,0 +1,3 @@
+
+define ['cs!controller', 'cs!view'], (controller, view) ->
+ controller.attach(view)
5 demo/lib/main.js
@@ -0,0 +1,5 @@
+require({
+ paths: {
+ cs: '../../cs'
+ }
+}, ['cs!csmain']);
1,998 demo/lib/require.js
@@ -0,0 +1,1998 @@
+/** vim: et:ts=4:sw=4:sts=4
+ * @license RequireJS 0.25.0 Copyright (c) 2010-2011, The Dojo Foundation All Rights Reserved.
+ * Available via the MIT or new BSD license.
+ * see: http://github.com/jrburke/requirejs for details
+ */
+/*jslint strict: false, plusplus: false */
+/*global window: false, navigator: false, document: false, importScripts: false,
+ jQuery: false, clearInterval: false, setInterval: false, self: false,
+ setTimeout: false, opera: false */
+
+var requirejs, require, define;
+(function () {
+ //Change this version number for each release.
+ var version = "0.25.0",
+ commentRegExp = /(\/\*([\s\S]*?)\*\/|\/\/(.*)$)/mg,
+ cjsRequireRegExp = /require\(["']([^'"\s]+)["']\)/g,
+ currDirRegExp = /^\.\//,
+ jsSuffixRegExp = /\.js$/,
+ ostring = Object.prototype.toString,
+ ap = Array.prototype,
+ aps = ap.slice,
+ apsp = ap.splice,
+ isBrowser = !!(typeof window !== "undefined" && navigator && document),
+ isWebWorker = !isBrowser && typeof importScripts !== "undefined",
+ //PS3 indicates loaded and complete, but need to wait for complete
+ //specifically. Sequence is "loading", "loaded", execution,
+ // then "complete". The UA check is unfortunate, but not sure how
+ //to feature test w/o causing perf issues.
+ readyRegExp = isBrowser && navigator.platform === 'PLAYSTATION 3' ?
+ /^complete$/ : /^(complete|loaded)$/,
+ defContextName = "_",
+ //Oh the tragedy, detecting opera. See the usage of isOpera for reason.
+ isOpera = typeof opera !== "undefined" && opera.toString() === "[object Opera]",
+ reqWaitIdPrefix = "_r@@",
+ empty = {},
+ contexts = {},
+ globalDefQueue = [],
+ interactiveScript = null,
+ isDone = false,
+ checkLoadedDepth = 0,
+ useInteractive = false,
+ req, cfg = {}, currentlyAddingScript, s, head, baseElement, scripts, script,
+ src, subPath, mainScript, dataMain, i, scrollIntervalId, setReadyState, ctx,
+ jQueryCheck, checkLoadedTimeoutId;
+
+ function isFunction(it) {
+ return ostring.call(it) === "[object Function]";
+ }
+
+ function isArray(it) {
+ return ostring.call(it) === "[object Array]";
+ }
+
+ /**
+ * Simple function to mix in properties from source into target,
+ * but only if target does not already have a property of the same name.
+ * This is not robust in IE for transferring methods that match
+ * Object.prototype names, but the uses of mixin here seem unlikely to
+ * trigger a problem related to that.
+ */
+ function mixin(target, source, force) {
+ for (var prop in source) {
+ if (!(prop in empty) && (!(prop in target) || force)) {
+ target[prop] = source[prop];
+ }
+ }
+ return req;
+ }
+
+ /**
+ * Constructs an error with a pointer to an URL with more information.
+ * @param {String} id the error ID that maps to an ID on a web page.
+ * @param {String} message human readable error.
+ * @param {Error} [err] the original error, if there is one.
+ *
+ * @returns {Error}
+ */
+ function makeError(id, msg, err) {
+ var e = new Error(msg + '\nhttp://requirejs.org/docs/errors.html#' + id);
+ if (err) {
+ e.originalError = err;
+ }
+ return e;
+ }
+
+ /**
+ * Used to set up package paths from a packagePaths or packages config object.
+ * @param {Object} pkgs the object to store the new package config
+ * @param {Array} currentPackages an array of packages to configure
+ * @param {String} [dir] a prefix dir to use.
+ */
+ function configurePackageDir(pkgs, currentPackages, dir) {
+ var i, location, pkgObj;
+
+ for (i = 0; (pkgObj = currentPackages[i]); i++) {
+ pkgObj = typeof pkgObj === "string" ? { name: pkgObj } : pkgObj;
+ location = pkgObj.location;
+
+ //Add dir to the path, but avoid paths that start with a slash
+ //or have a colon (indicates a protocol)
+ if (dir && (!location || (location.indexOf("/") !== 0 && location.indexOf(":") === -1))) {
+ location = dir + "/" + (location || pkgObj.name);
+ }
+
+ //Create a brand new object on pkgs, since currentPackages can
+ //be passed in again, and config.pkgs is the internal transformed
+ //state for all package configs.
+ pkgs[pkgObj.name] = {
+ name: pkgObj.name,
+ location: location || pkgObj.name,
+ //Remove leading dot in main, so main paths are normalized,
+ //and remove any trailing .js, since different package
+ //envs have different conventions: some use a module name,
+ //some use a file name.
+ main: (pkgObj.main || "main")
+ .replace(currDirRegExp, '')
+ .replace(jsSuffixRegExp, '')
+ };
+ }
+ }
+
+ /**
+ * jQuery 1.4.3-1.5.x use a readyWait/ready() pairing to hold DOM
+ * ready callbacks, but jQuery 1.6 supports a holdReady() API instead.
+ * At some point remove the readyWait/ready() support and just stick
+ * with using holdReady.
+ */
+ function jQueryHoldReady($, shouldHold) {
+ if ($.holdReady) {
+ $.holdReady(shouldHold);
+ } else if (shouldHold) {
+ $.readyWait += 1;
+ } else {
+ $.ready(true);
+ }
+ }
+
+ if (typeof define !== "undefined") {
+ //If a define is already in play via another AMD loader,
+ //do not overwrite.
+ return;
+ }
+
+ if (typeof requirejs !== "undefined") {
+ if (isFunction(requirejs)) {
+ //Do not overwrite and existing requirejs instance.
+ return;
+ } else {
+ cfg = requirejs;
+ requirejs = undefined;
+ }
+ }
+
+ //Allow for a require config object
+ if (typeof require !== "undefined" && !isFunction(require)) {
+ //assume it is a config object.
+ cfg = require;
+ require = undefined;
+ }
+
+ /**
+ * Creates a new context for use in require and define calls.
+ * Handle most of the heavy lifting. Do not want to use an object
+ * with prototype here to avoid using "this" in require, in case it
+ * needs to be used in more super secure envs that do not want this.
+ * Also there should not be that many contexts in the page. Usually just
+ * one for the default context, but could be extra for multiversion cases
+ * or if a package needs a special context for a dependency that conflicts
+ * with the standard context.
+ */
+ function newContext(contextName) {
+ var context, resume,
+ config = {
+ waitSeconds: 7,
+ baseUrl: s.baseUrl || "./",
+ paths: {},
+ pkgs: {}
+ },
+ defQueue = [],
+ specified = {
+ "require": true,
+ "exports": true,
+ "module": true
+ },
+ urlMap = {},
+ defined = {},
+ loaded = {},
+ waiting = {},
+ waitAry = [],
+ waitIdCounter = 0,
+ managerCallbacks = {},
+ plugins = {},
+ pluginsQueue = {},
+ resumeDepth = 0,
+ normalizedWaiting = {};
+
+ /**
+ * Trims the . and .. from an array of path segments.
+ * It will keep a leading path segment if a .. will become
+ * the first path segment, to help with module name lookups,
+ * which act like paths, but can be remapped. But the end result,
+ * all paths that use this function should look normalized.
+ * NOTE: this method MODIFIES the input array.
+ * @param {Array} ary the array of path segments.
+ */
+ function trimDots(ary) {
+ var i, part;
+ for (i = 0; (part = ary[i]); i++) {
+ if (part === ".") {
+ ary.splice(i, 1);
+ i -= 1;
+ } else if (part === "..") {
+ if (i === 1 && (ary[2] === '..' || ary[0] === '..')) {
+ //End of the line. Keep at least one non-dot
+ //path segment at the front so it can be mapped
+ //correctly to disk. Otherwise, there is likely
+ //no path mapping for a path starting with '..'.
+ //This can still fail, but catches the most reasonable
+ //uses of ..
+ break;
+ } else if (i > 0) {
+ ary.splice(i - 1, 2);
+ i -= 2;
+ }
+ }
+ }
+ }
+
+ /**
+ * Given a relative module name, like ./something, normalize it to
+ * a real name that can be mapped to a path.
+ * @param {String} name the relative name
+ * @param {String} baseName a real name that the name arg is relative
+ * to.
+ * @returns {String} normalized name
+ */
+ function normalize(name, baseName) {
+ var pkgName, pkgConfig;
+
+ //Adjust any relative paths.
+ if (name.charAt(0) === ".") {
+ //If have a base name, try to normalize against it,
+ //otherwise, assume it is a top-level require that will
+ //be relative to baseUrl in the end.
+ if (baseName) {
+ if (config.pkgs[baseName]) {
+ //If the baseName is a package name, then just treat it as one
+ //name to concat the name with.
+ baseName = [baseName];
+ } else {
+ //Convert baseName to array, and lop off the last part,
+ //so that . matches that "directory" and not name of the baseName's
+ //module. For instance, baseName of "one/two/three", maps to
+ //"one/two/three.js", but we want the directory, "one/two" for
+ //this normalization.
+ baseName = baseName.split("/");
+ baseName = baseName.slice(0, baseName.length - 1);
+ }
+
+ name = baseName.concat(name.split("/"));
+ trimDots(name);
+
+ //Some use of packages may use a . path to reference the
+ //"main" module name, so normalize for that.
+ pkgConfig = config.pkgs[(pkgName = name[0])];
+ name = name.join("/");
+ if (pkgConfig && name === pkgName + '/' + pkgConfig.main) {
+ name = pkgName;
+ }
+ }
+ }
+ return name;
+ }
+
+ /**
+ * Creates a module mapping that includes plugin prefix, module
+ * name, and path. If parentModuleMap is provided it will
+ * also normalize the name via require.normalize()
+ *
+ * @param {String} name the module name
+ * @param {String} [parentModuleMap] parent module map
+ * for the module name, used to resolve relative names.
+ *
+ * @returns {Object}
+ */
+ function makeModuleMap(name, parentModuleMap) {
+ var index = name ? name.indexOf("!") : -1,
+ prefix = null,
+ parentName = parentModuleMap ? parentModuleMap.name : null,
+ originalName = name,
+ normalizedName, url, pluginModule;
+
+ if (index !== -1) {
+ prefix = name.substring(0, index);
+ name = name.substring(index + 1, name.length);
+ }
+
+ if (prefix) {
+ prefix = normalize(prefix, parentName);
+ }
+
+ //Account for relative paths if there is a base name.
+ if (name) {
+ if (prefix) {
+ pluginModule = defined[prefix];
+ if (pluginModule) {
+ //Plugin is loaded, use its normalize method, otherwise,
+ //normalize name as usual.
+ if (pluginModule.normalize) {
+ normalizedName = pluginModule.normalize(name, function (name) {
+ return normalize(name, parentName);
+ });
+ } else {
+ normalizedName = normalize(name, parentName);
+ }
+ } else {
+ //Plugin is not loaded yet, so do not normalize
+ //the name, wait for plugin to load to see if
+ //it has a normalize method. To avoid possible
+ //ambiguity with relative names loaded from another
+ //plugin, use the parent's name as part of this name.
+ normalizedName = '__$p' + parentName + '@' + name;
+ }
+ } else {
+ normalizedName = normalize(name, parentName);
+ }
+
+ url = urlMap[normalizedName];
+ if (!url) {
+ //Calculate url for the module, if it has a name.
+ if (req.toModuleUrl) {
+ //Special logic required for a particular engine,
+ //like Node.
+ url = req.toModuleUrl(context, normalizedName, parentModuleMap);
+ } else {
+ url = context.nameToUrl(normalizedName, null, parentModuleMap);
+ }
+
+ //Store the URL mapping for later.
+ urlMap[normalizedName] = url;
+ }
+ }
+
+ return {
+ prefix: prefix,
+ name: normalizedName,
+ parentMap: parentModuleMap,
+ url: url,
+ originalName: originalName,
+ fullName: prefix ? prefix + "!" + normalizedName : normalizedName
+ };
+ }
+
+ /**
+ * Determine if priority loading is done. If so clear the priorityWait
+ */
+ function isPriorityDone() {
+ var priorityDone = true,
+ priorityWait = config.priorityWait,
+ priorityName, i;
+ if (priorityWait) {
+ for (i = 0; (priorityName = priorityWait[i]); i++) {
+ if (!loaded[priorityName]) {
+ priorityDone = false;
+ break;
+ }
+ }
+ if (priorityDone) {
+ delete config.priorityWait;
+ }
+ }
+ return priorityDone;
+ }
+
+ /**
+ * Helper function that creates a setExports function for a "module"
+ * CommonJS dependency. Do this here to avoid creating a closure that
+ * is part of a loop.
+ */
+ function makeSetExports(moduleObj) {
+ return function (exports) {
+ moduleObj.exports = exports;
+ };
+ }
+
+ function makeContextModuleFunc(func, relModuleMap, enableBuildCallback) {
+ return function () {
+ //A version of a require function that passes a moduleName
+ //value for items that may need to
+ //look up paths relative to the moduleName
+ var args = [].concat(aps.call(arguments, 0)), lastArg;
+ if (enableBuildCallback &&
+ isFunction((lastArg = args[args.length - 1]))) {
+ lastArg.__requireJsBuild = true;
+ }
+ args.push(relModuleMap);
+ return func.apply(null, args);
+ };
+ }
+
+ /**
+ * Helper function that creates a require function object to give to
+ * modules that ask for it as a dependency. It needs to be specific
+ * per module because of the implication of path mappings that may
+ * need to be relative to the module name.
+ */
+ function makeRequire(relModuleMap, enableBuildCallback) {
+ var modRequire = makeContextModuleFunc(context.require, relModuleMap, enableBuildCallback);
+
+ mixin(modRequire, {
+ nameToUrl: makeContextModuleFunc(context.nameToUrl, relModuleMap),
+ toUrl: makeContextModuleFunc(context.toUrl, relModuleMap),
+ defined: makeContextModuleFunc(context.requireDefined, relModuleMap),
+ specified: makeContextModuleFunc(context.requireSpecified, relModuleMap),
+ ready: req.ready,
+ isBrowser: req.isBrowser
+ });
+ //Something used by node.
+ if (req.paths) {
+ modRequire.paths = req.paths;
+ }
+ return modRequire;
+ }
+
+ /**
+ * Used to update the normalized name for plugin-based dependencies
+ * after a plugin loads, since it can have its own normalization structure.
+ * @param {String} pluginName the normalized plugin module name.
+ */
+ function updateNormalizedNames(pluginName) {
+
+ var oldFullName, oldModuleMap, moduleMap, fullName, callbacks,
+ i, j, k, depArray, existingCallbacks,
+ maps = normalizedWaiting[pluginName];
+
+ if (maps) {
+ for (i = 0; (oldModuleMap = maps[i]); i++) {
+ oldFullName = oldModuleMap.fullName;
+ moduleMap = makeModuleMap(oldModuleMap.originalName, oldModuleMap.parentMap);
+ fullName = moduleMap.fullName;
+ //Callbacks could be undefined if the same plugin!name was
+ //required twice in a row, so use empty array in that case.
+ callbacks = managerCallbacks[oldFullName] || [];
+ existingCallbacks = managerCallbacks[fullName];
+
+ if (fullName !== oldFullName) {
+ //Update the specified object, but only if it is already
+ //in there. In sync environments, it may not be yet.
+ if (oldFullName in specified) {
+ delete specified[oldFullName];
+ specified[fullName] = true;
+ }
+
+ //Update managerCallbacks to use the correct normalized name.
+ //If there are already callbacks for the normalized name,
+ //just add to them.
+ if (existingCallbacks) {
+ managerCallbacks[fullName] = existingCallbacks.concat(callbacks);
+ } else {
+ managerCallbacks[fullName] = callbacks;
+ }
+ delete managerCallbacks[oldFullName];
+
+ //In each manager callback, update the normalized name in the depArray.
+ for (j = 0; j < callbacks.length; j++) {
+ depArray = callbacks[j].depArray;
+ for (k = 0; k < depArray.length; k++) {
+ if (depArray[k] === oldFullName) {
+ depArray[k] = fullName;
+ }
+ }
+ }
+ }
+ }
+ }
+
+ delete normalizedWaiting[pluginName];
+ }
+
+ /*
+ * Queues a dependency for checking after the loader is out of a
+ * "paused" state, for example while a script file is being loaded
+ * in the browser, where it may have many modules defined in it.
+ *
+ * depName will be fully qualified, no relative . or .. path.
+ */
+ function queueDependency(dep) {
+ //Make sure to load any plugin and associate the dependency
+ //with that plugin.
+ var prefix = dep.prefix,
+ fullName = dep.fullName;
+
+ //Do not bother if the depName is already in transit
+ if (specified[fullName] || fullName in defined) {
+ return;
+ }
+
+ if (prefix && !plugins[prefix]) {
+ //Queue up loading of the dependency, track it
+ //via context.plugins. Mark it as a plugin so
+ //that the build system will know to treat it
+ //special.
+ plugins[prefix] = undefined;
+
+ //Remember this dep that needs to have normaliztion done
+ //after the plugin loads.
+ (normalizedWaiting[prefix] || (normalizedWaiting[prefix] = []))
+ .push(dep);
+
+ //Register an action to do once the plugin loads, to update
+ //all managerCallbacks to use a properly normalized module
+ //name.
+ (managerCallbacks[prefix] ||
+ (managerCallbacks[prefix] = [])).push({
+ onDep: function (name, value) {
+ if (name === prefix) {
+ updateNormalizedNames(prefix);
+ }
+ }
+ });
+
+ queueDependency(makeModuleMap(prefix));
+ }
+
+ context.paused.push(dep);
+ }
+
+ function execManager(manager) {
+ var i, ret, waitingCallbacks, err,
+ cb = manager.callback,
+ fullName = manager.fullName,
+ args = [],
+ ary = manager.depArray;
+
+ //Call the callback to define the module, if necessary.
+ if (cb && isFunction(cb)) {
+ //Pull out the defined dependencies and pass the ordered
+ //values to the callback.
+ if (ary) {
+ for (i = 0; i < ary.length; i++) {
+ args.push(manager.deps[ary[i]]);
+ }
+ }
+
+ try {
+ ret = req.execCb(fullName, manager.callback, args, defined[fullName]);
+ } catch (e) {
+ err = e;
+ }
+
+ if (fullName) {
+ //If setting exports via "module" is in play,
+ //favor that over return value and exports. After that,
+ //favor a non-undefined return value over exports use.
+ if (manager.cjsModule && manager.cjsModule.exports !== undefined) {
+ ret = defined[fullName] = manager.cjsModule.exports;
+ } else if (ret === undefined && manager.usingExports) {
+ //exports already set the defined value.
+ ret = defined[fullName];
+ } else {
+ //Use the return value from the function.
+ defined[fullName] = ret;
+ }
+ }
+ } else if (fullName) {
+ //May just be an object definition for the module. Only
+ //worry about defining if have a module name.
+ ret = defined[fullName] = cb;
+ }
+
+ //Clean up waiting. Do this before error calls, and before
+ //calling back waitingCallbacks, so that bookkeeping is correct
+ //in the event of an error and error is reported in correct order,
+ //since the waitingCallbacks will likely have errors if the
+ //onError function does not throw.
+ if (waiting[manager.waitId]) {
+ delete waiting[manager.waitId];
+ manager.isDone = true;
+ context.waitCount -= 1;
+ if (context.waitCount === 0) {
+ //Clear the wait array used for cycles.
+ waitAry = [];
+ }
+ }
+
+ if (err) {
+ err = makeError('defineerror', 'Error evaluating ' +
+ 'module "' + fullName + '" at location "' +
+ (fullName ? makeModuleMap(fullName).url : '') + '":\n' +
+ err + '\nfileName:' + (err.fileName || err.sourceURL) +
+ '\nlineNumber: ' + (err.lineNumber || err.line), err);
+ err.moduleName = fullName;
+ return req.onError(err);
+ }
+
+ if (fullName) {
+ //If anything was waiting for this module to be defined,
+ //notify them now.
+ waitingCallbacks = managerCallbacks[fullName];
+ if (waitingCallbacks) {
+ for (i = 0; i < waitingCallbacks.length; i++) {
+ waitingCallbacks[i].onDep(fullName, ret);
+ }
+ delete managerCallbacks[fullName];
+ }
+ }
+
+ return undefined;
+ }
+
+ function main(inName, depArray, callback, relModuleMap) {
+ var moduleMap = makeModuleMap(inName, relModuleMap),
+ name = moduleMap.name,
+ fullName = moduleMap.fullName,
+ uniques = {},
+ manager = {
+ //Use a wait ID because some entries are anon
+ //async require calls.
+ waitId: name || reqWaitIdPrefix + (waitIdCounter++),
+ depCount: 0,
+ depMax: 0,
+ prefix: moduleMap.prefix,
+ name: name,
+ fullName: fullName,
+ deps: {},
+ depArray: depArray,
+ callback: callback,
+ onDep: function (depName, value) {
+ if (!(depName in manager.deps)) {
+ manager.deps[depName] = value;
+ manager.depCount += 1;
+ if (manager.depCount === manager.depMax) {
+ //All done, execute!
+ execManager(manager);
+ }
+ }
+ }
+ },
+ i, depArg, depName, cjsMod;
+
+ if (fullName) {
+ //If module already defined for context, or already loaded,
+ //then leave. Also leave if jQuery is registering but it does
+ //not match the desired version number in the config.
+ if (fullName in defined || loaded[fullName] === true ||
+ (fullName === "jquery" && config.jQuery &&
+ config.jQuery !== callback().fn.jquery)) {
+ return;
+ }
+
+ //Set specified/loaded here for modules that are also loaded
+ //as part of a layer, where onScriptLoad is not fired
+ //for those cases. Do this after the inline define and
+ //dependency tracing is done.
+ specified[fullName] = true;
+ loaded[fullName] = true;
+
+ //If module is jQuery set up delaying its dom ready listeners.
+ if (fullName === "jquery" && callback) {
+ jQueryCheck(callback());
+ }
+ }
+
+ //Add the dependencies to the deps field, and register for callbacks
+ //on the dependencies.
+ for (i = 0; i < depArray.length; i++) {
+ depArg = depArray[i];
+ //There could be cases like in IE, where a trailing comma will
+ //introduce a null dependency, so only treat a real dependency
+ //value as a dependency.
+ if (depArg) {
+ //Split the dependency name into plugin and name parts
+ depArg = makeModuleMap(depArg, (name ? moduleMap : relModuleMap));
+ depName = depArg.fullName;
+
+ //Fix the name in depArray to be just the name, since
+ //that is how it will be called back later.
+ depArray[i] = depName;
+
+ //Fast path CommonJS standard dependencies.
+ if (depName === "require") {
+ manager.deps[depName] = makeRequire(moduleMap);
+ } else if (depName === "exports") {
+ //CommonJS module spec 1.1
+ manager.deps[depName] = defined[fullName] = {};
+ manager.usingExports = true;
+ } else if (depName === "module") {
+ //CommonJS module spec 1.1
+ manager.cjsModule = cjsMod = manager.deps[depName] = {
+ id: name,
+ uri: name ? context.nameToUrl(name, null, relModuleMap) : undefined,
+ exports: defined[fullName]
+ };
+ cjsMod.setExports = makeSetExports(cjsMod);
+ } else if (depName in defined && !(depName in waiting)) {
+ //Module already defined, no need to wait for it.
+ manager.deps[depName] = defined[depName];
+ } else if (!uniques[depName]) {
+
+ //A dynamic dependency.
+ manager.depMax += 1;
+
+ queueDependency(depArg);
+
+ //Register to get notification when dependency loads.
+ (managerCallbacks[depName] ||
+ (managerCallbacks[depName] = [])).push(manager);
+
+ uniques[depName] = true;
+ }
+ }
+ }
+
+ //Do not bother tracking the manager if it is all done.
+ if (manager.depCount === manager.depMax) {
+ //All done, execute!
+ execManager(manager);
+ } else {
+ waiting[manager.waitId] = manager;
+ waitAry.push(manager);
+ context.waitCount += 1;
+ }
+ }
+
+ /**
+ * Convenience method to call main for a define call that was put on
+ * hold in the defQueue.
+ */
+ function callDefMain(args) {
+ main.apply(null, args);
+ //Mark the module loaded. Must do it here in addition
+ //to doing it in define in case a script does
+ //not call define
+ loaded[args[0]] = true;
+ }
+
+ /**
+ * jQuery 1.4.3+ supports ways to hold off calling
+ * calling jQuery ready callbacks until all scripts are loaded. Be sure
+ * to track it if the capability exists.. Also, since jQuery 1.4.3 does
+ * not register as a module, need to do some global inference checking.
+ * Even if it does register as a module, not guaranteed to be the precise
+ * name of the global. If a jQuery is tracked for this context, then go
+ * ahead and register it as a module too, if not already in process.
+ */
+ jQueryCheck = function (jqCandidate) {
+ if (!context.jQuery) {
+ var $ = jqCandidate || (typeof jQuery !== "undefined" ? jQuery : null);
+
+ if ($) {
+ //If a specific version of jQuery is wanted, make sure to only
+ //use this jQuery if it matches.
+ if (config.jQuery && $.fn.jquery !== config.jQuery) {
+ return;
+ }
+
+ if ("holdReady" in $ || "readyWait" in $) {
+ context.jQuery = $;
+
+ //Manually create a "jquery" module entry if not one already
+ //or in process. Note this could trigger an attempt at
+ //a second jQuery registration, but does no harm since
+ //the first one wins, and it is the same value anyway.
+ callDefMain(["jquery", [], function () {
+ return jQuery;
+ }]);
+
+ //Ask jQuery to hold DOM ready callbacks.
+ if (context.scriptCount) {
+ jQueryHoldReady($, true);
+ context.jQueryIncremented = true;
+ }
+ }
+ }
+ }
+ };
+
+ function forceExec(manager, traced) {
+ if (manager.isDone) {
+ return undefined;
+ }
+
+ var fullName = manager.fullName,
+ depArray = manager.depArray,
+ depName, i;
+ if (fullName) {
+ if (traced[fullName]) {
+ return defined[fullName];
+ }
+
+ traced[fullName] = true;
+ }
+
+ //forceExec all of its dependencies.
+ for (i = 0; i < depArray.length; i++) {
+ //Some array members may be null, like if a trailing comma
+ //IE, so do the explicit [i] access and check if it has a value.
+ depName = depArray[i];
+ if (depName) {
+ if (!manager.deps[depName] && waiting[depName]) {
+ manager.onDep(depName, forceExec(waiting[depName], traced));
+ }
+ }
+ }
+
+ return fullName ? defined[fullName] : undefined;
+ }
+
+ /**
+ * Checks if all modules for a context are loaded, and if so, evaluates the
+ * new ones in right dependency order.
+ *
+ * @private
+ */
+ function checkLoaded() {
+ var waitInterval = config.waitSeconds * 1000,
+ //It is possible to disable the wait interval by using waitSeconds of 0.
+ expired = waitInterval && (context.startTime + waitInterval) < new Date().getTime(),
+ noLoads = "", hasLoadedProp = false, stillLoading = false, prop,
+ err, manager;
+
+ //If there are items still in the paused queue processing wait.
+ //This is particularly important in the sync case where each paused
+ //item is processed right away but there may be more waiting.
+ if (context.pausedCount > 0) {
+ return undefined;
+ }
+
+ //Determine if priority loading is done. If so clear the priority. If
+ //not, then do not check
+ if (config.priorityWait) {
+ if (isPriorityDone()) {
+ //Call resume, since it could have
+ //some waiting dependencies to trace.
+ resume();
+ } else {
+ return undefined;
+ }
+ }
+
+ //See if anything is still in flight.
+ for (prop in loaded) {
+ if (!(prop in empty)) {
+ hasLoadedProp = true;
+ if (!loaded[prop]) {
+ if (expired) {
+ noLoads += prop + " ";
+ } else {
+ stillLoading = true;
+ break;
+ }
+ }
+ }
+ }
+
+ //Check for exit conditions.
+ if (!hasLoadedProp && !context.waitCount) {
+ //If the loaded object had no items, then the rest of
+ //the work below does not need to be done.
+ return undefined;
+ }
+ if (expired && noLoads) {
+ //If wait time expired, throw error of unloaded modules.
+ err = makeError("timeout", "Load timeout for modules: " + noLoads);
+ err.requireType = "timeout";
+ err.requireModules = noLoads;
+ return req.onError(err);
+ }
+ if (stillLoading || context.scriptCount) {
+ //Something is still waiting to load. Wait for it, but only
+ //if a timeout is not already in effect.
+ if ((isBrowser || isWebWorker) && !checkLoadedTimeoutId) {
+ checkLoadedTimeoutId = setTimeout(function () {
+ checkLoadedTimeoutId = 0;
+ checkLoaded();
+ }, 50);
+ }
+ return undefined;
+ }
+
+ //If still have items in the waiting cue, but all modules have
+ //been loaded, then it means there are some circular dependencies
+ //that need to be broken.
+ //However, as a waiting thing is fired, then it can add items to
+ //the waiting cue, and those items should not be fired yet, so
+ //make sure to redo the checkLoaded call after breaking a single
+ //cycle, if nothing else loaded then this logic will pick it up
+ //again.
+ if (context.waitCount) {
+ //Cycle through the waitAry, and call items in sequence.
+ for (i = 0; (manager = waitAry[i]); i++) {
+ forceExec(manager, {});
+ }
+
+ //Only allow this recursion to a certain depth. Only
+ //triggered by errors in calling a module in which its
+ //modules waiting on it cannot finish loading, or some circular
+ //dependencies that then may add more dependencies.
+ //The value of 5 is a bit arbitrary. Hopefully just one extra
+ //pass, or two for the case of circular dependencies generating
+ //more work that gets resolved in the sync node case.
+ if (checkLoadedDepth < 5) {
+ checkLoadedDepth += 1;
+ checkLoaded();
+ }
+ }
+
+ checkLoadedDepth = 0;
+
+ //Check for DOM ready, and nothing is waiting across contexts.
+ req.checkReadyState();
+
+ return undefined;
+ }
+
+ function callPlugin(pluginName, dep) {
+ var name = dep.name,
+ fullName = dep.fullName,
+ load;
+
+ //Do not bother if plugin is already defined or being loaded.
+ if (fullName in defined || fullName in loaded) {
+ return;
+ }
+
+ if (!plugins[pluginName]) {
+ plugins[pluginName] = defined[pluginName];
+ }
+
+ //Only set loaded to false for tracking if it has not already been set.
+ if (!loaded[fullName]) {
+ loaded[fullName] = false;
+ }
+
+ load = function (ret) {
+ //Allow the build process to register plugin-loaded dependencies.
+ if (req.onPluginLoad) {
+ req.onPluginLoad(context, pluginName, name, ret);
+ }
+
+ execManager({
+ prefix: dep.prefix,
+ name: dep.name,
+ fullName: dep.fullName,
+ callback: function () {
+ return ret;
+ }
+ });
+ loaded[fullName] = true;
+ };
+
+ //Allow plugins to load other code without having to know the
+ //context or how to "complete" the load.
+ load.fromText = function (moduleName, text) {
+ /*jslint evil: true */
+ var hasInteractive = useInteractive;
+
+ //Indicate a the module is in process of loading.
+ context.loaded[moduleName] = false;
+ context.scriptCount += 1;
+
+ //Turn off interactive script matching for IE for any define
+ //calls in the text, then turn it back on at the end.
+ if (hasInteractive) {
+ useInteractive = false;
+ }
+
+ req.exec(text);
+
+ if (hasInteractive) {
+ useInteractive = true;
+ }
+
+ //Support anonymous modules.
+ context.completeLoad(moduleName);
+ };
+
+ //Use parentName here since the plugin's name is not reliable,
+ //could be some weird string with no path that actually wants to
+ //reference the parentName's path.
+ plugins[pluginName].load(name, makeRequire(dep.parentMap, true), load, config);
+ }
+
+ function loadPaused(dep) {
+ //Renormalize dependency if its name was waiting on a plugin
+ //to load, which as since loaded.
+ if (dep.prefix && dep.name.indexOf('__$p') === 0 && defined[dep.prefix]) {
+ dep = makeModuleMap(dep.originalName, dep.parentMap);
+ }
+
+ var pluginName = dep.prefix,
+ fullName = dep.fullName,
+ urlFetched = context.urlFetched;
+
+ //Do not bother if the dependency has already been specified.
+ if (specified[fullName] || loaded[fullName]) {
+ return;
+ } else {
+ specified[fullName] = true;
+ }
+
+ if (pluginName) {
+ //If plugin not loaded, wait for it.
+ //set up callback list. if no list, then register
+ //managerCallback for that plugin.
+ if (defined[pluginName]) {
+ callPlugin(pluginName, dep);
+ } else {
+ if (!pluginsQueue[pluginName]) {
+ pluginsQueue[pluginName] = [];
+ (managerCallbacks[pluginName] ||
+ (managerCallbacks[pluginName] = [])).push({
+ onDep: function (name, value) {
+ if (name === pluginName) {
+ var i, oldModuleMap, ary = pluginsQueue[pluginName];
+
+ //Now update all queued plugin actions.
+ for (i = 0; i < ary.length; i++) {
+ oldModuleMap = ary[i];
+ //Update the moduleMap since the
+ //module name may be normalized
+ //differently now.
+ callPlugin(pluginName,
+ makeModuleMap(oldModuleMap.originalName, oldModuleMap.parentMap));
+ }
+ delete pluginsQueue[pluginName];
+ }
+ }
+ });
+ }
+ pluginsQueue[pluginName].push(dep);
+ }
+ } else {
+ if (!urlFetched[dep.url]) {
+ req.load(context, fullName, dep.url);
+ urlFetched[dep.url] = true;
+ }
+ }
+ }
+
+ /**
+ * Resumes tracing of dependencies and then checks if everything is loaded.
+ */
+ resume = function () {
+ var args, i, p;
+
+ resumeDepth += 1;
+
+ if (context.scriptCount <= 0) {
+ //Synchronous envs will push the number below zero with the
+ //decrement above, be sure to set it back to zero for good measure.
+ //require() calls that also do not end up loading scripts could
+ //push the number negative too.
+ context.scriptCount = 0;
+ }
+
+ //Make sure any remaining defQueue items get properly processed.
+ while (defQueue.length) {
+ args = defQueue.shift();
+ if (args[0] === null) {
+ return req.onError(makeError('mismatch', 'Mismatched anonymous define() module: ' + args[args.length - 1]));
+ } else {
+ callDefMain(args);
+ }
+ }
+
+ //Skip the resume of paused dependencies
+ //if current context is in priority wait.
+ if (!config.priorityWait || isPriorityDone()) {
+ while (context.paused.length) {
+ p = context.paused;
+ context.pausedCount += p.length;
+ //Reset paused list
+ context.paused = [];
+
+ for (i = 0; (args = p[i]); i++) {
+ loadPaused(args);
+ }
+ //Move the start time for timeout forward.
+ context.startTime = (new Date()).getTime();
+ context.pausedCount -= p.length;
+ }
+ }
+
+ //Only check if loaded when resume depth is 1. It is likely that
+ //it is only greater than 1 in sync environments where a factory
+ //function also then calls the callback-style require. In those
+ //cases, the checkLoaded should not occur until the resume
+ //depth is back at the top level.
+ if (resumeDepth === 1) {
+ checkLoaded();
+ }
+
+ resumeDepth -= 1;
+
+ return undefined;
+ };
+
+ //Define the context object. Many of these fields are on here
+ //just to make debugging easier.
+ context = {
+ contextName: contextName,
+ config: config,
+ defQueue: defQueue,
+ waiting: waiting,
+ waitCount: 0,
+ specified: specified,
+ loaded: loaded,
+ urlMap: urlMap,
+ scriptCount: 0,
+ urlFetched: {},
+ defined: defined,
+ paused: [],
+ pausedCount: 0,
+ plugins: plugins,
+ managerCallbacks: managerCallbacks,
+ makeModuleMap: makeModuleMap,
+ normalize: normalize,
+ /**
+ * Set a configuration for the context.
+ * @param {Object} cfg config object to integrate.
+ */
+ configure: function (cfg) {
+ var paths, prop, packages, pkgs, packagePaths, requireWait;
+
+ //Make sure the baseUrl ends in a slash.
+ if (cfg.baseUrl) {
+ if (cfg.baseUrl.charAt(cfg.baseUrl.length - 1) !== "/") {
+ cfg.baseUrl += "/";
+ }
+ }
+
+ //Save off the paths and packages since they require special processing,
+ //they are additive.
+ paths = config.paths;
+ packages = config.packages;
+ pkgs = config.pkgs;
+
+ //Mix in the config values, favoring the new values over
+ //existing ones in context.config.
+ mixin(config, cfg, true);
+
+ //Adjust paths if necessary.
+ if (cfg.paths) {
+ for (prop in cfg.paths) {
+ if (!(prop in empty)) {
+ paths[prop] = cfg.paths[prop];
+ }
+ }
+ config.paths = paths;
+ }
+
+ packagePaths = cfg.packagePaths;
+ if (packagePaths || cfg.packages) {
+ //Convert packagePaths into a packages config.
+ if (packagePaths) {
+ for (prop in packagePaths) {
+ if (!(prop in empty)) {
+ configurePackageDir(pkgs, packagePaths[prop], prop);
+ }
+ }
+ }
+
+ //Adjust packages if necessary.
+ if (cfg.packages) {
+ configurePackageDir(pkgs, cfg.packages);
+ }
+
+ //Done with modifications, assing packages back to context config
+ config.pkgs = pkgs;
+ }
+
+ //If priority loading is in effect, trigger the loads now
+ if (cfg.priority) {
+ //Hold on to requireWait value, and reset it after done
+ requireWait = context.requireWait;
+
+ //Allow tracing some require calls to allow the fetching
+ //of the priority config.
+ context.requireWait = false;
+
+ //But first, call resume to register any defined modules that may
+ //be in a data-main built file before the priority config
+ //call. Also grab any waiting define calls for this context.
+ context.takeGlobalQueue();
+ resume();
+
+ context.require(cfg.priority);
+
+ //Trigger a resume right away, for the case when
+ //the script with the priority load is done as part
+ //of a data-main call. In that case the normal resume
+ //call will not happen because the scriptCount will be
+ //at 1, since the script for data-main is being processed.
+ resume();
+
+ //Restore previous state.
+ context.requireWait = requireWait;
+ config.priorityWait = cfg.priority;
+ }
+
+ //If a deps array or a config callback is specified, then call
+ //require with those args. This is useful when require is defined as a
+ //config object before require.js is loaded.
+ if (cfg.deps || cfg.callback) {
+ context.require(cfg.deps || [], cfg.callback);
+ }
+
+ //Set up ready callback, if asked. Useful when require is defined as a
+ //config object before require.js is loaded.
+ if (cfg.ready) {
+ req.ready(cfg.ready);
+ }
+ },
+
+ requireDefined: function (moduleName, relModuleMap) {
+ return makeModuleMap(moduleName, relModuleMap).fullName in defined;
+ },
+
+ requireSpecified: function (moduleName, relModuleMap) {
+ return makeModuleMap(moduleName, relModuleMap).fullName in specified;
+ },
+
+ require: function (deps, callback, relModuleMap) {
+ var moduleName, fullName, moduleMap;
+ if (typeof deps === "string") {
+ //Synchronous access to one module. If require.get is
+ //available (as in the Node adapter), prefer that.
+ //In this case deps is the moduleName and callback is
+ //the relModuleMap
+ if (req.get) {
+ return req.get(context, deps, callback);
+ }
+
+ //Just return the module wanted. In this scenario, the
+ //second arg (if passed) is just the relModuleMap.
+ moduleName = deps;
+ relModuleMap = callback;
+
+ //Normalize module name, if it contains . or ..
+ moduleMap = makeModuleMap(moduleName, relModuleMap);
+ fullName = moduleMap.fullName;
+
+ if (!(fullName in defined)) {
+ return req.onError(makeError("notloaded", "Module name '" +
+ moduleMap.fullName +
+ "' has not been loaded yet for context: " +
+ contextName));
+ }
+ return defined[fullName];
+ }
+
+ main(null, deps, callback, relModuleMap);
+
+ //If the require call does not trigger anything new to load,
+ //then resume the dependency processing.
+ if (!context.requireWait) {
+ while (!context.scriptCount && context.paused.length) {
+ //For built layers, there can be some defined
+ //modules waiting for intake into the context,
+ //in particular module plugins. Take them.
+ context.takeGlobalQueue();
+ resume();
+ }
+ }
+ return undefined;
+ },
+
+ /**
+ * Internal method to transfer globalQueue items to this context's
+ * defQueue.
+ */
+ takeGlobalQueue: function () {
+ //Push all the globalDefQueue items into the context's defQueue
+ if (globalDefQueue.length) {
+ //Array splice in the values since the context code has a
+ //local var ref to defQueue, so cannot just reassign the one
+ //on context.
+ apsp.apply(context.defQueue,
+ [context.defQueue.length - 1, 0].concat(globalDefQueue));
+ globalDefQueue = [];
+ }
+ },
+
+ /**
+ * Internal method used by environment adapters to complete a load event.
+ * A load event could be a script load or just a load pass from a synchronous
+ * load call.
+ * @param {String} moduleName the name of the module to potentially complete.
+ */
+ completeLoad: function (moduleName) {
+ var args;
+
+ context.takeGlobalQueue();
+
+ while (defQueue.length) {
+ args = defQueue.shift();
+
+ if (args[0] === null) {
+ args[0] = moduleName;
+ break;
+ } else if (args[0] === moduleName) {
+ //Found matching define call for this script!
+ break;
+ } else {
+ //Some other named define call, most likely the result
+ //of a build layer that included many define calls.
+ callDefMain(args);
+ args = null;
+ }
+ }
+ if (args) {
+ callDefMain(args);
+ } else {
+ //A script that does not call define(), so just simulate
+ //the call for it. Special exception for jQuery dynamic load.
+ callDefMain([moduleName, [],
+ moduleName === "jquery" && typeof jQuery !== "undefined" ?
+ function () {
+ return jQuery;
+ } : null]);
+ }
+
+ //Mark the script as loaded. Note that this can be different from a
+ //moduleName that maps to a define call. This line is important
+ //for traditional browser scripts.
+ loaded[moduleName] = true;
+
+ //If a global jQuery is defined, check for it. Need to do it here
+ //instead of main() since stock jQuery does not register as
+ //a module via define.
+ jQueryCheck();
+
+ //Doing this scriptCount decrement branching because sync envs
+ //need to decrement after resume, otherwise it looks like
+ //loading is complete after the first dependency is fetched.
+ //For browsers, it works fine to decrement after, but it means
+ //the checkLoaded setTimeout 50 ms cost is taken. To avoid
+ //that cost, decrement beforehand.
+ if (req.isAsync) {
+ context.scriptCount -= 1;
+ }
+ resume();
+ if (!req.isAsync) {
+ context.scriptCount -= 1;
+ }
+ },
+
+ /**
+ * Converts a module name + .extension into an URL path.
+ * *Requires* the use of a module name. It does not support using
+ * plain URLs like nameToUrl.
+ */
+ toUrl: function (moduleNamePlusExt, relModuleMap) {
+ var index = moduleNamePlusExt.lastIndexOf("."),
+ ext = null;
+
+ if (index !== -1) {
+ ext = moduleNamePlusExt.substring(index, moduleNamePlusExt.length);
+ moduleNamePlusExt = moduleNamePlusExt.substring(0, index);
+ }
+
+ return context.nameToUrl(moduleNamePlusExt, ext, relModuleMap);
+ },
+
+ /**
+ * Converts a module name to a file path. Supports cases where
+ * moduleName may actually be just an URL.
+ */
+ nameToUrl: function (moduleName, ext, relModuleMap) {
+ var paths, pkgs, pkg, pkgPath, syms, i, parentModule, url,
+ config = context.config;
+
+ //Normalize module name if have a base relative module name to work from.
+ moduleName = normalize(moduleName, relModuleMap && relModuleMap.fullName);
+
+ //If a colon is in the URL, it indicates a protocol is used and it is just
+ //an URL to a file, or if it starts with a slash or ends with .js, it is just a plain file.
+ //The slash is important for protocol-less URLs as well as full paths.
+ if (req.jsExtRegExp.test(moduleName)) {
+ //Just a plain path, not module name lookup, so just return it.
+ //Add extension if it is included. This is a bit wonky, only non-.js things pass
+ //an extension, this method probably needs to be reworked.
+ url = moduleName + (ext ? ext : "");
+ } else {
+ //A module that needs to be converted to a path.
+ paths = config.paths;
+ pkgs = config.pkgs;
+
+ syms = moduleName.split("/");
+ //For each module name segment, see if there is a path
+ //registered for it. Start with most specific name
+ //and work up from it.
+ for (i = syms.length; i > 0; i--) {
+ parentModule = syms.slice(0, i).join("/");
+ if (paths[parentModule]) {
+ syms.splice(0, i, paths[parentModule]);
+ break;
+ } else if ((pkg = pkgs[parentModule])) {
+ //If module name is just the package name, then looking
+ //for the main module.
+ if (moduleName === pkg.name) {
+ pkgPath = pkg.location + '/' + pkg.main;
+ } else {
+ pkgPath = pkg.location;
+ }
+ syms.splice(0, i, pkgPath);
+ break;
+ }
+ }
+
+ //Join the path parts together, then figure out if baseUrl is needed.
+ url = syms.join("/") + (ext || ".js");
+ url = (url.charAt(0) === '/' || url.match(/^\w+:/) ? "" : config.baseUrl) + url;
+ }
+
+ return config.urlArgs ? url +
+ ((url.indexOf('?') === -1 ? '?' : '&') +
+ config.urlArgs) : url;
+ }
+ };
+
+ //Make these visible on the context so can be called at the very
+ //end of the file to bootstrap
+ context.jQueryCheck = jQueryCheck;
+ context.resume = resume;
+
+ return context;
+ }
+
+ /**
+ * Main entry point.
+ *
+ * If the only argument to require is a string, then the module that
+ * is represented by that string is fetched for the appropriate context.
+ *
+ * If the first argument is an array, then it will be treated as an array
+ * of dependency string names to fetch. An optional function callback can
+ * be specified to execute when all of those dependencies are available.
+ *
+ * Make a local req variable to help Caja compliance (it assumes things
+ * on a require that are not standardized), and to give a short
+ * name for minification/local scope use.
+ */
+ req = requirejs = function (deps, callback) {
+
+ //Find the right context, use default
+ var contextName = defContextName,
+ context, config;
+
+ // Determine if have config object in the call.
+ if (!isArray(deps) && typeof deps !== "string") {
+ // deps is a config object
+ config = deps;
+ if (isArray(callback)) {
+ // Adjust args if there are dependencies
+ deps = callback;
+ callback = arguments[2];
+ } else {
+ deps = [];
+ }
+ }
+
+ if (config && config.context) {
+ contextName = config.context;
+ }
+
+ context = contexts[contextName] ||
+ (contexts[contextName] = newContext(contextName));
+
+ if (config) {
+ context.configure(config);
+ }
+
+ return context.require(deps, callback);
+ };
+
+ /**
+ * Export require as a global, but only if it does not already exist.
+ */
+ if (typeof require === "undefined") {
+ require = req;
+ }
+
+ /**
+ * Global require.toUrl(), to match global require, mostly useful
+ * for debugging/work in the global space.
+ */
+ req.toUrl = function (moduleNamePlusExt) {
+ return contexts[defContextName].toUrl(moduleNamePlusExt);
+ };
+
+ req.version = version;
+ req.isArray = isArray;
+ req.isFunction = isFunction;
+ req.mixin = mixin;
+ //Used to filter out dependencies that are already paths.
+ req.jsExtRegExp = /^\/|:|\?|\.js$/;
+ s = req.s = {
+ contexts: contexts,
+ //Stores a list of URLs that should not get async script tag treatment.
+ skipAsync: {},
+ isPageLoaded: !isBrowser,
+ readyCalls: []
+ };
+
+ req.isAsync = req.isBrowser = isBrowser;
+ if (isBrowser) {
+ head = s.head = document.getElementsByTagName("head")[0];
+ //If BASE tag is in play, using appendChild is a problem for IE6.
+ //When that browser dies, this can be removed. Details in this jQuery bug:
+ //http://dev.jquery.com/ticket/2709
+ baseElement = document.getElementsByTagName("base")[0];
+ if (baseElement) {
+ head = s.head = baseElement.parentNode;
+ }
+ }
+
+ /**
+ * Any errors that require explicitly generates will be passed to this
+ * function. Intercept/override it if you want custom error handling.
+ * @param {Error} err the error object.
+ */
+ req.onError = function (err) {
+ throw err;
+ };
+
+ /**
+ * Does the request to load a module for the browser case.
+ * Make this a separate function to allow other environments
+ * to override it.
+ *
+ * @param {Object} context the require context to find state.
+ * @param {String} moduleName the name of the module.
+ * @param {Object} url the URL to the module.
+ */
+ req.load = function (context, moduleName, url) {
+ var loaded = context.loaded;
+
+ isDone = false;
+
+ //Only set loaded to false for tracking if it has not already been set.
+ if (!loaded[moduleName]) {
+ loaded[moduleName] = false;
+ }
+
+ context.scriptCount += 1;
+ req.attach(url, context, moduleName);
+
+ //If tracking a jQuery, then make sure its ready callbacks
+ //are put on hold to prevent its ready callbacks from
+ //triggering too soon.
+ if (context.jQuery && !context.jQueryIncremented) {
+ jQueryHoldReady(context.jQuery, true);
+ context.jQueryIncremented = true;
+ }
+ };
+
+ function getInteractiveScript() {
+ var scripts, i, script;
+ if (interactiveScript && interactiveScript.readyState === 'interactive') {
+ return interactiveScript;
+ }
+
+ scripts = document.getElementsByTagName('script');
+ for (i = scripts.length - 1; i > -1 && (script = scripts[i]); i--) {
+ if (script.readyState === 'interactive') {
+ return (interactiveScript = script);
+ }
+ }
+
+ return null;
+ }
+
+ /**
+ * The function that handles definitions of modules. Differs from
+ * require() in that a string for the module should be the first argument,
+ * and the function to execute after dependencies are loaded should
+ * return a value to define the module corresponding to the first argument's
+ * name.
+ */
+ define = req.def = function (name, deps, callback) {
+ var node, context;
+
+ //Allow for anonymous functions
+ if (typeof name !== 'string') {
+ //Adjust args appropriately
+ callback = deps;
+ deps = name;
+ name = null;
+ }
+
+ //This module may not have dependencies
+ if (!req.isArray(deps)) {
+ callback = deps;
+ deps = [];
+ }
+
+ //If no name, and callback is a function, then figure out if it a
+ //CommonJS thing with dependencies.
+ if (!name && !deps.length && req.isFunction(callback)) {
+ //Remove comments from the callback string,
+ //look for require calls, and pull them into the dependencies,
+ //but only if there are function args.
+ if (callback.length) {
+ callback
+ .toString()
+ .replace(commentRegExp, "")
+ .replace(cjsRequireRegExp, function (match, dep) {
+ deps.push(dep);
+ });
+
+ //May be a CommonJS thing even without require calls, but still
+ //could use exports, and module. Avoid doing exports and module
+ //work though if it just needs require.
+ //REQUIRES the function to expect the CommonJS variables in the
+ //order listed below.
+ deps = (callback.length === 1 ? ["require"] : ["require", "exports", "module"]).concat(deps);
+ }
+ }
+
+ //If in IE 6-8 and hit an anonymous define() call, do the interactive
+ //work.
+ if (useInteractive) {
+ node = currentlyAddingScript || getInteractiveScript();
+ if (!node) {
+ return req.onError(makeError("interactive", "No matching script interactive for " + callback));
+ }
+ if (!name) {
+ name = node.getAttribute("data-requiremodule");
+ }
+ context = contexts[node.getAttribute("data-requirecontext")];
+ }
+
+ //Always save off evaluating the def call until the script onload handler.
+ //This allows multiple modules to be in a file without prematurely
+ //tracing dependencies, and allows for anonymous module support,
+ //where the module name is not known until the script onload event
+ //occurs. If no context, use the global queue, and get it processed
+ //in the onscript load callback.
+ (context ? context.defQueue : globalDefQueue).push([name, deps, callback]);
+
+ return undefined;
+ };
+
+ define.amd = {
+ multiversion: true,
+ plugins: true,
+ jQuery: true
+ };
+
+ /**
+ * Executes the text. Normally just uses eval, but can be modified
+ * to use a more environment specific call.
+ * @param {String} text the text to execute/evaluate.
+ */
+ req.exec = function (text) {
+ return eval(text);
+ };
+
+ /**
+ * Executes a module callack function. Broken out as a separate function
+ * solely to allow the build system to sequence the files in the built
+ * layer in the right sequence.
+ *
+ * @private
+ */
+ req.execCb = function (name, callback, args, exports) {
+ return callback.apply(exports, args);
+ };
+
+ /**
+ * callback for script loads, used to check status of loading.
+ *
+ * @param {Event} evt the event from the browser for the script
+ * that was loaded.
+ *
+ * @private
+ */
+ req.onScriptLoad = function (evt) {
+ //Using currentTarget instead of target for Firefox 2.0's sake. Not
+ //all old browsers will be supported, but this one was easy enough
+ //to support and still makes sense.
+ var node = evt.currentTarget || evt.srcElement, contextName, moduleName,
+ context;
+
+ if (evt.type === "load" || readyRegExp.test(node.readyState)) {
+ //Reset interactive script so a script node is not held onto for
+ //to long.
+ interactiveScript = null;
+
+ //Pull out the name of the module and the context.
+ contextName = node.getAttribute("data-requirecontext");
+ moduleName = node.getAttribute("data-requiremodule");
+ context = contexts[contextName];
+
+ contexts[contextName].completeLoad(moduleName);
+
+ //Clean up script binding. Favor detachEvent because of IE9
+ //issue, see attachEvent/addEventListener comment elsewhere
+ //in this file.
+ if (node.detachEvent && !isOpera) {
+ //Probably IE. If not it will throw an error, which will be
+ //useful to know.
+ node.detachEvent("onreadystatechange", req.onScriptLoad);
+ } else {
+ node.removeEventListener("load", req.onScriptLoad, false);
+ }
+ }
+ };
+
+ /**
+ * Attaches the script represented by the URL to the current
+ * environment. Right now only supports browser loading,
+ * but can be redefined in other environments to do the right thing.
+ * @param {String} url the url of the script to attach.
+ * @param {Object} context the context that wants the script.
+ * @param {moduleName} the name of the module that is associated with the script.
+ * @param {Function} [callback] optional callback, defaults to require.onScriptLoad
+ * @param {String} [type] optional type, defaults to text/javascript
+ */
+ req.attach = function (url, context, moduleName, callback, type) {
+ var node, loaded;
+ if (isBrowser) {
+ //In the browser so use a script tag
+ callback = callback || req.onScriptLoad;
+ node = context && context.config && context.config.xhtml ?
+ document.createElementNS("http://www.w3.org/1999/xhtml", "html:script") :
+ document.createElement("script");
+ node.type = type || "text/javascript";
+ node.charset = "utf-8";
+ //Use async so Gecko does not block on executing the script if something
+ //like a long-polling comet tag is being run first. Gecko likes
+ //to evaluate scripts in DOM order, even for dynamic scripts.
+ //It will fetch them async, but only evaluate the contents in DOM
+ //order, so a long-polling script tag can delay execution of scripts
+ //after it. But telling Gecko we expect async gets us the behavior
+ //we want -- execute it whenever it is finished downloading. Only
+ //Helps Firefox 3.6+
+ //Allow some URLs to not be fetched async. Mostly helps the order!
+ //plugin
+ node.async = !s.skipAsync[url];
+
+ if (context) {
+ node.setAttribute("data-requirecontext", context.contextName);
+ }
+ node.setAttribute("data-requiremodule", moduleName);
+
+ //Set up load listener. Test attachEvent first because IE9 has
+ //a subtle issue in its addEventListener and script onload firings
+ //that do not match the behavior of all other browsers with
+ //addEventListener support, which fire the onload event for a
+ //script right after the script execution. See:
+ //https://connect.microsoft.com/IE/feedback/details/648057/script-onload-event-is-not-fired-immediately-after-script-execution
+ //UNFORTUNATELY Opera implements attachEvent but does not follow the script
+ //script execution mode.
+ if (node.attachEvent && !isOpera) {
+ //Probably IE. IE (at least 6-8) do not fire
+ //script onload right after executing the script, so
+ //we cannot tie the anonymous define call to a name.
+ //However, IE reports the script as being in "interactive"
+ //readyState at the time of the define call.
+ useInteractive = true;
+ node.attachEvent("onreadystatechange", callback);
+ } else {
+ node.addEventListener("load", callback, false);
+ }
+ node.src = url;
+
+ //For some cache cases in IE 6-8, the script executes before the end
+ //of the appendChild execution, so to tie an anonymous define
+ //call to the module name (which is stored on the node), hold on
+ //to a reference to this node, but clear after the DOM insertion.
+ currentlyAddingScript = node;
+ if (baseElement) {
+ head.insertBefore(node, baseElement);
+ } else {
+ head.appendChild(node);
+ }
+ currentlyAddingScript = null;
+ return node;
+ } else if (isWebWorker) {
+ //In a web worker, use importScripts. This is not a very
+ //efficient use of importScripts, importScripts will block until
+ //its script is downloaded and evaluated. However, if web workers
+ //are in play, the expectation that a build has been done so that
+ //only one script needs to be loaded anyway. This may need to be
+ //reevaluated if other use cases become common.
+ loaded = context.loaded;
+ loaded[moduleName] = false;
+
+ importScripts(url);
+
+ //Account for anonymous modules
+ context.completeLoad(moduleName);
+ }
+ return null;
+ };
+
+ //Look for a data-main script attribute, which could also adjust the baseUrl.
+ if (isBrowser) {
+ //Figure out baseUrl. Get it from the script tag with require.js in it.
+ scripts = document.getElementsByTagName("script");
+
+ for (i = scripts.length - 1; i > -1 && (script = scripts[i]); i--) {
+ //Set the "head" where we can append children by
+ //using the script's parent.
+ if (!head) {
+ head = script.parentNode;
+ }
+
+ //Look for a data-main attribute to set main script for the page
+ //to load. If it is there, the path to data main becomes the
+ //baseUrl, if it is not already set.
+ if ((dataMain = script.getAttribute('data-main'))) {
+ if (!cfg.baseUrl) {
+ //Pull off the directory of data-main for use as the
+ //baseUrl.
+ src = dataMain.split('/');
+ mainScript = src.pop();
+ subPath = src.length ? src.join('/') + '/' : './';
+
+ //Set final config.
+ cfg.baseUrl = subPath;
+ //Strip off any trailing .js since dataMain is now
+ //like a module name.
+ dataMain = mainScript.replace(jsSuffixRegExp, '');
+ }
+
+ //Put the data-main script in the files to load.
+ cfg.deps = cfg.deps ? cfg.deps.concat(dataMain) : [dataMain];
+
+ break;
+ }
+ }
+ }
+
+ //Set baseUrl based on config.
+ s.baseUrl = cfg.baseUrl;
+
+ //****** START page load functionality ****************
+ /**
+ * Sets the page as loaded and triggers check for all modules loaded.
+ */
+ req.pageLoaded = function () {
+ if (!s.isPageLoaded) {
+ s.isPageLoaded = true;
+ if (scrollIntervalId) {
+ clearInterval(scrollIntervalId);
+ }
+
+ //Part of a fix for FF < 3.6 where readyState was not set to
+ //complete so libraries like jQuery that check for readyState
+ //after page load where not getting initialized correctly.
+ //Original approach suggested by Andrea Giammarchi:
+ //http://webreflection.blogspot.com/2009/11/195-chars-to-help-lazy-loading.html
+ //see other setReadyState reference for the rest of the fix.
+ if (setReadyState) {
+ document.readyState = "complete";
+ }
+
+ req.callReady();
+ }
+ };
+
+ //See if there is nothing waiting across contexts, and if not, trigger
+ //callReady.
+ req.checkReadyState = function () {
+ var contexts = s.contexts, prop;
+ for (prop in contexts) {
+ if (!(prop in empty)) {
+ if (contexts[prop].waitCount) {
+ return;
+ }
+ }
+ }
+ s.isDone = true;
+ req.callReady();
+ };
+
+ /**
+ * Internal function that calls back any ready functions. If you are
+ * integrating RequireJS with another library without require.ready support,
+ * you can define this method to call your page ready code instead.
+ */
+ req.callReady = function () {
+ var callbacks = s.readyCalls, i, callback, contexts, context, prop;
+
+ if (s.isPageLoaded && s.isDone) {
+ if (callbacks.length) {
+ s.readyCalls = [];
+ for (i = 0; (callback = callbacks[i]); i++) {
+ callback();
+ }
+ }
+
+ //If jQuery with DOM ready delayed, release it now.
+ contexts = s.contexts;
+ for (prop in contexts) {
+ if (!(prop in empty)) {
+ context = contexts[prop];
+ if (context.jQueryIncremented) {
+ jQueryHoldReady(context.jQuery, false);
+ context.jQueryIncremented = false;
+ }
+ }
+ }
+ }
+ };
+
+ /**
+ * Registers functions to call when the page is loaded
+ */
+ req.ready = function (callback) {
+ if (s.isPageLoaded && s.isDone) {
+ callback();
+ } else {
+ s.readyCalls.push(callback);
+ }
+ return req;
+ };
+
+ if (isBrowser) {
+ if (document.addEventListener) {
+ //Standards. Hooray! Assumption here that if standards based,
+ //it knows about DOMContentLoaded.
+ document.addEventListener("DOMContentLoaded", req.pageLoaded, false);
+ window.addEventListener("load", req.pageLoaded, false);
+ //Part of FF < 3.6 readystate fix (see setReadyState refs for more info)
+ if (!document.readyState) {
+ setReadyState = true;
+ document.readyState = "loading";
+ }
+ } else if (window.attachEvent) {
+ window.attachEvent("onload", req.pageLoaded);
+
+ //DOMContentLoaded approximation, as found by Diego Perini:
+ //http://javascript.nwbox.com/IEContentLoaded/
+ if (self === self.top) {
+ scrollIntervalId = setInterval(function () {
+ try {
+ //From this ticket:
+ //http://bugs.dojotoolkit.org/ticket/11106,
+ //In IE HTML Application (HTA), such as in a selenium test,
+ //javascript in the iframe can't see anything outside
+ //of it, so self===self.top is true, but the iframe is
+ //not the top window and doScroll will be available
+ //before document.body is set. Test document.body
+ //before trying the doScroll trick.
+ if (document.body) {
+ document.documentElement.doScroll("left");
+ req.pageLoaded();
+ }
+ } catch (e) {}
+ }, 30);
+ }
+ }
+
+ //Check if document already complete, and if so, just trigger page load
+ //listeners. NOTE: does not work with Firefox before 3.6. To support
+ //those browsers, manually call require.pageLoaded().
+ if (document.readyState === "complete") {
+ req.pageLoaded();
+ }
+ }
+ //****** END page load functionality ****************
+
+ //Set up default context. If require was a configuration object, use that as base config.
+ req(cfg);
+
+ //If modules are built into require.js, then need to make sure dependencies are
+ //traced. Use a setTimeout in the browser world, to allow all the modules to register
+ //themselves. In a non-browser env, assume that modules are not built into require.js,
+ //which seems odd to do on the server.
+ if (req.isAsync && typeof setTimeout !== "undefined") {
+ ctx = s.contexts[(cfg.context || defContextName)];
+ //Indicate that the script that includes require() is still loading,
+ //so that require()'d dependencies are not traced until the end of the
+ //file is parsed (approximated via the setTimeout call).
+ ctx.requireWait = true;
+ setTimeout(function () {
+ ctx.requireWait = false;
+
+ //Any modules included with the require.js file will be in the
+ //global queue, assign them to this context.
+ ctx.takeGlobalQueue();
+
+ //Allow for jQuery to be loaded/already in the page, and if jQuery 1.4.3,
+ //make sure to hold onto it for readyWait triggering.
+ ctx.jQueryCheck();
+
+ if (!ctx.scriptCount) {
+ ctx.resume();
+ }
+ req.checkReadyState();
+ }, 0);
+ }
+}());
9 demo/lib/util.coffee
@@ -0,0 +1,9 @@
+
+define {
+ toDom: (text) ->
+ # This is a contrived example, this approach is not realistic,
+ # just used as a demonstration.
+ node = document.createElement('div')
+ node.innerHTML = text
+ return node.firstChild
+}
6 demo/lib/view.coffee
@@ -0,0 +1,6 @@
+
+define ['cs!util'], (util) ->
+ return {
+ render: (body) ->
+ body.appendChild util.toDom('<b>This is a rendered view</b>')
+ }
146 hm.js
@@ -0,0 +1,146 @@
+/**
+ * @license hm 0.1.0 Copyright (c) 2010-2011, The Dojo Foundation All Rights Reserved.
+ * Available via the MIT or new BSD license.
+ * see: http://github.com/jrburke/require-hm for details
+ */
+
+/*jslint strict: false, plusplus: false */
+/*global require: false, XMLHttpRequest: false, ActiveXObject: false,
+ define: false, process: false, window: false */
+
+(function () {
+
+ var fs, getXhr,
+ progIds = ['Msxml2.XMLHTTP', 'Microsoft.XMLHTTP', 'Msxml2.XMLHTTP.4.0'],
+ fetchText = function () {
+ throw new Error('Environment unsupported.');
+ },
+ buildMap = [];
+
+ if (typeof window !== "undefined" && window.navigator && window.document) {
+ // Browser action
+ getXhr = function () {
+ //Would love to dump the ActiveX crap in here. Need IE 6 to die first.
+ var xhr, i, progId;
+ if (typeof XMLHttpRequest !== "undefined") {
+ return new XMLHttpRequest();
+ } else {
+ for (i = 0; i < 3; i++) {
+ progId = progIds[i];
+ try {
+ xhr = new ActiveXObject(progId);
+ } catch (e) {}
+
+ if (xhr) {
+ progIds = [progId]; // so faster next time
+ break;
+ }
+ }
+ }
+
+ if (!xhr) {
+ throw new Error("getXhr(): XMLHttpRequest not available");
+ }
+
+ return xhr;
+ };
+
+ fetchText = function (url, callback) {
+ var xhr = getXhr();
+ xhr.open('GET', url, true);
+ xhr.onreadystatechange = function (evt) {
+ //Do not explicitly handle errors, those should be
+ //visible via console output in the browser.
+ if (xhr.readyState === 4) {
+ callback(xhr.responseText);
+ }
+ };
+ xhr.send(null);
+ };
+ } else if (typeof process !== "undefined" &&
+ process.versions &&
+ !!process.versions.node) {
+ //Using special require.nodeRequire, something added by r.js.
+ fs = require.nodeRequire('fs');
+ fetchText = function (path, callback) {
+ callback(fs.readFileSync(path, 'utf8'));
+ };
+ }
+
+ exportFunctionRegExp = /export\s+function\s+([A-Za-z\d\_]+)/g;
+ exportVarRegExp = /export\s+var\s+([A-Za-z\d\_]+)/g;
+
+ function compile(text, config) {
+
+ //export function foo() - > exports.foo = function
+ text = text.replace(exportFunctionRegExp, function (match, funcName) {
+ return 'exports.' + funcName + ' = function ' + funcName;
+ });
+
+ //export var foo -> exports.foo
+ text = text.replace(exportVarRegExp, function (match, varName) {
+ return 'exports.' + varName;
+ });
+
+ //?? export x (not with var or named function) means setting export
+ //value for whole module?
+
+ //import { draw: drawShape } from shape -> var shape = require(';
+
+ //import { messageBox, confirmDialog } from widgets.alert
+
+
+ //module file from 'io/File';
+
+ //HMM:
+ //import * from math;
+
+ return "define(['exports'], function (exports) {\n" +
+ text +
+ '\n});';
+ }
+
+ define({
+ version: '0.1.0',
+
+ load: function (name, require, load, config) {
+ var path = require.toUrl(name + '.hm');
+ fetchText(path, function (text) {
+
+ //Do initial transforms.
+ text = compile(text, config.hm);
+
+ //Hold on to the transformed text if a build.
+ if (config.isBuild) {
+ buildMap[name] = text;
+ }
+
+ //IE with conditional comments on cannot handle the
+ //sourceURL trick, so skip it if enabled.
+ /*@if (@_jscript) @else @*/
+ if (!config.isBuild) {
+ text += "\r\n//@ sourceURL=" + path;
+ }
+ /*@end@*/
+
+ load.fromText(name, text);
+
+ //Give result to load. Need to wait until the module
+ //is fully parsed, which will happen after this
+ //execution.
+ require([name], function (value) {
+ load(value);
+ });
+ });
+
+ },
+
+ write: function (pluginName, name, write) {
+ if (name in buildMap) {
+ var text = buildMap[name];
+ write.asModule(pluginName + "!" + name, text);
+ }
+ }
+ });
+
+}());
53 tests/all-server.js
@@ -0,0 +1,53 @@
+/**
+ * @license RequireJS Copyright (c) 2010-2011, The Dojo Foundation All Rights Reserved.
+ * Available via the MIT or new BSD license.
+ * see: http://github.com/jrburke/requirejs for details
+ */
+
+/**
+ * Use the r.js script to run these tests. Be sure require.js is updated
+ * in that script.
+ */
+
+/*jslint strict: false, evil: true */
+/*global Packages: false, process: false, require: true, define: true, doh: false */
+
+//A hack to doh to avoid dojo setup stuff in doh/runner.js
+var skipDohSetup = true,
+ fs, vm, load, env;
+ //requirejsVars = {};
+
+(function () {
+ if (typeof Packages !== 'undefined') {
+ env = 'rhino';
+ } else if (typeof process !== 'undefined') {
+ env = 'node';
+
+ fs = require('fs');
+ vm = require('vm');
+
+ load = function (path) {
+ return vm.runInThisContext(require.makeNodeWrapper(fs.readFileSync(path, 'utf8'), path));
+ };
+
+
+ }
+
+}());
+
+//Load the tests.
+load("doh/runner.js");
+load('doh/_' + env + 'Runner.js');
+load("simple-tests.js");
+load("circular-tests.js");
+load("relative/relative-tests.js");
+load("exports/exports-tests.js");
+load("exports/moduleAndExports-tests.js");
+load("anon/anon-tests.js");
+load("packages/packages-tests.js");
+load("plugins/sync-tests.js");
+load("plugins/fromText/fromText-tests.js");
+load("defineError/defineError-tests.js");
+
+//Print out the final report
+doh.run();
1  tests/all.js
@@ -0,0 +1 @@
+doh.registerUrl("export", "../export/export.html");
1  tests/allj.sh
@@ -0,0 +1 @@
+java -classpath ../../r.js/lib/rhino/js.jar:../../r.js/lib/closure.compiler.jar org.mozilla.javascript.tools.shell.Main ../../r.js/r.js all-server.js
1  tests/alln.sh
@@ -0,0 +1 @@
+node ../../r.js/r.js all-server.js
195 tests/doh/LICENSE
@@ -0,0 +1,195 @@
+Dojo is available under *either* the terms of the modified BSD license *or* the
+Academic Free License version 2.1. As a recipient of Dojo, you may choose which
+license to receive this code under (except as noted in per-module LICENSE
+files). Some modules may not be the copyright of the Dojo Foundation. These
+modules contain explicit declarations of copyright in both the LICENSE files in
+the directories in which they reside and in the code itself. No external
+contributions are allowed under licenses which are fundamentally incompatible
+with the AFL or BSD licenses that Dojo is distributed under.
+
+The text of the AFL and BSD licenses is reproduced below.
+
+-------------------------------------------------------------------------------
+The "New" BSD License:
+**********************
+
+Copyright (c) 2005-2009, The Dojo Foundation
+All rights reserved.
+
+Redistribution and use in source and binary forms, with or without
+modification, are permitted provided that the following conditions are met:
+
+ * Redistributions of source code must retain the above copyright notice, this
+ list of conditions and the following disclaimer.
+ * Redistributions in binary form must reproduce the above copyright notice,
+ this list of conditions and the following disclaimer in the documentation
+ and/or other materials provided with the distribution.
+ * Neither the name of the Dojo Foundation nor the names of its contributors
+ may be used to endorse or promote products derived from this software
+ without specific prior written permission.
+
+THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
+ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE
+FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
+OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+-------------------------------------------------------------------------------
+The Academic Free License, v. 2.1:
+**********************************
+
+This Academic Free License (the "License") applies to any original work of
+authorship (the "Original Work") whose owner (the "Licensor") has placed the
+following notice immediately following the copyright notice for the Original
+Work:
+
+Licensed under the Academic Free License version 2.1
+
+1) Grant of Copyright License. Licensor hereby grants You a world-wide,
+royalty-free, non-exclusive, perpetual, sublicenseable license to do the
+following:
+
+a) to reproduce the Original Work in copies;
+
+b) to prepare derivative works ("Derivative Works") based upon the Original
+Work;
+
+c) to distribute copies of the Original Work and Derivative Works to the
+public;
+
+d) to perform the Original Work publicly; and
+
+e) to display the Original Work publicly.
+
+2) Grant of Patent License. Licensor hereby grants You a world-wide,
+royalty-free, non-exclusive, perpetual, sublicenseable license, under patent
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+Original Work and Derivative Works.
+
+3) Grant of Source Code License. The term "Source Code" means the preferred
+form of the Original Work for making modifications to it and all available
+documentation describing how to modify the Original Work. Licensor hereby
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+Licensor reserves the right to satisfy this obligation by placing a