A cross-platform 3D engine written in C++, using OpenGL
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README.md

Hondo

Open source 3D engine using OpenGL and C++.

To build on linux:

  • Install dependencies
  • run cmake, followed by make.
  • run Hondo

Dependencies:

  • cmake
  • glfw
  • glew-1.10.0
  • glm
  • Boost_1_55_0
    • regex
  • SOIL, with this patch