Skip to content


Subversion checkout URL

You can clone with HTTPS or Subversion.

Download ZIP
Commits on Oct 6, 2012
Commits on Aug 17, 2012
Commits on Jul 31, 2012
  1. Update freeciv to 2.3.2

    prlw1 authored
    There are many many changes since 2.2 including:
       A new program has been added to the Freeciv suite: 'freeciv-modpack'.
       This makes it easier to download and install add-ons ('modpacks':
       rulesets, tilesets, etc) to the right place; you can enter a URL,
       choose an add-on from the list, and the tool will install it to the
       correct place for this version of Freeciv to use it.
    We also include a security fix.
Commits on Jul 1, 2012
  1. Add and bump PKGREVISION for 118 packages as reported by

    dholland authored
    pkglint. If any of these are wrong for some reason, please revert/adjust.
Commits on Mar 15, 2012
  1. Bump PKGREVISION from default python to 2.7.

    obache authored
Commits on Nov 16, 2011
  1. Add missing archivers/bzip2 buildlink.

    sbd authored
Commits on Apr 22, 2011
  1. recursive bump from gettext-lib shlib bump.

    obache authored
Commits on Jun 21, 2010
  1. update of the freeciv packages to the latest version.

    spz authored
    Fixes a security vulnerability. (SA40078)
    --- 2.1.x - 2.2.0
    * Built-in editor
    * Expanded ruleset format:
    	* Unit classes
    	* Movement restrictions
    		* Can limit which terrains a unit can enter
    		* River-boats
    		* Wheeled units
    		* Which units another unit can transport
    	* Migration
    	* Plague
    	* Bases
    	* Calendar effects
    * Changes to gameplay with default ruleset:
    	* New terrains:
    		o Deep Ocean (as Ocean but no specials and cannot be transformed)
    		o Lake (as Ocean but no Whales special; inland water below a certain size is generated as Lake)
    	* Triremes are not restricted to tiles next to land, but to (shallow) Ocean tiles; they now cannot even attempt to enter unsafe tiles
    	* Triremes no longer get the +1 movement bonus from Nuclear Power that other sea units get
    	* Triremes and Carriers can no longer attack land units
    	* Submarine attack strength reduced from 15 to 12 (to make it easier to defend against them with escorts)
    	* New base type buoy, which can be built by Engineers on water tiles with the Radio advance, and gives vision.
    	* Ruins (left behind by destroyed cities, no effect on gameplay currently)
    	* New advance Environmentalism and Solar Plant improvement, which can eliminate pollution from production
    	* Trade route value now depends on size of cities, not on trade generated in them
    	* New national borders system
    	* Coastal Defense now available earlier (requires Gunpowder instead of Metallurgy)
    	* No restrictions on specialists in small cities
    	* Terrain within working range of a city can no longer remain unknown
    	* Units in fortresses now regain 25% HP per turn (as in 2.0.x) instead of 100%
    	* New nations
    * AI difficulty level: Cheating
    * New server options:
    	* foggedborders: visibility of borders is subject to fog of war
    	* borders gains new modes where player can see all tiles inside borders, and borders extend to unknown tiles revealing them
    	* endspaceship controls whether spaceship reaching Alpha Cen ends the game
    	* trademindist controls the minimum distance for trade routes between your cities
    	* Times now specified in turns instead of years (endyear becomes endturn, onsetbarbs expressed in turns)
    	* simultaneousphases renamed to phasemode and gains new options
    * Client interface changes:
    	* Menus and shortcut keys revamped; notable changes include:
    		o Connect with Road/Rail/Irrigation changes from Ctrl+Shift+R/L/I to Shift+R/L/I
    		o City Report: F1 to F4
    		o Go/Airlift to City: Shift+L to T
    		o Wake up Others (Shift+W) becomes Unsentry all on tile (Shift+S)
    		o Orders menu split into Select, Unit, Work, and Combat; Reports becomes Civilization
    	* Scripting improvements
    	* Event cache: messages from the last few turns can be replayed to clients on connection and saved in savegames
    	* Featured text in Gtk client, including colour coding and clickable links to mentioned cities/units/tiles
    --- 2.2.0 - 2.2.1
    * Stability fixes and refactoring. GNA#15305 GNA#15356 GNA#15432 GNA#15426 GNA#15332 GNAPATCH#1465 GNA#15348 GNA#15442 GNA#15468 GNA#15469 GNA#15480 GNA#15483 GNA#15456 GNA#15500 GNAPATCH#1490 GNA#15582 GNAPATCH#1513 GNAPATCH#1515 GNA#15661 GNAPATCH#1537 GNA#15450 GNA#15671 GNA#15714 GNA#15643 GNA#15734 GNA#15741 GNA#15730 GNAPATCH#1544 GNA#15377 GNA#15778 GNAPATCH#1598 GNA#15709 GNA#15844 GNA#15857 GNA#15908 GNA#15899 GNA#15983 GNA#16003
    * client-sdl: Push the maximal resolution to 3200x2400 in options. GNA#15346
    * Make impossible to change the server settings trademindist when the game is running. GNA#15405
    * Fixed the display of workable tiles when investigating foreign cities. GNA#15411 GNA#15944
    * Improved server logging. GNA#15404 GNA#15336 GNA#15460 GNA#15333 GNA#15523 GNAPATCH#1498 GNA#15923
    * client-gtk2: Canceling server logon takes you back to the main menu. GNA#15388
    * Fixed a bug where you were unable to initiate diplomatic meetings with other players under certain circumstances. GNA#15439
    * Internationalization and string fixes. GNA#15443 GNA#15403 GNA#15427 GNA#15457 GNA#15440 GNA#15455 GNA#15467 GNA#15478 GNA#15477 GNA#15484 GNA#15487 GNA#15585 GNA#15665 GNAPATCH#1569 GNA#15790 GNA#15809 GNA#15808 GNA#15802 GNA#15890
    * Fixed bugs with voting. GNA#15451
    * client-gtk2 Use city id instead of name in the goto dialog. GNA#15435
    * Fixed a bug where air bases wouldn't work on certain tiles. GNA#15446
    * Improved city illness. GNA#15373 GNA#15394 GNA#15422 GNA#15499
    * Do not show new city dialog if city cannot be built GNA#15328
    * client-gtk2: Made the unit info label scrollable to prevent the map view to resize. GNA#15504
    * Do not show team name in victory message in the case there's only one team member. GNA#15511
    * Improved documentation. GNA#13848 GNA#15667 GNA#15345
    * Fixed goto turn time calculations. GNA#15503 GNA#15722
    * Fixed a bug where the -M <metaserver> command line parameter was ignored. GNA#15538
    * Improvements to Lua scripting. GNAPATCH#1503 GNA#15531 GNA#15586 GNA#15596 GNA#15602 GNA#15606 GNA#15612 GNAPATCH#1526 GNAPATCH#1531 GNAPATCH#1532 GNAPATCH#1533 GNAPATCH#1535 GNA#15675 GNA#15624 GNAPATCH#1553 GNAPATCH#1554 GNAPATCH#1552 GNA#15705 GNA#15706 GNA#15707 GNAPATCH#1599 GNA#13709 GNA#13709 GNAPATCH#1621 GNA#15725 GNA#15860 GNAPATCH#1617 GNA#15586 GNA#15696
    * Fixed configuration and compilation warnings. GNA#15549 GNA#15575
    * Added a column for plague risk in city report. GNA#15376
    * Fixed bugs with loading saved games. GNA#15520 GNA#15581 GNA#15660
    * Fixed the display of global warming / nuclear winter in the client. GNA#15563
    * Disallowed paradrops inside peaceful foreign borders. GNA#15569
    * Give a palace to nations split off by civil war. GNA#15548
    * Fixed editor UI bugs. GNA#15578 GNA#15579 GNA#15605
    * client-gtk2: Made 'Work' menu adapt to terrain for multiple units on single tile. GNA#15611
    * Introduced Lake terrain in more scenario maps. GNA#15610
    * Fixed minor issues with isotrident and amplio tilesets. GNA#15621 GNA#15777
    * client-gtk2: Made the pregame player context menu stay open with one click. GNA#15593
    * Disallowed transporter units to load into themselves. GNA#15616
    * Don't close client dialogs when switching tileset. GNA#15620
    * client-gtk2: Made client work with GTK versions older than 2.6. GNA#15637
    * client-gtk2: Added tooltips for columns in the city report. GNA#15603
    * Made improvement upkeep visible in "Info" column of worklist editor. GNAPATCH#1563
    * Fixed mangled server "help options" output. GNA#15723
    * client-gtk2: Improved the "Start Scenario Game" page. GNA#15663
    * client-gtk2: Center map view at start of first game. GNA#15738
    * Show pillage activity in middle-click map popup. GNAPATCH#1566
    * Create ruins for disbanded cities. GNAPATCH#1570
    * Avoid getting migrants that starve to death instantly. GNA#15760 GNAPATCH#1579
    * client-gtk2: Improvements diplomacy dialog. GNA#15776
    * client-gtk2: Sort the science dialog technologies in alphabetical order. GNA#15779
    * Do not require an extra endline at the end of ruleset files. GNA#15816
    * client-sdl: Fixed bug where popups were not displayed. GNA#13493
    * Fixes to file. GNA#15878
    * Avoid transforming a city tile to a terrain that won't support the city. GNA#15630
    * Fixed a bug with the France scenario that caused trouble building improvements the first few turns. GNA#15892
    * Fixed bugs with the CMA UI. GNA#15909
    * Reworked pillaging. GNA#15744 GNA#15742
    * Changed the build system to work better with shared libraries. GNA#15973
    * Fixed typos in civil war nations. GNA#15378
    * Made linking work with binutils-gold. GNA#15400
    * Updated translations: Ukrainian, Korean, Catalan, French, Spanish, Russian, Italian
Commits on Feb 10, 2010
Commits on Jun 8, 2009
  1. Update to 2.1.9:

    ahoka authored
        * Fixed crash due to gcc 4.x optimization bug. (#40610)
        * Fixed island generator rivers and double-continent bug. (#15947, #17435)
        * Fixed auto-explore not respecting borders. (#40570)
        * Fixed stack teleporting exploit. (#40658)
        * Fixed crash when doing irrigation-connect on a mine. (#40676)
        * Fixed update bug for the city report total buy cost label. (#40695)
        * Fixed memory leak in server scan code. (#40707)
        * Fixed data type conversion bug affecting unit power factor. (#40746)
        * Fixed many typos and style errors in translated messages. (#40688, #40686, #40685, #40684, #40699, #40687, #40689, #40691, #40693, #40694, #40725)
        * Changed the save file name format to <savename>-T<turn>-Y<year>.sav. (#40681)
        * Changed the selection rectangle drawing method to speed up map drawing. (#40646)
        * Changed the city report concise rapture symbols back to * and X. (#40700)
        * Changed mass unit selection to include units with order or units under AI control. (#40727)
        * Changed the default metaserver for both client and server to the one at (#40752)
        * Improved gtk widget layout so that the Freeciv window can fit on a 800x600 display. (#12825)
        * Improved map decoration drawing (popup info, goto lines, city high-lighting) for speed and memory efficiency. (#40717)
        * Improved mass unit selection: j selects a single unit, k selects tile units, y selects continent units. (#40727)
        * Improved automatic chatline scrolling. (#40721)
        * Added option to disable mouse cursor changing. (#40678)
        * Added option to draw traderoute lines with toggle shortcut Ctrl+t. (#40668)
        * Added option to prefix client chat messages with the current time. (#40706)
        * Added option to preferentially select cities over units with the selection rectangle. (#40703)
        * Added option to show production buy cost in the city descriptions. (#40702)
        * Added option to not clear unit orders when units are selected. (#40724)
        * Added option to split the lower chatline area in to two notebooks, with the message window appearing in the right notebook. (#40705)
        * Added option to disable the automatic caravan arrival popup. (#40730)
        * Added client shortcut b for buying production in selected cities. (#40704)
        * Added a list view in the network page showing current players on a server. (#40707)
        * Added client ability to center on an event tile by right-clicking on a row in the message window. (#40719)
        * Added client ability to reorder city report columns by dragging the column headers in the gtk2 client. (#40680)
        * Added worklist manipulation operations to the city report menus. (#40723, #40728, #40729)
        * Added multiplayer allies-only chat toggle button. (#40487)
        * Added more information to map popup info window. (#40488)
        * Added a toplevel menu item for the Governor menu in the city report. (#40677)
        * Added city production clipboard shortcuts Shift+right-click to copy and Ctrl+Shift+right-click to paste. (#40679)
        * Updated Finnish, Catalan, Estonian, Danish, Lithuanian, German, Korean, and Swedish translations.
Commits on May 20, 2009
  1. Recursive ABI depends update and PKGREVISION bump for readline-6.0 shlib

    wiz authored
    major change.
    Reported by Robert Elz in PR 41345.
Commits on Feb 9, 2009
  1. Switch to Python 2.5 as default. Bump revision of all packages that have

    joerg authored
    changed runtime dependencies now.
Commits on Apr 6, 2008
  1. Changes 2.1.3:

    adam authored
    * Prevent server crash during explore.
    * Improve client robustness and error logging.
    * More GTK2 client support for saving server settings, add buttons on dialogs.
    * Updated sentence fragments, plurals, text, and translations; specifically
      Catalan, Czech, Estonian, Finnish, German, Lithuanian, Russian, Swedish,
      and Turkish.
Commits on Mar 5, 2008
  1. + Like many other packages that pull in readline/, the

    jlam authored
      extra LIBS+=-ltermcap was there solely for readline.  Remove it
      since (pulled in via readine/
      handles everything for us.  Bump the PKGREVISION to 1.
    + Add full DESTDIR support.
Commits on Jan 6, 2008
  1. Changes 2.1.2:

    adam authored
    * Improved support for GGZ Gaming Zone.
    * Fix support for Leave and Load in the same client session.
    * Add GTK2 client support for saving server settings.
    * Add realistic terrain requirements for three default wonders, as well a number
      of missing ones to civ1 and civ2.
    * Improve startup speed, reducing duplicate internal messages sent.
    * Updated GTK2 hotkeys, menus, text, and translations, especially Catalan,
      Finnish, Korean, Lithuanian, Turkish, and Ukrainian.
Commits on Apr 16, 2007
Commits on Apr 15, 2006
  1. Changes 2.0.8:

    adam authored
    - Simplification of pubserver authentication system, and other
      pubserver-related changes.
    - Fix problems with some strings in some languages on windows.
    - Fix a potential desynchronization bug when establishing connections.
    - Fix a potential crash when reading packets (CVE-2006-0047).
    - Fix some bugs allowing illegal rehoming of units.
    - Allow loading of savegames created by Freeciv 2.1.
    - Allow client goto into unknown tiles.
    - Fix a set of crashes likely to happen with the XAW client on
      64-bit systems.
    - Fix a bug that allowed unlimited incoming airlifts.
Commits on Apr 6, 2006
  1. Over 1200 files touched but no revisions bumped :)

    reed authored
    RECOMMENDED is removed. It becomes ABI_DEPENDS. becomes becomes
    BUILDLINK_DEPENDS does not change.
    IGNORE_RECOMMENDED (which defaulted to "no") becomes USE_ABI_DEPENDS
    which defaults to "yes".
    Added to checking for IGNORE_RECOMMENDED.
    I did not manually go through and fix any aesthetic tab/spacing issues.
    I have tested the above patch on DragonFly building and packaging
    subversion and pkglint and their many dependencies.
    I have also tested USE_ABI_DEPENDS=no on my NetBSD workstation (where I
    have used IGNORE_RECOMMENDED for a long time). I have been an active user
    of IGNORE_RECOMMENDED since it was available.
    As suggested, I removed the documentation sentences suggesting bumping for
    "security" issues.
    As discussed on tech-pkg.
    I will commit to revbump, pkglint, pkg_install, createbuildlink separately.
    Note that if you use wip, it will fail!  I will commit to pkgsrc-wip
    later (within day).
Commits on Feb 5, 2006
Commits on Dec 5, 2005
  1. Fixed pkglint warnings. The warnings are mostly quoting issues, for

    rillig authored
    example MAKE_ENV+=FOO=${BAR} is changed to MAKE_ENV+=FOO=${BAR:Q}. Some
    other changes are outlined in
Commits on Aug 24, 2005
  1. Changes 2.0.4:

    adam authored
     - Fix some buffer underruns on the terrain array (this bug could have
       been the cause of arbitrary crashes on some platforms).
     - Don't automatically pop up the city dialog when in observer mode.
     - Treat an alt-left click the same as a middle click, to allow two-button
       mice to work on windows (GTK-2 client).
     - Fix a bug - when a city was transferred/conquered twice the client
       sometimes wouldn't get an update about the second exchange.
     - Fix the behavior of Granary and Pyramids in the Civ2 compatibility ruleset.
     - Fix Pyramids so they are no longer cumulative with Granary.
     - Fix a minor bug that prevented 2.0 savegames from working properly with
       1.14 Freeciv.
    Changes 2.0.3:
     - Fix some bugs that show up on 64-bit machines.
     - Fix some bugs with future techs in some situations.
     - Fix some bugs that allowed naval units onto land.
     - Fix a bug that could crash the server when a player picked their nation.
     - Fix a bug with player info not being updated after an alliance is broken.
     - Fix a bug with happiness of a unit's home city when borders change.
     - Fix a bug with happiness of a unit's home city when the unit moves.
     - Fix some bugs with nation starting positions in scenarios.
     - Fix a bug when running the server without stdin input.
     - Don't allow teams to be changed when loading a game.
     - Don't allow observers to vote.
     - Fix a bug with the fallback when generator 3, startpos 3 fails.
     - Fix a crash in the help dialog (when looking at Engineers).
     - Don't popup the caravan dialogs when in observer mode.
     - Fix a crash in goto mode when the mouse is near the map overview window.
     - Fix a bug when a diplomat is killed while the diplomat dialog window is
       in the process of opening.
     - Fix a bug with the diplomat dialog window for spies when you don't have
       an embassy.
Commits on Nov 3, 2004
  1. Changes 1.14.2:

    adam authored
    * Important compile fixes for some platform
    * Game balance adjustments
    * Reputation recovery fixed
    * A few other minor bug-fixes
Commits on Oct 3, 2004
  1. Libtool fix for PR pkg/26633, and other issues. Update libtool to 1.5.10

    tv authored
    in the process.  (More information on tech-pkg.)
    Bump PKGREVISION and BUILDLINK_DEPENDS of all packages using libtool and
    installing .la files.
    Bump PKGREVISION (only) of all packages depending directly on the above
    via a buildlink3 include.
Commits on Apr 22, 2004
  1. Convert to buildlink3.

    snj authored
Commits on Mar 5, 2004
  1. Changes 1.14.1:

    adam authored
     - The GTK+-2.0 client is now built by default.
     - Lots of improvements to the GTK+-2.0 client.
     - The GTK+-2.0 client should now compile for Win32.
     - Teams are supported.
     - Civserver now works on UTF-8 locales.
     - Lots of bug fixes.
Commits on Jul 13, 2003
  1. Wildcard depends on freeciv-share.

    wiz authored
Commits on Sep 23, 2002
  1. buildlink1 -> buildlink2

    jlam authored
Commits on Nov 1, 2001
Commits on Aug 15, 2001
  1. Update freeciv-share, freeciv-server, freeciv-client, and freeciv-cli…

    jlam authored
    to 1.12.0.  Major changes from version 1.11.4 include:
     - Big fixes, of course.
     - Better compatibility with Civilization II.
     - Better internationalization.
     - Prettier graphics/tiles.
     - More maps.
     - Players can agree to give shared vision, which means that you
       automatically see everything the other player sees.
Commits on Jun 21, 2001
  1. Don't include in Makefile.common, so force all files that

    jlam authored
    include it to include themselves.  Convert to use
    files and mark freeciv packages as USE_BUILDLINK_ONLY.  Include zlib's file in server and clients as -lz is used.
Commits on Jun 12, 2001
  1. LIBS is automatically added to CONFIGURE_ENV by if

    jlam authored
    GNU_CONFIGURE is defined, so simply set LIBS to the appropriate value.
Commits on Jun 11, 2001
  1. The buildlink include and lib directories are added to CFLAGS, CPPFLAGS,

    jlam authored
    CXXFLAGS, and LDFLAGS by the files so remove the extra
    definitions to add them from the package Makefiles.  As advised by the file, also ensure that the files are
    included prior to defining any package-specific CFLAGS/LDFLAGS to ensure
    that the buildlink directories are at the head of the compiler search
Commits on Jun 10, 2001
  1. Remove dependency on ${BUILDLINK_TARGETS} in pre-configure and pre-build

    jlam authored
    targets as the files now add the dependency automatically.
    Remove any NO_CONFIGURE definitions as they seem to be useless.
Commits on May 24, 2001
  1. Standardize name of file to include for build-links to be "buildlink.…

    jlam authored
    Use BUILDLINK_INCDIR, BUILDLINK_LIBDIR for locations of linked headers
    and libraries.  Create a variable BUILDLINK_TARGETS whose value is the
    list of build-link targets to execute.
Commits on May 22, 2001
  1. Use devel/readline/Makefile.readline to get readline dependency, and

    jlam authored
    document why GNU readline is required.
Something went wrong with that request. Please try again.