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Commits on Oct 3, 2012
Commits on Jul 18, 2012
  1. emulators/fmsx: Fix for libz >= 1.2.6

    marino authored
    The current package won't compile if using libz >= 1.2.6 due to a typedef
    change of GzFile.  Luckily this packages used macros for gz* functions
    which significantly cut down the number of lines to be patched.
Commits on Jan 7, 2010
  1. Update fmsx to 3.5.1.

    obache authored
    approved by agc@.
    
    New in This Version
    
      * After a long pause, finally updated fMSX-Unix port. fMSX-Unix source code
        is once again available as part of the core source code distribution. It
        has been debugged on the Ubuntu Linux. Let me know of any incompatibilities
        with other Unix flavors.
      * Extended fMSX-Symbian port to support UIQ3 phones from Sony Ericsson and
        Motorola. As I only have key-operated Motorola Z8, testers with pen-based
        SE phones are badly needed.
      * Added run-time compatibility with 8bpp, 16bpp, 24bpp (32bit pixels) and
        32bpp screen depths to fMSX-Unix. IMPORTANT: At this moment, built-in
        config menu, debugger, and NetPlay dialog will only work at X11 screen
        depth that matches your compile-time setting (i.e. -DBPPxx) in Makefile.
        Make sure you always compile fMSX-Unix for your default screen depth.
      * Disabled secondary slots for primary slot #0 in MSX1 mode. DiskROM boots in
        MSX1 mode again.
      * Now syncing all sound channels after loading state, sound does not get
        "stuck" any more.
      * Renamed command line option -zoom/-nozoom into -soft/-nosoft.
      * Moved a few key definitions, so that "!@#$%^..." characters can now be used
        as indices into Keys[]. This is done for compatibility with GDK key events.
      * Renamed KeyMap[] to KeyState[] to avoid name clash with MacOSX system API.
      * ALT swaps joysticks 1/2 on all platforms where applicable.
      * CONTROL/SHIFT keys now act as FIRE-A/FIRE-B joystick buttons on all
        platforms.
      * Improved fMSX-Symbian sound code, although sound problems still persist on
        some UIQ3 phones.
      * Split fMSX-Symbian/S60 configuration menu into four tabs, making "Video"
        and "Audio" settings separate.
      * Added "Audio Latency", "Skip Frames", and "Sync Updates" settings to
        fMSX-Symbian.
      * Added to fMSX-Symbian ability to use Nokia E61/E62 [FUNC] key in the
        built-in menu.
      * Fixed an fMSX-Symbian bug where pieces of virtual keyboard remained on
        screen after closing it.
      * Pressing [8] key on fMSX-Symbian now invokes virtual keyboard, if enabled,
        for the phones which do not have the [EDIT] key.
    
    New in fMSX 3.4
    
      * Added network play option to fMSX-Windows and fMSX-Symbian!
      * Now not opening printer file until the first character is printed.
      * Fixed OUTD/OUTDR opcodes to modify B register before the OUT operation.
      * No longer trying to load state files from LoadFile().
      * Defined "INLINE" properly, depending on the C standard supported by the
        compiler.
      * Finally retired #ifdef SOUND as sound is always compiled in anyway.
      * Added new, much better, scanline simulation and video softening effects to
        fMSX-Windows.
      * fMSX-Windows full-screen mode now runs in 640x480 resolution.
      * Fixed problem with full-screen SCREEN 6/7 in fMSX-Windows.
      * fMSX-MSDOS has got complete (non-truncated) emulation for SCREEN 6/7 and
        TEXT80 screen modes.
      * fMSX-MSDOS now always runs in 640x480x15bpp VESA screen mode.
      * Added options to simulate TV scanlines (-tv/-notv) and zoom display (-zoom/
        -nozoom) to fMSX-MSDOS.
      * Options -sync/-nosync/-vsync work properly again in fMSX-MSDOS.
      * Added new "Fill & Soften" zoom mode to fMSX-Symbian. It is rather slow
        though.
      * Added ability to use virtual keyboard in fMSX-Symbian to enter filename
        when saving files from the built-in menu.
      * Fixed problem with gameplay being too fast in fMSX-Symbian.
      * Fixed possible source of instabilities in the S60 open file dialog in
        fMSX-Symbian.
      * Fixed exit via Symbian-specific menu.
      * Fixed premature termination of the emulation thread when exiting
        fMSX-Symbian, soundtrack recording and config saving work again.
      * The [C] ("Clear") key is no longer used to toggle sound in fMSX-Symbian. It
        acts as [BACKSPACE] instead.
    
    New in fMSX 3.3
    
      * Save state format has changed due to serious changes to the emulator
        architecture!
      * Added OpZ80() function and the FAST_RDOP macro to the Z80 emulation to
        optimize code access in architectures with memory-mapped I/O.
      * Added subslot support to all slots.
      * Moved PAINTER.ROM to slot 0:1, FMPAC to slot 0:2, MSXDOS2.ROM to slot 3:0.
      * Reduced the number of user cartridges back to two (A/B). All the other
        slots are taken by system cartridges (MSXDOS2, FMPAC, etc.).
      * Locked user cartridges in slots 1/2 to subslot 0, as external cartridges
        often do not use subslots.
      * If Konami's GMASTER2.ROM or GMASTER.ROM is present in the program
        directory, fMSX will now load it as a system cartridge.
      * Fixed state file name autogeneration.
      * Fixed -rom option behaviour.
      * Fixed hangup when switching from MSX1 to MSX2 mode.
      * Fixed MSXDOS2.ROM and FMPAC.ROM support.
      * Fixed StateID() function to take all cartridges and system ROMs into
        account.
      * Fixed non-working joystick autofire.
      * Now checking joysticks and mice once per frame.
      * Now accelerating horizontal mouse movement in 512-wide screen modes.
      * Mouse buttons are now merged with joystick buttons.
      * Fixed mouse-as-joystick option.
      * Improved file type detection, now automatically detecting saved states,
        disk images, cartridge ROMs, fixed font files.
      * Readded proper support for fixed text mode fonts with LoadFNT().
      * Added proper emulation for the WD1793 FDC (WD1793.c).
      * Added unified .FDI disk image support (FDIDisk.c).
      * Added support for standard, SV738, Arabic, and Brazilian WD1793-based disk
        interfaces.
      * Added support for GZIPped disk images.
      * Made disk geometry discovery smarter (CP/M-80 v2.2 now boots).
      * Moved 720kB floppy utilities (Floppy.c) and SCC sound chip emulation
        (SCC.c) into EMULib.
      * Added command line option to patch DiskROM calls (-simbdos). With this
        option on, fMSX takes over DiskROM disk access routines. When -wd1793 is
        used, fMSX will simulate real WD1793 FDC instead.
      * Rehashed built-in menu to make screen space for more options.
      * Added menu options to select RAM and VRAM sizes, create new disk images,
        save disk images, patch DiskROM calls, load and use fixed text mode fonts.
      * Added virtual keyboard to fMSX-Symbian, invoked by pressing [EDIT] or left
        [SHIFT] key. The keyboard can work in three modes: "Off", "Single Key
        Entry", and "Multiple Keys Entry".
      * Added display orientation settings to fMSX-Symbian ("Landscape",
        "Portrait", and "Auto").
      * Finally fixed opendir() problem in EMULib-Symbian. All built-in menu file
        dialogs work now!
      * Further extended and optimized Symbian screen rendering routines.
      * Fixed and optimized TV scanline simulation in fMSX-Symbian, made scanline
        effect stronger.
      * Now saving RAM and VRAM size settings in fMSX-Symbian.
      * fMSX-Symbian now uses true 512-wide display drivers for SCREEN6, SCREEN7,
        and TEXT80.
      * fMSX-Symbian will now save printer output to E:\Others\fMSX\PRINTER.OUT.
      * Fixed system warnings in when flipping Nokia E70 open/closed.
      * Fixed possible crash when selecting an initial file in fMSX-Symbian.
      * Improved "About" box in fMSX-Symbian.
      * Moved fMSX-Symbian file selection root to E:\.
      * When initial file selection cancelled, fMSX-Symbian will now boot into
        plain BASIC (i.e. no cartridges and no disks).
      * Renamed fMSX-Symbian binary and resource files to avoid name clash with
        fMSX/S60 port by Juha Riihimaki.
      * Fixed mouse support in fMSX-MSDOS.
    
    New in fMSX 3.2
    
      * Added ChangePrinter() function to set printer redirection file.
      * Moved disk operations to a separate submenu of the built-in menu and added
        "Eject Disk" options.
      * Added an easy "Load File" option to the built-in menu and the fMSX-Windows.
      * Added options to redirect printer and sound logging output to the built-in
        menu and the fMSX-Windows.
      * Added error messages to fMSX-Windows and fMSX-Symbian.
      * Added frame rate display option to fMSX-Symbian.
      * Added "fill screen" zoom option to fMSX-Symbian.
      * Added MIDI soundtrack logging to fMSX-Symbian (saved into E:\Sounds and can
        be used as ringtones).
      * Added configurable button and key mappings to fMSX-Symbian.
      * fMSX-Symbian application menu is now split into three pages.
    
    New in fMSX 3.1
    
      * fMSX-Windows and fMSX-DOS are now compiled with OpenWatcom C++ and use the
        new EMULib framework. Note that keyboard assignments have changed!
      * Added hardware reset key ([F11]) to reboot MSX.
      * Added universal screen buffer based Z80 debugger ([F10]) that works on all
        platforms.
      * Added universal configuration menu ([F8]) that works on all platforms.
      * Added ResetMSX() function to restart MSX, possibly in a new operating mode.
      * Extended LoadCart() function to load or eject cartridges at runtime.
      * Added Mode variable to store all configuration options.
      * Replaced -vperiod/-hperiod settings with easier to understand -pal/-ntsc
        settings.
      * Replaced -uperiod setting with a finer -skip setting that controls the
        percentage of skipped frames.
      * Fixed Z80 NMI handling to comply with the standard.
      * Fixed SRAM file saving.
      * Fixed state file name generation.
      * Added autofire options for joystick buttons.
      * fMSX-Windows has got a new menu-based GUI, improved sound, and faster
        graphics updates.
      * Fixed USB joypad support in fMSX-Windows.
      * fMSX-MSDOS now uses 16BPP screen mode.
      * Updated the documentation.
    
    New in fMSX 3.0
    
      * Added transparent support for GZIPped disk images as disks. You can now
        pass .GZ file names in -diska/-diskb command line options.
      * Added transparent support for directories as disks (thanks to Miguel
        Colom). You can now pass directory names in -diska/-diskb command line
        options. Changes to such disks will not be saved for safety reasons.
      * Added DirectDraw-based full screen mode to fMSX-Windows. Press [ALT]+
        [ENTER] to switch in and out of the full screen mode. Use it with caution,
        as DirectDraw is notoriously unstable.
      * Added a full-fledged debugger to fMSX-Windows. Press [F11] to invoke the
        debugger.
      * Fixed several bugs in MIDI implementations that made some games silent when
        logging soundtrack or using MIDI output in fMSX-Windows.
      * Better adapted fMSX-MSDOS to 320x200 VGA screen.
      * "Sync to VBlanks" option is now default in fMSX-MSDOS.
    
    New in fMSX 2.8
    
      * Fixed initial envelope volume in AY8910.c, thanks to Koichi Nishida.
      * Fixed a problem with 8kB/16kB cartridges failing to execute in the MSX1
        mode.
      * When guessing a MegaROM mapper type, fMSX now tries to look at a data file
        CARTS.CRC containing pairs of cartridge CRCs and mapper types.
      * Added support for the third cartridge slot. You can now give up to three
        cartridge names on the command line and three -rom options.
      * Cartridges are now inserted into slots 1:X (A), 2:X (B), and 3:0 (C). The
        RS232.ROM has been moved to slot 3:3.
      * Added support for the 64kB Panasonic FM-PAC cartridge with 8kB SRAM (-rom
        7).
      * fMSX loads files FMPAC.ROM, MSXDOS2.ROM, and PAINTER.ROM automatically, as
        long as they are in the program directory and there is an empty cartridge
        slot available.
      * Added support for ASCII/8kB cartridges with 8kB SRAM (Xanadu, Royal Blood).
        Please, inform me if this has broken support for any "normal" ASCII/8kB
        cartridges.
      * Added support for ASCII/16kB cartridges with 2kB SRAM (Hydlide 2). Please,
        inform me if this has broken support for any "normal" ASCII/16kB
        cartridges.
      * All battery-backed SRAM save files have now got .SAV extension. For
        example, GameMaster2.rom will produce a SRAM file named GameMaster2.sav.
      * Added reporting of bad memory writes with -verbose 8.
      * The R-Type cartridge and its variants are supported by the ASCII/16kB
        MegaROM mapper (-rom 5).
      * HAL's Hole In One Special cartridge is supported by the GENERIC/16kB
        MegaROM mapper (-rom 1).
      * Konami's Majutsushi (aka Mah Jong 2 or RC765) cartridge is supported by the
        GENERIC/8kB MegaROM mapper (-rom 0), although the D/A audio circuit
        emulation is not implemented.
      * Added fast-forwarding option ([F9]) and moved fixed font switch to a
        different key ([CONTROL]-[F9]).
      * Changed [F6],[F9],[F10] assignments in fMSX-Windows to comply with other
        fMSX ports.
      * Added Options menu to fMSX-Windows.
      * fMSX-FreeBSD now compiles without changes on FreeBSD 5.x (FreeBSD 4.x users
        may have to change the location of the soundcart.h).
      * Fixed sound in fMSX-FreeBSD by increasing the number of sound fragments
        from 8 to 64. If any of FreeBSD developers are reading this, could you
        explain why this is needed?
    
    New in fMSX 2.7
    
      * Switched to the latest version of the OpenWatcom C/C++ compiler.
      * The infamous Windows problem with spaces in directory names seems to be
        fixed by using a newer compiler.
      * Made some arrays "const" to facilitate porting to run-from-ROM platforms
        (cellphones, PDAs, etc.).
      * Joystick problems in fMSX-Windows are fixed.
      * Descreased the default sound volume in fMSX-Unix.
      * Increased the default wave synthesis frequency to 44.1kHz.
      * Minor fixes to the Unix sound drivers.
      * Removed MIDI volume control from Windows sound drivers.
      * Added TV raster effect to fMSX-Windows.
    
    New in fMSX 2.6
    
      * Added separate (and correct) emulation for the i8255 PPI chip.
      * Added masking to lower bits of video table addresses.
      * Added timing and other fixes to the Z80 core (courtesy of Omar Cornut).
      * Fixed line coincidence and VBlank handling (thanks to Vincent van Dam).
      * Save state (.STA) file format has changed.
      * Fixed a bug that messed up screen table addresses when restoring state.
      * Fixed a bug that left dummy memory page dirty when loading GZIPped ROMs.
      * Fixed a -home option bug on Solaris (thanks to Eric Boon).
      * Fixed fMSX-Unix to allow it to have an application icon under WindowMaker.
    
    New in fMSX 2.5
    
      * Added emulation state saving and loading.
      * Added support for GZIPped ROM files and state file.
      * Changed keyboard handler in fMSX-Unix. Hopefully, the key assignments
        should now be more natural.
      * Added sound on/off switch to fMSX-Unix and fMSX-MSDOS.
      * Keyboard assignments changed everywhere.
Commits on Jun 14, 2009
  1. Remove @dirrm entries from PLISTs

    joerg authored
Commits on Mar 3, 2008
  1. Mechanical changes to add DESTDIR support to packages that install

    jlam authored
    their files via a custom do-install target.
Commits on Feb 22, 2007
  1. Whitespace cleanup, courtesy of pkglint.

    wiz authored
    Patch provided by Sergey Svishchev in private mail.
Commits on Feb 19, 2007
  1. Modular Xorg support.

    joerg authored
Commits on Oct 4, 2006
Commits on Apr 22, 2006
  1. Removed the superfluous "quotes" and 'quotes' from variables that don't

    rillig authored
    need them, for example RESTRICTED and SUBST_MESSAGE.*.
Commits on Mar 4, 2006
  1. Point MAINTAINER to pkgsrc-users@NetBSD.org in the case where no

    jlam authored
    developer is officially maintaining the package.
    
    The rationale for changing this from "tech-pkg" to "pkgsrc-users" is
    that it implies that any user can try to maintain the package (by
    submitting patches to the mailing list).  Since the folks most likely
    to care about the package are the folks that want to use it or are
    already using it, this would leverage the energy of users who aren't
    developers.
Commits on Feb 5, 2006
Commits on Jan 15, 2006
  1. Use sun audio only on NetBSD and SunOS. Link with LIBOSSAUDIO.

    joerg authored
    Add DragonFly support.
Commits on Dec 11, 2005
  1. Fixed the build error introduced by the late pkglint patch by quoting

    rillig authored
    the -D defines in the DEFS variable correctly.
Commits on Dec 5, 2005
  1. Fixed pkglint warnings. The warnings are mostly quoting issues, for

    rillig authored
    example MAKE_ENV+=FOO=${BAR} is changed to MAKE_ENV+=FOO=${BAR:Q}. Some
    other changes are outlined in
    
        http://mail-index.netbsd.org/tech-pkg/2005/12/02/0034.html
Commits on Jun 16, 2005
Commits on Jun 1, 2005
  1. Massive cleanup of buildlink3.mk and builtin.mk files in pkgsrc.

    jlam authored
    Several changes are involved since they are all interrelated.  These
    changes affect about 1000 files.
    
    The first major change is rewriting bsd.builtin.mk as well as all of
    the builtin.mk files to follow the new example in bsd.builtin.mk.
    The loop to include all of the builtin.mk files needed by the package
    is moved from bsd.builtin.mk and into bsd.buildlink3.mk.  bsd.builtin.mk
    is now included by each of the individual builtin.mk files and provides
    some common logic for all of the builtin.mk files.  Currently, this
    includes the computation for whether the native or pkgsrc version of
    the package is preferred.  This causes USE_BUILTIN.* to be correctly
    set when one builtin.mk file includes another.
    
    The second major change is teach the builtin.mk files to consider
    files under ${LOCALBASE} to be from pkgsrc-controlled packages.  Most
    of the builtin.mk files test for the presence of built-in software by
    checking for the existence of certain files, e.g. <pthread.h>, and we
    now assume that if that file is under ${LOCALBASE}, then it must be
    from pkgsrc.  This modification is a nod toward LOCALBASE=/usr.  The
    exceptions to this new check are the X11 distribution packages, which
    are handled specially as noted below.
    
    The third major change is providing builtin.mk and version.mk files
    for each of the X11 distribution packages in pkgsrc.  The builtin.mk
    file can detect whether the native X11 distribution is the same as
    the one provided by pkgsrc, and the version.mk file computes the
    version of the X11 distribution package, whether it's built-in or not.
    
    The fourth major change is that the buildlink3.mk files for X11 packages
    that install parts which are part of X11 distribution packages, e.g.
    Xpm, Xcursor, etc., now use imake to query the X11 distribution for
    whether the software is already provided by the X11 distribution.
    This is more accurate than grepping for a symbol name in the imake
    config files.  Using imake required sprinkling various builtin-imake.mk
    helper files into pkgsrc directories.  These files are used as input
    to imake since imake can't use stdin for that purpose.
    
    The fifth major change is in how packages note that they use X11.
    Instead of setting USE_X11, package Makefiles should now include
    x11.buildlink3.mk instead.  This causes the X11 package buildlink3
    and builtin logic to be executed at the correct place for buildlink3.mk
    and builtin.mk files that previously set USE_X11, and fixes packages
    that relied on buildlink3.mk files to implicitly note that X11 is
    needed.  Package buildlink3.mk should also include x11.buildlink3.mk
    when linking against the package libraries requires also linking
    against the X11 libraries.  Where it was obvious, redundant inclusions
    of x11.buildlink3.mk have been removed.
Commits on Mar 13, 2005
  1. Back previous, irrelevant quoting fix.

    uebayasi authored
Commits on Mar 7, 2005
  1. Fix quoting.

    uebayasi authored
Commits on Feb 23, 2005
  1. Add RMD160 digests to the SHA1 ones

    agc authored
Commits on Nov 27, 2004
  1. Drop maintainership.

    martin authored
Commits on Jan 20, 2004
Commits on Jul 17, 2003
  1. s/netbsd.org/NetBSD.org/

    grant authored
Commits on Mar 29, 2003
Commits on Oct 31, 2001
Commits on Jul 5, 2001
Commits on Jun 3, 2001
  1. - updated to 2.4

    kei authored
    New in This Version (2.4)
    
    As I now have five (!) different emulators to maintain in addition to my
    academic studies, I expect you, people, to look for bugs and fix them if
    possible. Please, submit your fixes and bug reports!
    
      * Small fix to the DI instruction.
      * Small fix to the HALT instruction.
      * Added -sync option to fMSX-MSDOS on public request.
      * Fixed PHYDIO DiskROM call (4010h) to return the number of remaining sectors
        in register B (thanks, Maarten!).
      * Fixed ASCII mappers to prevent memory corruption when switching ROM pages
        in disconnected slots.
      * Fixed palette to span to true white.
      * Added SetWave() call to the sound API.
      * SCC emulation now makes use of waveforms via SetWave().
      * SCC gets silenced when 0 frequency is written (thanks, Maarten!).
      * Fixed SCC+ emulation.
      * Vertical screen adjustment is only computed once, when refresh starts.
      * Moved picture 10 pixels down when the screen is 192 pixels high.
      * Removed unused SprCol variable.
      * Added wave synthesis sound to fMSX-Windows.
      * Fixed fMSX-MSDOS to restore palette when exiting the debugger.
    
    New in fMSX 2.3
    
      * Now, when you buy fMSX-Windows, you also fMSX-MSDOS.
      * Added modular FMPAC (aka YM2413 aka OPLL) emulation.
      * FMPAC soundtrack can be logged into a MIDI file.
      * Sound and MIDI logging APIs have been integrated and rewritten to
        accomodate MIDI instruments, dynamic instrument changes, drum usage, etc.
      * Added PAL/NTSC switch on a bit in VDP[9] (thanks, Alex!).
      * Added support for the overscan (Mantra demos and games run now).
      * Added sprite support to SCREEN3 (no idea why it was not there).
      * Added support for YJK (SCREEN12) and YAE (SCREEN10/11) screens.
      * Added separate handling for IE0 and IE1 IRQs (Xevious, etc.).
      * Added masking of Character Table address (SourceOfPower demo runs now).
      * Fixed Z80 interrupt handling after EI (thanks, Maarten!).
      * IE0 and IE1 IRQs are now reset when disabled.
      * IE0 IRQ is now set when enabled.
      * Palette sequencer now resets when writing to VDP[16].
      * Fixed mapper #1 to support generic 16kB-paged MegaROMs (HoleInOneSpecial).
      * Fixed cartridge loader to correctly load MegaROMs with "AB" signature in
        the last 16kB page (R-Type).
      * Mappers #0 and #1 are now renamed to Generic/8kB and Generic/16kB.
      * Fixed mapper #3 to have hardwired ROM at addresses 4000h-5FFFh (thanks,
        Sean!).
      * Added mapper #6 that corresponds to the Konami GameMaster2 cartridge with
        SRAM (thanks again, Sean!).
      * Added key click and motor relay click emulation via Drum() call.
      * Major rewrite of the sound drivers and sound logging system.
      * Added mouse emulation to fMSX-MSDOS.
      * Added border emulation via VGA border to fMSX-MSDOS.
      * Added built-in debugger to fMSX-MSDOS (F11).
      * Fixed static palette in fMSX-MSDOS.
      * Fixed fMSX-Unix to work in 24BPP and 32BPP modes.
      * Added static palette to fMSX-Unix.
      * Minor fixes to fMSX-Unix makefile.
      * fMSX-Windows now runs in 16BPP HiColor mode.
      * Changed Setup Panel in fMSX-Windows.
      * HPeriod and VPeriod scrollbars are gone from fMSX-Windows as timing control
        is done automatically.
      * PAL and NTSC buttons are gone from fMSX-Windows as PAL/NTSC switch is done
        automatically.
    
    - minor inprovements or modifies.
    
    It is now selectable if use sun-compatible sound or ossaudio by
    defining USE_SUN_AUDIO to YES or NO in /etc/mk.conf (default YES)
    
    XXX Though it can be build in both conditions, sound still doesn't
    work properly.  On my macppc box, if USE_SUN_AUDIO to YES, it
    generates continuous hum and nothing changes by play command in BASIC
    interpreter within the emulator. if set it to NO, it keeps quiet.
    
    cleanup package Makefile some.
Commits on Apr 20, 2001
Commits on Apr 17, 2001
  1. + move the distfile digest/checksum value from files/md5 to distinfo

    agc authored
    + move the patch digest/checksum values from files/patch-sum to distinfo
Commits on Feb 25, 2001
  1. Cleanup MKDIR usage => INSTALL_*_DIR

    hubertf authored
    XXX need to teach pkglint to be more picky about this
Commits on Feb 17, 2001
Commits on Aug 18, 2000
  1. Replace MIRROR_DISTFILES and NO_CDROM with the more descriptive and

    hubertf authored
    more fine-grained NO_{BIN,SRC}_ON_{FTP,CDROM} definitions.
    
    MIRROR_DISTFILES and NO_CDROM are now dead.
Commits on Aug 6, 2000
  1. Update to 2.2. Enable sound.

    wiz authored
    Changes since last version (2.1):
    * Interrupt system rewritten.
    * Mapper management rewritten.
    * Keyboard assignments changed again. Check the documentation!
    * Made a new MSDOS port of fMSX (still in development).
    * Integrated modular AY8910 emulation.
    * Integrated modular SCC emulation.
    * Integrated SndUnix/SndWin/SndMSDOS sound drivers.
    * Sound track is now logged to MIDI files.
    * Added a table of I/O handler functions to Z80 core for easy expansion.
    * Added ability to load flat (no mapper) 64kB ROMs.
    * Added automatic MegaROM mapper guessing (-rom 6).
    * Added standard PAL/NTSC timings.
    * Added V9958 version flag in MSX2+ mode (VDP S1).
    * Added correct emulation of HR/VR flags (VDP S2).
    * Fixed border color in SCREEN8 (VDP R7).
    * Fixed blinking frequency in TEXT80 (VDP R13).
    * Added ADJUST register emulation (VDP R18).
    * Added V9938 character scrolling to SCREEN0 and TEXT80 (VDP R23).
    * Added scrolling to SCREEN1, SCREEN2, and SCREEN3 (VDP R23).
    * Fixed scrolling bug in SCREEN6 and SCREEN7 (VDP R23).
    * Made left/right borders 9/7 pixels in SCREEN0 and TEXT80.
    * Added -home option to tell fMSX where to find system ROMs.
    * Added -auto option for auto fire on pressing SPACE.
    * Fixed information printed on -help.
    * Fixed crash in fMSX-Windows when switching from 8kB to 16kB MegaROMs.
    * Fixed trash in MSX2 logo in fMSX-Windows that appeared after reset.
    * Better resizing in fMSX-Windows Setup panel.
Commits on Jul 28, 2000
  1. fMSX is a portable emulator of MSX home computers written in C.

    martin authored
    This pkg was submitted by SUNAGAWA Keiki in PR pkg/6731, modified
    slightly by me.
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