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README
gLayer.js
hive128.jpg
hive64.png
hive64_1.png
horizon.png
map.png
simple.html
thehivetunnel.jpg
tunnel.html

README

A simple ray-casting engine; loads a map from an image.
Map edges should contain a bounding box to prevent "leaks".

Player can wander around in the map with ARROW KEYS or WASD.


jsyang.ca@gmail.com
Weekend of Mar. 13, 2011.

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Tunnel Raycaster
Mar. 9, 2011

Textured, shaded, ray casting rendering of a tunnel.
Camera is free to rotate, pan and change focal length.

Controls:

    W     +   mouse look
  A S D