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- nacitani vyskovejch map (png, raw, vic?)
- zakladni menu
- pluginovatelny?
- stromecky, baracky, voda
- otaceni kamery, ...
- stromy jako bilbordy, mozna plugin pro podporu modelu + naky nastaveni
- generovani terenu (vyskovych map?)
technologie
- opengl 3?
- wxwidgets na okynka
- knihovna na nacitani obrazku
- mingw na cross compiling
- scons? make?
k pickingu:
another solution would be to render the terrain flat shaded to an auxilary
buffer, with no lighting or anything, and draw the triangles (or patches, or
objects) with a unique colour (like their index in the list). Then you read the
color back at the pixel, and it gives you the index of the triangle. This is
purely a hardware method, But your method is fine
otazky:
texture blending?
obrazek (treba prsten) kolem kurzoru tak, aby byl nalepenej na terenu
zpusob pickingu kdyz nebude vyrenderovanej jen teren (pouzit dalsi render target
a delat tam?)
neco lepciho nez pri novym nacteni smazat -> znova vytvorit novy data v pameti i
na karte?
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