Commits on May 19, 2009
  1. 0.76 internal build.

    committed May 19, 2009
  2. simpler.

    committed May 19, 2009
Commits on May 18, 2009
  1. i dunno.

    committed May 18, 2009
Commits on May 14, 2009
  1. fixes

    Lee Byron committed May 14, 2009
  2. Merge branch 'master' of git@github.com:jubishop/FfAA_private

    Conflicts:
    	fbair/nile/renderers/NileRenderer.mxml
    committed May 14, 2009
  3. poof

    Lee Byron committed May 14, 2009
  4. merge fix and attachment renderer fix

    Lee Byron committed May 14, 2009
  5. merging recursive fancy.

    committed May 14, 2009
  6. committed merge. seems to work.

    committed May 14, 2009
  7. better more filters behavior and looks

    Lee Byron committed May 13, 2009
  8. primitive "more" menu item seperator

    Lee Byron committed May 13, 2009
  9. animation delay can be a lot shorter - solves some of the animation b…

    …ugs i was seeing
    Lee Byron committed May 13, 2009
  10. fixes likes renderer animation

    Lee Byron committed May 13, 2009
  11. removing old dependencies

    Lee Byron committed May 13, 2009
  12. no need for the double check

    Lee Byron committed May 13, 2009
  13. ghosting shouldnt be an issue anymore

    Lee Byron committed May 13, 2009
Commits on May 13, 2009
  1. this works, no need for trace

    Lee Byron committed May 13, 2009
  2. minor fix with remove

    Lee Byron committed May 13, 2009
  3. I think it's good to use the getter, even internally, when applicable…

    …. thus here for visible.
    committed May 13, 2009
  4. saves resources by not animating in non visible states (usually a nil…

    …e we cant see) and solves a race condition
    Lee Byron committed May 13, 2009
  5. solves a bunch of animation problems

    Lee Byron committed May 13, 2009
  6. turning animation back on after an update so the loading indicator an…

    …d ufi can animate. fixed a bug in the animated canvas end state where it could wiggle
    Lee Byron committed May 13, 2009
  7. down with brakcets.

    committed May 12, 2009
  8. number of things here:

    a) i don't think shouldANimate is needed. and it's faster without: back to the 3s.
    b) i simplified the end condition for the animations and runaway's seem to be gone.
    committed May 12, 2009
  9. cleaner fix of ghostly stories.

    committed May 12, 2009