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Initializing mancala hole with zero seeds. Preventing negative index …
…on canCapture and isPossibleMove.
Intialiazing board with 0 on mancala
Improving board presentation a bit.
Solving capture problem.
Showing boad in a new way
Adding automatic board large to main
Change the order of board
Adding a new way to represent the board
Verifing impossible movements.
Added rule to retrieve the winner.
New file to deal with Mancala's rules.
Adding function to return last hole