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It would be weird if it's related to the editor version, but I can't be sure. I can't reproduce this on any Unity version (2021.3.14, 2022.3.12). Maybe some specific project settings? Have you tried deleting the assets and regenerating them (via 'Asset Downloads')? Could also be a GPU/driver issue maybe?
In any case, keep in mind that even if everything works "as expected" the rendering will not be completely correct as noted in the readme.
Hi, Thanks for your great work.
I create a new Unity project using 2021.3.26 with built-in render pipeline, and import the package.
By downloading the Gardenvase from menu, and drag the generated prefab into an default new scene i got the following ressult:
I also trained custom data using torch-merf and import it from disk, but got similar result:
Is there any other setup needs to fix it, or is it related to the editor version.
Thank you.
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