Project 1: Two Player Memory Game
Rules: Player one gets three boxes determine a pattern, player two must copy the pattern in the order at which they were clicked. If player two matches, the grid grows for player one.
I defined two objects containing player one and player two's sequence of indexes clicked. If those two arrays matched after 3 divs were clicked on, then a check was run to see if we should continue the game and make the grid bigger, or end the game and start again.
Hopes and Dreams
Switching background color for every other click, designing a prettier alert (modal) when player loses, and animating the game board for each player switch.