Gameboy emulator written by a noob in both C++ and emulation
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CMakeFiles
Libs
build
gbemu.xcodeproj
llvm/.svn
src
.gitignore
.sconsign.dblite
CMakeCache.txt
CMakeLists.txt
Makefile
README.md
SConstruct
cmake_install.cmake
imgui.ini
main.cpp

README.md

#gbemuc11 (looking for a less descriptive name)

This is a gameboy emulator written by a noob in both C++ and emulation, so bare with me. I'm trying to use modern C++ but I'll also make use of old C if I want to.

The bootstrap rom is video working!

TODO: Bootstrap Sound