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  1. Physically-Based-Rendering

    exercises from the course Physically Based Rendering at the DTU Copenhagen. The framework was uploaded and manipulated with permission by Jeppe Frisvald

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  2. Staying-Alive

    A sound-input based multiplayer game featuring lemmings and cookies

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  3. Energy

    A crude prototype used to teach adolescents and young adults the basics of game development.

    C# 3 2

  4. squarelife-ggj14

    A game about living in circles.

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  5. Bakk2

    Practical part of my bachelor's thesis. Swarm intelligence and communication.

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  6. UniMove

    Forked from vincerp/UniMove

    A unity plugin for the playstation move controllers

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Contribution activity First issue First repository Joined GitHub

May 2018

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