Player Sans Mono
An open-source/libre typeface family designed for video game developers.
- Monospaced 8×8 (Latin English) and 8×13 (Latin Extended) character sets
- Light, Classic, Italic and Bold styles
- Extensive set of font formats (
- Source files (
.ufoformat) so you can contribute or make your own edits
This package includes
.ttf desktop fonts which you can install on your system and import into many game engines. Web fonts are also included in
.woff2 formats for use on the web and in browser-based game engines.
.otf files first (they're smaller and usually render better), and
.ttf as a backup if your engine doesn't support
Converting to bitmap font formats
Some game engines require bitmap fonts, typically in the BMFont format. The BMFont format comes in a variety of forms, usually a
.png image (or a sequence of images) and a data file (
You can generate these files via the original BMFont for Windows by AngelCode, but it doesn't always give perfect pixel-for-pixel results when converting pixel fonts. Instead, I would recommend the cross-platform command line tool fontbm, which has been 100% accurate in my tests so far.
- More build formats for more game engine support
- Build scripts
- Extend character set further
- Proportional-width styles
This typeface is released under the SIL Open Font License 1.1