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Fuego is a collection of C++ libraries for developing software for the game of Go.

fuego-framework is a collection of scripts and patches to build Boost and Fuego into .framework files that can be easily included into iOS applications. I use it in Dragon Go Client.

This project mostly exists to solve a few minor annoyances: Fuego takes forever to compile on my laptop, I always forget how to build Boost for iOS, and every time I updated Boost, it created a 100+ MB change in my git repo.

Tons of thanks to Jordan Bondo for the script.