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bounds v0.2

stereo delay/looper with probabilistic kinetic sequencing

a mashup of @enneff's Rebound and my Otis. join the conversation on lines

nb: bounds requires otis to be installed at dust/code/otis

controls

  • key1 = shift

  • key2 = add ball

  • key3 = select ball

  • shift + key2 = remove ball

  • shift + key3 = hold buffer

  • enc2 = rotate ball

  • enc3 = ball speed

  • shift + enc1 = probability

  • shift + enc2/3 = feedback l/r

balls

depending on your probability settings, when a ball collides with the edge of the screen an event may occur. the nature of this event is determined by the x, y coordinates of the collision. the bounds are pictured bellow.

bounds.png

  • speed mod = currently a random choice of either half speed, or full speed. likely to change in the future.
  • flip = change tape direction, maintaining speed.
  • skip = reset loop