This is OpenEmulator, a cross-platform emulator of many legacy computer systems.
For more information, take a look at the included documentation.
If you make a binary distribution, include a pointer to the official distribution site:
The latest version can always be found there.
Important: the user-interface has not yet been implemented. For now you can only build the libemulation library.
Installation of libraries depends on the Linux distribution.
If you have a Debian-compatible distribution, try the following commands:
sudo apt-get install libxml2-dev sudo apt-get install libzip-dev sudo apt-get install libpng12-dev sudo apt-get install portaudio19-dev sudo apt-get install libsndfile1-dev sudo apt-get install libsamplerate1-dev
You'll also need CMake to build the emulation libraries. Enter the following in the terminal:
Mac OS X
To compile OpenEmulator for Mac OS X you need Xcode and several external libraries not available by default. The easiest way to install them is through MacPorts:
Download and install MacPorts.
To produce binaries that work with older versions of Mac OS X, enter the following command at the terminal:
sudo nano /opt/local/etc/macports/macports.conf
Add at the end of this file (if you installed an older Xcode, change the path of MacOSX10.6.sdk accordingly):
universal_target 10.6 universal_sysroot /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.6.sdk
Then try the following commands:
sudo port install libzip +universal sudo port install libpng +universal sudo port install portaudio +universal sudo port install libsndfile +universal sudo port install libsamplerate +universal
If you can't compile because of this error: "'zipconf.h' file not found", try:
sudo ln -s /opt/local/lib/libzip/include/zipconf.h /opt/local/include/zipconf.h
Not yet available.