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#/**********************************************************\
#
# Auto-Generated Plugin Configuration file
# for linphone-js
#
#\**********************************************************/
set(PLUGIN_NAME "linphone-js")
set(PLUGIN_PREFIX "LIN")
set(COMPANY_NAME "juznacz")
# ActiveX constants:
set(FBTYPELIB_NAME linphoneLib)
set(FBTYPELIB_DESC "linphone 1.0 Type Library")
set(IFBControl_DESC "linphone Control Interface")
set(FBControl_DESC "linphone Control Class")
set(IFBComJavascriptObject_DESC "linphone IComJavascriptObject Interface")
set(FBComJavascriptObject_DESC "linphone ComJavascriptObject Class")
set(IFBComEventSource_DESC "linphone IFBComEventSource Interface")
set(AXVERSION_NUM "1")
# NOTE: THESE GUIDS *MUST* BE UNIQUE TO YOUR PLUGIN/ACTIVEX CONTROL! YES, ALL OF THEM!
set(FBTYPELIB_GUID b41b1b86-3335-5941-9a2d-2daec3c12907)
set(IFBControl_GUID 9583c828-dabf-5c76-9433-f5d6dbc71cf9)
set(FBControl_GUID 398f576f-7f71-5a87-86bd-2f6938fb9311)
set(IFBComJavascriptObject_GUID 06ffcfcc-95be-54f9-b36b-f4589d3cb45a)
set(FBComJavascriptObject_GUID 2fd550d4-b43d-50ac-9b18-2d167bdeb01b)
set(IFBComEventSource_GUID 46419614-0203-5151-811e-de12a6b65bbf)
# these are the pieces that are relevant to using it from Javascript
set(ACTIVEX_PROGID "juznacz.linphone")
set(MOZILLA_PLUGINID "juzna.cz/linphone")
# strings
set(FBSTRING_CompanyName "juzna.cz")
set(FBSTRING_FileDescription "Linphone (VoIP client) binding for JavaScript")
set(FBSTRING_PLUGIN_VERSION "1.0.0.0")
set(FBSTRING_LegalCopyright "Copyright 2011 juzna.cz")
set(FBSTRING_PluginFileName "np${PLUGIN_NAME}.dll")
set(FBSTRING_ProductName "linphone-js")
set(FBSTRING_FileExtents "")
set(FBSTRING_PluginName "linphone-js")
set(FBSTRING_MIMEType "application/x-linphone")
# Uncomment this next line if you're not planning on your plugin doing
# any drawing:
#set (FB_GUI_DISABLED 1)
# Mac plugin settings. If your plugin does not draw, set these all to 0
set(FBMAC_USE_QUICKDRAW 0)
set(FBMAC_USE_CARBON 0)
set(FBMAC_USE_COCOA 0)
set(FBMAC_USE_COREGRAPHICS 0)
set(FBMAC_USE_COREANIMATION 0)
set(FBMAC_USE_INVALIDATINGCOREANIMATION 0)
# If you want to register per-machine on Windows, uncomment this line
#set (FB_ATLREG_MACHINEWIDE 1)
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