Simple particle system demo built using d3. Click the link above. Drag and drop your images to transform them to particles.
Decrease step-size to increase photorealism but at the cost of performance. Currently the default is at 10 which favors medium-sized images.
ParticleSet manages a set of particles belonging to say an image.
Stage manages where the particles are displayed and transitions between particle sets.
var Stage = new Stage(container);
Contributions/fixes are most welcome. Thank you!
- Auto step calculation based on image resolution.
- Add canvas/webgl renderer.
- Add image thumbnails and transition sequence.
- More effects like rain, page in.