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Branch: master
Commits on Sep 17, 2013
  1. Remove ambient term

    authored
Commits on Sep 12, 2013
Commits on Dec 9, 2012
  1. fuck it, ship it.

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Commits on Nov 13, 2012
  1. added stuff for release

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  2. crazy changes

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Commits on Oct 7, 2012
  1. Simple friction approximation

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  2. added flat world

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  3. Fixing timestep, literally.

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Commits on Sep 23, 2012
  1. more crazy noise

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Commits on Sep 20, 2012
  1. super awesome stuff

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  2. cool stuff

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Commits on Sep 16, 2012
  1. light stuff

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  2. Added ambient term

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  3. real 8 bit chunks -.-

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Commits on Sep 4, 2012
  1. Alea random, 8bit chunks

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Commits on Aug 30, 2012
  1. stress test

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Commits on Aug 26, 2012
  1. color tweaks

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  2. smooth!

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  3. halfway usable

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  4. crappy DOF

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  5. ACID TRIP!

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  6. Also quite awesome looking

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Commits on Aug 25, 2012
  1. cool cartoonish effect

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  2. random hacks

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Commits on Aug 23, 2012
  1. fixing gameshim for ff

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  2. fixing dependency

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  3. working fucking physics

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  4. stash

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Commits on Aug 22, 2012
  1. talk outline

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Commits on Aug 20, 2012
Commits on Aug 13, 2012
  1. no more zero ticks

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  2. Clock improvements

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    using high res timer
    handling frame breaks
  3. Editing

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Commits on Aug 12, 2012
  1. ARGH, stupid mistake

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  2. some simple picking

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