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Update Cedar-iPhone to allow it to work with any build location, not …

…just PROJECT_DIR/build.
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1 parent 267845f commit e73a13ff79a5a421cc8da23b135c07d78e3f7de4 @nerdyc nerdyc committed Mar 10, 2011
Showing with 1 addition and 1 deletion.
  1. +1 −1 Cedar.xcodeproj/project.pbxproj
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2 Cedar.xcodeproj/project.pbxproj
@@ -705,7 +705,7 @@
);
runOnlyForDeploymentPostprocessing = 0;
shellPath = /bin/sh;
- shellScript = "xcodebuild -project ${PROJECT_NAME}.xcodeproj -sdk iphonesimulator -target ${PROJECT_NAME}-StaticLib -configuration ${CONFIGURATION} clean build\nxcodebuild -project ${PROJECT_NAME}.xcodeproj -sdk iphoneos -target ${PROJECT_NAME}-StaticLib -configuration ${CONFIGURATION} clean build";
+ shellScript = "xcodebuild -project ${PROJECT_NAME}.xcodeproj -sdk iphonesimulator -target ${PROJECT_NAME}-StaticLib -configuration ${CONFIGURATION} clean build SYMROOT=${SYMROOT}\nxcodebuild -project ${PROJECT_NAME}.xcodeproj -sdk iphoneos -target ${PROJECT_NAME}-StaticLib -configuration ${CONFIGURATION} clean build SYMROOT=${SYMROOT}";
};
AEEE225A11DC2C0200029872 /* Build universal static lib */ = {
isa = PBXShellScriptBuildPhase;

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