Assets 4

ghc_chargeattack
The Winter Mocha scenario is finished; I'm making this release so I can move on to the first real scenario for GearHead Caramel. I'll have more to say about that on the GearHead blog as things start coming together.

If your imported character from GearHead1 has either the Stealth or Scouting skills, you can now use those special abilities during the mission.

@jwvhewitt jwvhewitt released this Mar 9, 2018 · 26 commits to master since this release

Assets 4

ghc_betterflamecannon
I'm happy to announce a new alpha release of GearHead Caramel: Winter Mocha. The enemies are now smarter. The repair skills work. Module attacks have been added, so if you run out of ammo you can at least go down kicking. Configuration can be edited in-game, and there's an option to disable the music (which was causing problems on certain computers). The Thorshammer has its flame cannon, and there are a number of new mecha.
As usual, try it out and let me know what you think.

@jwvhewitt jwvhewitt released this Feb 15, 2018 · 39 commits to master since this release

Assets 4

ghc_blitzen
Release early and often, they say. I found a couple of bugs in yesterday's release so here's a new one right away.
I'm pleased to announce the third release of GearHead Caramel. Same as yesterday, the mission generator has been fleshed out with a complete random story system. Play time should now be 15 to 20 minutes, making this a fully complete coffeebreaklike. There's another potential lancemate to join your party. You can import characters from GearHead1. Also, there are one file executable versions for Windows and Linux so you don't have to much around with installing Python and PyGame.
Try it out and let me know what you think.

@jwvhewitt jwvhewitt released this Feb 15, 2018 · 40 commits to master since this release

Assets 4

ghc_instantkarma
I'm pleased to announce the second release of GearHead Caramel. This time, the mission generator has been fleshed out with a complete random story system. Play time should now be 15 to 20 minutes. There's another potential lancemate to join your party. You can import characters from GearHead1. Also, there are one file install versions for Windows and Linux.
Try it out and let me know what you think.

Pre-release

@jwvhewitt jwvhewitt released this Dec 23, 2017 · 74 commits to master since this release

Assets 2

ghc_engineexplosion

Welcome to a brand new GearHead game! Winter Mocha is the first demo scenario for GearHead Caramel; a complete playthrough should take from five to ten minutes, but in this short time you'll see some of the new features.

  • In addition to procedurally generated stories, there are procedurally generated puzzles and conversation trees
  • Expanded attack options
  • Improved sprite recoloration
  • Music
  • Both the game and its content are written in Python, which should make life easier for everyone
  • Rendered in glorious 2D with improved animations and hand painted scenery

Try it out and let me know what you think. Python 2.7 and Pygame are required.