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updated README

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-Punchball is an orginal 2D arcade boxing game for iPhone.
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-Under the hood, Punchall is using Cocos2d framework for iPhone http://www.cocos2d-iphone.org/, including Chimpunk physics engine http://code.google.com/p/chipmunk-physics/.
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-It also implements such functions as peer-to-peer multiplayer game via Bluetooth (using iPhone's GameKit framework) as well as online leaderboards.
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+Punchball is an orginal 2D arcade boxing game for iPhone, built on [Cocos2d framework for iPhone](http://www.cocos2d-iphone.org).
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+Technically the two most interesting features are a bit unconventional physics simulation, leveraging [Chimpunk engine](http://code.google.com/p/chipmunk-physics/) and peer-to-peer multiplayer gaming via Bluetooth, which is simple on the surface, but in practice requires all kinds of tricks for latency compensation.
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