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Qt project (Linux) is now semi-functional. Still need to implement so…
Merge branch 'master' of https://github.com/kainjow/Glypha
Start transition to CMake. Added temporary fixes for Haiku build.
Added additional Windows keyboard support for Help screen.
Increased Windows max consecutive sounds to 10.
Added threaded rendering for Windows.
Implemented Windows End Game and Help menus.
Disabled Windows cursor functionality for now.
Fixed Windows build.
Sped up opening help.
Fixed OS X Help menu key equivalent.
Changed license to Public Domain.
Removed NSTimer code.
On OS X preload multiple sound instances to improve frame rate.
Improved game loop for smoother animations.
Added a mutex.
Added experimental CVDisplayLink code for OS X.
Set OS X window title.
Replaced some pointer arguments to references.
Added lightning to resetPlayer().
Replaced short with int and TRUE/FALSE with true/false.
Separated non-drawing logic for lightning.
Cleaned up game structs.
Changed GL prefix to a namespace.
Separated non-drawing logic for drawing player and enemies.
Started on separating game drawing from update logic.
Made some methods const.
Moved some drawing commands to their own methods.
OS X: added End Game menu and enable menus appropriately.
Added event callback and public endGame().
Hide cursor when game starts.