OpenGL GUI toolkit library for Ada
Ada Other
Latest commit 3643aee Feb 15, 2013 Chip Richards Add the much-maligned Newell teapot
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gl Minor comment fixes and additions Jan 4, 2013
issues Lumen Win32 port, all demos, partial dynamic loading of GL functions,… Jul 17, 2012
lib Split .gitignore file into separate directory-specific ones, which al… Jul 29, 2010
.gitignore New dir structure, ignore new bin dir May 8, 2011
README First post-reorg doc updates Jan 27, 2013
config.gpr OS var in Config.gpr has Windows_NT instead of Windows now Jul 7, 2012
joy.gpr Re-adding "extras" that I decided not to split off at this time Jan 23, 2013
lumen.gpr specify the languages used for Lumen Jul 31, 2012
opengl.gpr Windows context creation Jul 9, 2012


Welcome to Lumen!

Lumen is (or will be someday) a GUI toolkit for Ada.

It is written entirely in Ada (with a few insignificant exceptions, like in
the Linux joystick code, no direct calling of ioctl from Ada yet), based on
OpenGL and thus expected to be portable across OS's (currently runs on X11
sytems like Linux and the *BSD's, and on Win32 systems like MS-Windows NT and
7).  Once somebody steps up and writes the low-level portions for OS-X, it
will run there too.

The root of the documentation source is "doc/index.markdown".  The
formatted docs should be available here:

Enjoy, and visit the public git repository at either of these two places:


There are a number of simple demo applications that show off various aspects
of Lumen; they are available here:


Chip Richards
23 January 2013