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Computer Graphics CSC317 Fall 2022

image courtesy Tim Jeruzalski

CSC317H1F LEC 0101 2001 Monday 11:00-13:00, UC 140 Tutorial: Wednesday 11:00-12:00, UC 140

CSC317H1F LEC 0201 2101 Monday 15:00-17:00, AH 400 Tutorial: Wednesday 16:00-17:00, AH 400

Prof. Karan Singh karan@dgp.toronto.edu

Office hours: BA 5258, Mondays 13:00-15:00 or by appointment

Course Overview

This course introduces the basic concepts and algorithms of computer graphics. It covers the basic methods needed to model and render 3D objects, including much of the following: graphics displays, basic optics, affine and perspective transformations, windows and viewports, visibility, illumination and reflectance models, parametric representations, curves and surfaces, texture mapping, graphics hardware, ray tracing, graphics toolkits, animation systems.

Prerequisites: C/C++ Programming, Linear Algebra, Calculus,(course codes.

Discussion Board

Please post your questions about the lectures, readings, and assignment due dates on the Quercus discussion board. We will monitor this board and attempt to answer questions as they appear. Near deadlines responses may take longer, so please start assignments early. If your question is not being answered, you may ask it again at the tutorial or office hours.

For questions specific to each assignment, please post your questions as a GitHub issue on the assignment repository.

Required Textbook

The Book.

This class involves required reading from:

Fundamentals of Computer Graphics, Fourth (or Fifth) Edition, Steve Marschner, Peter Shirley, et al. 2015.

Digital e-book are available at CRC Press.

Marking Scheme

% Item
9% Assignment 1
9% Assignment 2
9% Assignment 3
9% Assignment 4
9% Assignment 5
9% Assignment 6
9% Assignment 7
9% Assignment 8
12% 4 Quercus quizzes
16% Take home term test

Lecture Schedule

Week Topic / Event Slides Videos
1 (12/09) introduction
raster
2 (19/09) raycast raycast
3 (26/09) raytrace raytrace
4 (03/10) bounding-volume
5 (17/10) Bounding Volmes contd.
6 (24/10) meshes
7 (31/10) transforms and shading slides
8 (14/11) TBD
9 (21/11) kinematics
10 (28/11) mass-spring
11 (5/12)
12 (8/12)
  • Summary
  • 🏆 Showcase 🏆
  • Take home test

Academic Honesty (required reading)

image courtesy Gavin Barill (class of 2017)

Assignment Policies

Assignments must be submitted electronically, using MarkUs.

Code that you submit to us must work on the CS Teaching Lab machines in order to earn credit.

0.007% off for every minute late.

All assignments must be completed individually.

Academic Honesty

Any code must belong to the student submitting it. Submitted assignments will be automatically analyzed to identify suspicious levels of code similarity. Consequences of committing an academic offence can be severe.

By enrolling in this course, students acknowledge that they have read and understand the University of Toronto's definitions and policy on Academic Integrity.

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