Some random simulation of a town of people I started doing one evening. "Finished" it at No More Sweden gamejam. It uses the "pvx" lib for rendering.
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human
README.md
bar_disk.lua
bed.lua
class.lua
config.lua
entity.lua
floor.lua
fragment_shader.glsl
house.lua
house_world.lua
lua.exe
lua51.dll
pvx.dll
town.bat
town.lua
tree.lua
vector2.lua
vertex_shader.glsl
wall.lua
world.lua

README.md

KOFFERT

A town AI simulation where the townspeople wander around and try to fullfill their needs. When they're restless they dance around trees. When they need to party the jump up and down with beer in their hands at the pub. When they are tired they go to their bed in their house. Made at No More Sweden 2015. I wrote this in lua using my own minimalistic shape rendering lib pvx (https://github.com/karl-zylinski/pvx). Features massively non-optimized gamejam made A* path finding.

Screenshot