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Commits on Aug 18, 2011
  1. * The algorithm improvements

    * The source has been completely refactored and commented
    committed Aug 18, 2011
  2. * Readme has been updated

    committed Aug 18, 2011
  3. * Some more documentations and comments have been added.

    * The code has been simplified and refactored.
    * Example maps have been added.
    committed Aug 18, 2011
Commits on Aug 17, 2011
  1. * The project has been renamed

    committed Aug 17, 2011
  2. * renaming 1

    committed Aug 17, 2011
  3. * AI has been added.

    * The angle values have been fixed to match the Qt coordinate system.
    committed Aug 17, 2011
Commits on Aug 16, 2011
  1. * The walls are solid now

    * The perfomance has been improved, however the program still has some lags
    committed Aug 16, 2011
Commits on Aug 14, 2011
  1. * All the virtual walls issues seem to be fixed.

    * The performance looks sufficient in the release.
    * Path searching works well
    committed Aug 14, 2011
Commits on Aug 13, 2011
  1. * QPainterPath::arcTo: Adding arc where a parameter is NaN, results a…

    …re undefined wtf??
    
    * It's better not to overlap screen edges :)
    * Some perfomance issues
    committed Aug 13, 2011
  2. Comments have been added

    committed Aug 13, 2011
  3. * Calculates arbitrary path, and changes it according to known map

    * Bug in /bugs/bug1.png should be fixed
    * The code definetely needs to be rafactored and commented
    committed Aug 13, 2011
Commits on Aug 12, 2011
  1. README has been added

    committed Aug 12, 2011
  2. * All the previous bugs are fixed

    * Undiscovered zone drawing algorithm has been updated
    * Walls are solid now
    * Keyboard control
    committed Aug 12, 2011
  3. Initial commit.

    Known bugs:
    * Map remains discovered after loading a new map
    * Problems with determining if a dot fits to FOV
    committed Aug 12, 2011