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<!-- the message's input -->
<input id="input" type="text" />
<!-- when clicked then an iris websocket event will be sent to the server, at this example we registered the 'chat' -->
<button onclick="send()">Send</button>
<!-- the messages will be shown here -->
<pre id="output"></pre>
<!-- import the iris client-side library for browser-->
<script src="/iris-ws.js"></script>
<script>
var scheme = document.location.protocol == "https:" ? "wss" : "ws";
var port = document.location.port ? (":" + document.location.port) : "";
// see app.Get("/echo", ws.Handler()) on main.go
var wsURL = scheme + "://" + document.location.hostname + port+"/echo";
var input = document.getElementById("input");
var output = document.getElementById("output");
// Ws comes from the auto-served '/iris-ws.js'
var socket = new Ws(wsURL)
socket.OnConnect(function () {
output.innerHTML += "Status: Connected\n";
});
socket.OnDisconnect(function () {
output.innerHTML += "Status: Disconnected\n";
});
// read events from the server
socket.On("chat", function (msg) {
addMessage(msg);
});
function send() {
addMessage("Me: " + input.value); // write ourselves
socket.Emit("chat", input.value);// send chat event data to the websocket server
input.value = ""; // clear the input
}
function addMessage(msg) {
output.innerHTML += msg + "\n";
}
</script>
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