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katrinbschmid edited this page Jan 21, 2018 · 24 revisions
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Some older (mostly before 2011) projects over the last years

Maya

Y-axis terrain constraint that uses Maya’s raytrace api for crowds in the view port.
  • Last tested with Maya 2015.
  • Includes test scene up in test/data and visual studio project
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Houdini

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Nuke (2011)

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Renderman (2009/10)

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