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setup dep for cellular-automata-rule-parser
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# Optional REPL history | ||
.node_repl_history | ||
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.idea |
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"use strict"; | ||
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var parser = require('cellular-automata-rule-parser'); | ||
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console.log(parser('NLUKY 12299')); |
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{ | ||
"name": "cellular-automata-voxel-shader", | ||
"version": "1.0.0", | ||
"description": "Generate a voxel shader (for MagicaVoxel) from a custom CA rule.", | ||
"main": "index.js", | ||
"scripts": { | ||
"test": "echo \"Error: no test specified\" && exit 1" | ||
}, | ||
"repository": { | ||
"type": "git", | ||
"url": "git+https://github.com/kchapelier/cellular-automata-voxel-shader.git" | ||
}, | ||
"author": "Kevin Chapelier", | ||
"license": "MIT", | ||
"bugs": { | ||
"url": "https://github.com/kchapelier/cellular-automata-voxel-shader/issues" | ||
}, | ||
"homepage": "https://github.com/kchapelier/cellular-automata-voxel-shader#readme", | ||
"dependencies": { | ||
"cellular-automata-rule-parser": "^2.0.0" | ||
} | ||
} |