Loading a damaged .map file crash #1697
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kduske
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Jan 29, 2017
kduske
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Jan 29, 2017
kduske
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Jan 29, 2017
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That map contains a brush with 81 faces in line 26471. There are other huge brushes further down it seems. Those are broken. TB shouldn't crash of course. |
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1697 Detect a case where invalid brushes cannot be loaded and throw an exception that is caught during map load. #1699
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PritchardGSD commentedJan 29, 2017
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edited by kduske
So I was recently fooling around with trying to convert a map from standard format to valve 220, but all I managed to achieve was a horribly mangled mess that won't compile and crashes TB.
https://dl.dropboxusercontent.com/s/oyvp0vrjxv98fkb/pritchard1-j.map
Trying to load this map causes the application to crash with the standard Windows "TrenchBroom Level Editor has stopped working" error, and as far as I can tell it does not generate any error logs.