Add flythrough mode #383
Comments
kduske
was assigned
Mar 1, 2013
|
Editing should still work in this mode, right? |
|
I don't see how it could, though because the mouse is hard-wired to changing the view direction. How would we handle the cursor in this mode, anyway? |
|
I've played some games like Myst 4 where you could either play with the mouse unlocked from the view (and so you see a cursor move around the screen and you can click on objects) or while the mouse is locked, so your cursor is the center of the screen. |
|
Okay, I we can play around with this and see if it works. I know that the Sauerbraten editor works like this all the time. |
|
Don't react to WASD keys if the app isn't focused. |
|
Allow customization of movement keys |
|
Done, but it's less powerful than in Radiant (I can't grab the mouse input in wxWidgets). |
kduske commentedMar 1, 2013
Hit m to toggle, then use the cursor keys (or whatever the user set up) to move the camera and the mouse to look around.