Create Brush Tool #706
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kduske
added this to the
TrenchBroom 2.0
milestone
Feb 20, 2014
kduske
added enhancement Platform:All
labels
Feb 20, 2014
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Can you correct me if I'm wrong, I want to check if I got this.
Do I need to be clicking inside my newly created 2D shape? This is a very different way of creating brushes, so I need to have a better idea of what you're talking about. |
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This is now implemented. |
kduske
closed this
Mar 21, 2015
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kduske commentedFeb 20, 2014
Move the brush creation mechanism to a separate tool to allow for more flexibility. This will also free the left drag operation (if no tool is active) for lasso selection, which is sorely needed.
The new create brush mechanism should work as follows. The user essentially creates a set of vertices and hits Enter to create the convex hull of all those vertices. To create the vertices, the user can:
The created polygons and vertices can be modified similarly to the vertex tool:
These operations are restricted as follows:
The old create brush tool is subsumed by these operations. To emulate it, the user creates a quad by dragging, then Alt drags that quad to create a cuboid. This requires more clicks than for the old tool, but the added flexibility of the brush creation outweighs this drawback. In general, the new tool will make it easy to create arbitrary brush shapes, for example: