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This repository has been archived by the owner on Oct 1, 2022. It is now read-only.
It would be nice if this package implemented the same features, such as the caching and gif support, using the new, OOB, AsyncImage in SwiftUI. Perhaps using phases?
The text was updated successfully, but these errors were encountered:
In other words, rather than a new type, if you can create a view modifier for the new AsyncImage, which enables caching, and gif animations, and uses the new phases of AsyncImage to do it, it would be nice. If you cannot use a view modifier, then I was thinking you might just inherit from AsyncImage. Would animated gifs work with the canvas feature? I only bring this up as an additional solution since the work for async image is already implemented.
Hey, I think trying to add something on top of AsyncImage is not possible. NukeUI provides a custom component (LazyImage) that does what AsyncImage does and much more.
It would be nice if this package implemented the same features, such as the caching and gif support, using the new, OOB, AsyncImage in SwiftUI. Perhaps using phases?
The text was updated successfully, but these errors were encountered: